Player Matchup

Awilix
Awilix
Silver III
Crack The Blunt
Awilix
Silver III
Level 147
God Stats
6W - 7L
1,594 SR
Queue Stats
21W - 36L
998 MMR
Party 2
Tiamat
Tiamat
Silver IV
Orlandito_507
Tiamat
Silver IV
Level 117
God Stats
52W - 49L
1,572 SR
Queue Stats
438W - 467L
663 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
Platon1291
Ah Puch
Silver IV
Level 156
God Stats
10W - 14L
1,411 SR
Queue Stats
290W - 316L
739 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Puckz34
Ah Muzen Cab
Silver III
Level 97
God Stats
2W - 0L
1,598 SR
Queue Stats
88W - 98L
835 MMR
Solo
Terra
Terra
Silver IV
tsipro
Terra
Silver IV
Level 124
God Stats
12W - 5L
1,574 SR
Queue Stats
239W - 256L
737 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,550 SR
795 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,415 SR
765 MMR
Ao Kuang
Ao Kuang
Silver III
Danilotapa
Ao Kuang
Silver III
Level 126
God Stats
7W - 4L
1,514 SR
Queue Stats
78W - 84L
885 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Julianotapa092
Baron Samedi
Silver III
Level 149
God Stats
3W - 5L
1,529 SR
Queue Stats
77W - 88L
799 MMR
Party 1
Achilles
Achilles
Silver IV
Sernabes
Achilles
Silver IV
Level 115
God Stats
1W - 2L
1,398 SR
Queue Stats
100W - 124L
745 MMR
Solo
Hachiman
Hachiman
Silver V
Swagcart777
Hachiman
Silver V
Level 63
God Stats
1W - 6L
1,078 SR
Queue Stats
29W - 51L
691 MMR
Solo
Geb
Geb
Silver IV
firstclasskilla
Geb
Silver IV
Level 154
God Stats
16W - 12L
1,556 SR
Queue Stats
976W - 984L
705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,317
543
6,772
11,172
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 1 / 4
10,529
554
12,214
11,942
8,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Platon1291
Ah Puch
14
1 / 4 / 3
8,883
468
10,714
11,630
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Puckz34
Ah Muzen Cab
17
8 / 1 / 2
10,935
576
17,112
17,106
6,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
tsipro
Terra
14
2 / 1 / 5
9,890
521
5,123
19,555
16,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
MulanArachneMerlinCabrakanMedusa

VS

Bans
Nu WaChaacGilgameshCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Danilotapa
Ao Kuang
14
2 / 4 / 1
8,380
441
7,413
17,439
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Julianotapa092
Baron Samedi
15
3 / 5 / 2
9,259
487
13,266
13,382
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sernabes
Achilles
12
2 / 1 / 3
7,462
393
6,813
13,875
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Swagcart777
Hachiman
13
0 / 5 / 1
7,924
417
6,081
13,227
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 4
7,430
391
6,986
14,458
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
7
8
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Ao Kuang
Danilotapa
Ao Kuang
2
4
1
0.63
L
Baron Samedi
Julianotapa092
Baron Samedi
3
5
2
0.8
W
4
1
4
6
W
Ah Puch
Platon1291
Ah Puch
1
4
3
0.63
W
Ah Muzen Cab
Puckz34
Ah Muzen Cab
8
1
2
9
L
Achilles
Sernabes
Achilles
2
1
3
3.5
L
Hachiman
Swagcart777
Hachiman
0
5
1
0.1
L
0
4
4
0.5
W
Terra
tsipro
Terra
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,935
Damage
40,559
71,405
Taken
72,381
40,473
Mitigated
33,413
31,312
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,772
2,501
0
4,141
11,172
4,130
243
4,098
6,994
0
57,820
L
Ao Kuang
Danilotapa
Ao Kuang
7,413
1,944
0
5,732
17,439
5,428
0
4,529
12,812
62,146
0
L
Baron Samedi
Julianotapa092
Baron Samedi
13,266
42
900
4,797
13,382
6,010
950
7,284
5,780
68,010
0
W
12,214
1,647
51
4,618
11,942
8,929
2,790
3,459
8,311
58,620
0
W
Ah Puch
Platon1291
Ah Puch
10,714
131
0
2,121
11,630
4,678
504
6,719
4,791
53,008
0
W
Ah Muzen Cab
Puckz34
Ah Muzen Cab
17,112
7,194
430
7,032
17,106
6,727
3,887
5,568
11,458
0
85,880
L
Achilles
Sernabes
Achilles
6,813
1,877
0
3,602
13,875
8,913
0
8,266
5,385
0
31,710
L
Hachiman
Swagcart777
Hachiman
6,081
2,851
0
3,312
13,227
3,500
609
1,062
12,165
0
48,998
L
6,986
517
0
3,409
14,458
9,562
0
6,092
8,188
27,840
0
W
Terra
tsipro
Terra
5,123
984
5,391
7,528
19,555
16,009
258
7,821
11,491
24,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
40,455
487
Minions Killed
472
0
Camps Cleared
0
1,949,013
Distance Traveled
1,687,350
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,317
543
96
5
0
464,784
1
L
Ao Kuang
8,380
441
118
6
0
366,063
2
L
Baron Samedi
9,259
487
127
7
0
318,268
9
W
Tiamat
10,529
554
118
6
0
321,829
7
W
Ah Puch
8,883
468
93
5
0
357,154
6
W
Ah Muzen Cab
10,935
576
140
7
0
395,521
3
L
Achilles
7,462
393
65
3
0
296,426
5
L
Hachiman
7,924
417
105
6
0
339,269
3
L
Geb
7,430
391
57
3
0
367,324
1
W
Terra
9,890
521
40
2
0
409,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role