Player Matchup

Baron Samedi
Baron Samedi
MacPotts
Baron Samedi
Level 71
God Stats
46W - 49L
1,548 SR
Queue Stats
340W - 295L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
NotAfk
Danzaburou
Level 81
God Stats
1W - 4L
1,179 SR
Queue Stats
226W - 184L
1,574 Elo+
Party 3
Ymir
Ymir
Tesrorf
Ymir
Level 83
God Stats
35W - 24L
1,593 SR
Queue Stats
580W - 597L
1,613 Elo+
Solo
Zeus
Zeus
WhyYouDoThis0
Zeus
Level 124
God Stats
9W - 3L
1,915 SR
Queue Stats
75W - 54L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
funanirudh
Sun Wukong
Level 57
God Stats
3W - 2L
1,617 SR
Queue Stats
20W - 18L
1,538 Elo+
Party 2
Team Averages
Level 83
1,570 SR
1,580 Elo+

VS

Team Averages
Level 106
1,648 SR
1,586 Elo+
Kukulkan
Kukulkan
Restano
Kukulkan
Level 108
God Stats
30W - 12L
1,770 SR
Queue Stats
355W - 318L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ruanetok
Cu Chulainn
Level 104
God Stats
0W - 1L
1,300 SR
Queue Stats
452W - 445L
1,595 Elo+
Solo
Anhur
Anhur
Sp1092
Anhur
Level 140
God Stats
14W - 11L
1,680 SR
Queue Stats
131W - 116L
1,602 Elo+
Party 1
Geb
Geb
UrbanOdst
Geb
Level 54
God Stats
53W - 41L
1,614 SR
Queue Stats
231W - 246L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
quickster750
Tsukuyomi
Level 124
God Stats
4W - 1L
1,876 SR
Queue Stats
128W - 115L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MacPotts
Baron Samedi
18
2 / 3 / 17
11,154
1,014
12,605
11,005
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NotAfk
Danzaburou
19
9 / 1 / 14
13,145
1,195
14,879
12,048
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Tesrorf
Ymir
18
2 / 1 / 13
11,419
1,038
7,742
15,174
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
12 / 1 / 11
12,785
1,162
28,898
7,570
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
funanirudh
Sun Wukong
18
4 / 3 / 15
11,393
1,036
11,741
19,037
20,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

206

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Restano
Kukulkan
16
0 / 4 / 3
10,004
909
15,298
9,633
3,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Ruanetok
Cu Chulainn
16
0 / 7 / 5
9,841
895
9,084
18,799
18,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Sp1092
Anhur
16
4 / 7 / 3
11,345
1,031
11,836
18,165
6,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 3
9,544
868
9,264
17,102
21,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
quickster750
Tsukuyomi
17
5 / 7 / 3
11,685
1,062
16,647
18,570
7,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
29
Kills
9
9
Deaths
29
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
MacPotts
Baron Samedi
2
3
17
3.5
W
Danzaburou
NotAfk
Danzaburou
9
1
14
16
L
Kukulkan
Restano
Kukulkan
0
4
3
0.38
L
Cu Chulainn
Ruanetok
Cu Chulainn
0
7
5
0.36
L
Anhur
Sp1092
Anhur
4
7
3
0.79
W
Ymir
Tesrorf
Ymir
2
1
13
8.5
L
0
4
3
0.38
W
12
1
11
17.5
W
Sun Wukong
funanirudh
Sun Wukong
4
3
15
3.83
L
Tsukuyomi
quickster750
Tsukuyomi
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,865
Damage
62,129
64,834
Taken
82,269
50,964
Mitigated
57,223
17,538
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
MacPotts
Baron Samedi
12,605
826
5,825
3,111
11,005
5,617
0
3,472
7,288
25,466
0
W
Danzaburou
NotAfk
Danzaburou
14,879
8,995
407
3,621
12,048
5,926
0
4,463
7,374
0
41,746
L
Kukulkan
Restano
Kukulkan
15,298
395
0
0
9,633
3,887
0
6,028
3,451
57,510
0
L
Cu Chulainn
Ruanetok
Cu Chulainn
9,084
1,381
0
732
18,799
18,490
0
11,988
6,320
4,495
18,632
L
Anhur
Sp1092
Anhur
11,836
7,955
0
533
18,165
6,266
0
10,163
7,491
0
31,997
W
Ymir
Tesrorf
Ymir
7,742
558
0
1,126
15,174
16,317
0
7,653
7,025
20,650
0
L
9,264
763
322
1,110
17,102
21,130
0
8,248
8,259
17,098
0
W
28,898
876
0
1,880
7,570
2,992
0
2,448
4,906
47,366
0
W
Sun Wukong
funanirudh
Sun Wukong
11,741
1,808
0
1,568
19,037
20,112
0
7,191
11,320
0
24,613
L
Tsukuyomi
quickster750
Tsukuyomi
16,647
4,107
0
1,110
18,570
7,450
0
10,618
6,928
0
34,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,896
Gold Earned
52,419
214
Minions Killed
225
9
Camps Cleared
8
1,097,933
Distance Traveled
1,081,737
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,154
1,014
34
3
2
216,258
0
W
Danzaburou
13,145
1,195
68
6
5
211,131
0
L
Kukulkan
10,004
909
88
8
3
217,220
2
L
Cu Chulainn
9,841
895
30
3
1
181,531
1
L
Anhur
11,345
1,031
52
5
3
222,979
1
W
Ymir
11,419
1,038
31
3
0
209,330
1
L
Geb
9,544
868
17
2
0
218,556
1
W
Zeus
12,785
1,162
52
5
2
233,264
2
W
Sun Wukong
11,393
1,036
29
3
0
227,950
0
L
Tsukuyomi
11,685
1,062
38
3
1
241,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role