Player Matchup

Khepri
Khepri
BigGlassBigBoy6
Khepri
Level 129
God Stats
3W - 2L
1,455 SR
Queue Stats
185W - 175L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
GodlyWraithh
Jormungandr
Level 45
God Stats
2W - 3L
1,458 SR
Queue Stats
34W - 46L
1,392 Elo+
Party 2
Odin
Odin
MVP2R3AL
Odin
Level 29
God Stats
2W - 2L
1,315 SR
Queue Stats
29W - 42L
1,418 Elo+
Party 2
Ra
Ra
YangXiaoLong017
Ra
Level 119
God Stats
5W - 0L
1,474 SR
Queue Stats
175W - 164L
1,441 Elo+
Party 1
Skadi
Skadi
revengingnight
Skadi
Level 10
God Stats
3W - 4L
1,326 SR
Queue Stats
3W - 6L
1,185 Elo+
Party 1
Team Averages
Level 66
1,405 SR
1,374 Elo+

VS

Team Averages
Level 47
1,519 SR
1,451 Elo+
Sol
Sol
Cheresher
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
ChiloopS
Tiamat
Level 18
God Stats
4W - 13L
1,259 SR
Queue Stats
17W - 31L
1,359 Elo+
Party 3
Mulan
Mulan
Likelyz5774
Mulan
Level 79
God Stats
9W - 13L
1,473 SR
Queue Stats
131W - 144L
1,518 Elo+
Party 3
Hera
Hera
PostB
Hera
Level 47
God Stats
2W - 1L
1,781 SR
Queue Stats
158W - 159L
1,413 Elo+
Solo
Arachne
Arachne
xXKevinXx7280
Arachne
Level 85
God Stats
23W - 14L
1,581 SR
Queue Stats
258W - 274L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
9,018
501
5,742
16,740
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
GodlyWraithh
Jormungandr
15
0 / 1 / 2
9,348
519
1,577
6,061
4,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
16
4 / 1 / 5
9,871
548
6,450
9,864
4,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
15 / 2 / 2
11,490
638
16,168
10,552
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 7
7,425
413
7,199
11,652
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,303
406
4,741
7,075
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
ChiloopS
Tiamat
17
0 / 0 / 0
9,782
543
2,986
3,715
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 3
8,802
489
20,998
20,021
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
PostB
Hera
14
2 / 6 / 0
8,905
495
5,304
9,982
3,783
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
14
3 / 7 / 7
9,069
504
7,353
18,397
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
22
Kills
13
13
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
2
5
4
0.8
L
Tiamat
ChiloopS
Tiamat
0
0
0
0
W
Jormungandr
GodlyWraithh
Jormungandr
0
1
2
1
L
6
4
3
1.88
W
Odin
4
1
5
6.5
L
Hera
PostB
Hera
2
6
0
0.33
W
15
2
2
8
W
0
6
7
0.58
L
Arachne
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
41,382
54,869
Taken
59,190
39,628
Mitigated
28,251
16,584
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,742
994
993
2,352
16,740
20,876
315
3,854
12,333
23,111
0
L
4,741
1,727
0
461
7,075
2,461
1,857
4,481
2,594
25,661
2,221
L
Tiamat
ChiloopS
Tiamat
2,986
86
0
2,373
3,715
2,040
594
1,552
2,163
53,328
0
W
Jormungandr
GodlyWraithh
Jormungandr
1,577
300
137
1,464
6,061
4,398
306
2,470
3,389
49,278
0
L
20,998
3,030
152
6,578
20,021
13,752
457
5,501
14,520
0
56,952
W
Odin
6,450
2,600
0
1,658
9,864
4,159
1,820
857
8,838
0
68,791
L
Hera
PostB
Hera
5,304
1,623
0
1,630
9,982
3,783
1,140
6,157
3,825
50,341
0
W
16,168
1,126
2,780
6,026
10,552
5,168
1,740
4,123
6,285
86,865
0
W
7,199
4,645
0
1,174
11,652
5,027
0
1,165
10,173
0
30,264
L
Arachne
7,353
4,308
0
8,164
18,397
6,215
0
5,796
12,601
0
56,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
43,861
481
Minions Killed
464
0
Camps Cleared
0
1,695,692
Distance Traveled
1,656,002
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,018
501
19
1
0
342,889
3
L
Sol
7,303
406
61
3
0
270,753
0
L
Tiamat
9,782
543
145
8
0
383,247
5
W
Jormungandr
9,348
519
122
7
0
319,553
4
L
Mulan
8,802
489
85
5
0
332,031
5
W
Odin
9,871
548
130
7
0
377,554
0
L
Hera
8,905
495
86
5
0
295,458
1
W
Ra
11,490
638
158
9
0
382,950
4
W
Skadi
7,425
413
52
3
0
272,746
0
L
Arachne
9,069
504
87
5
0
374,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role