Player Matchup

Bastet
Bastet
Diamond III
RumbleCrumble
Bastet
Diamond III
Level 108
God Stats
24W - 15L
1,735 SR
Queue Stats
78W - 71L
2,335 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,735 SR
2,335 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,833 SR
1,805 MMR
Izanami
Izanami
Gold I
HalfPoundsOnly
Izanami
Gold I
Level 122
God Stats
55W - 25L
1,833 SR
Queue Stats
139W - 136L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
8,416
935
7,826
10,777
7,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnhurKaliHou YiTsukuyomiHe Bo

VS

Bans
FreyaSolChronosAh Muzen CabSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,987
887
7,824
9,466
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,826
Damage
7,824
10,777
Taken
9,466
7,106
Mitigated
7,801
5,212
Healing
1,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,824
4,276
0
1,244
9,466
7,801
665
168
9,298
0
42,413
W
7,826
1,067
0
5,212
10,777
7,106
0
302
10,475
0
40,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,416
Gold Earned
7,987
85
Minions Killed
113
3
Camps Cleared
5
210,940
Distance Traveled
167,331
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,987
887
113
13
5
167,331
4
W
Bastet
8,416
935
85
9
3
210,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role