Player Matchup

Chernobog
Chernobog
MassiveCõck
Chernobog
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,779 Elo+
Party 1
Bastet
Bastet
Mon Then Ugly
Bastet
Level 65
God Stats
1W - 2L
1,139 SR
Queue Stats
37W - 67L
1,359 Elo+
Party 1
Janus
Janus
chickenbwoy
Janus
Level 40
God Stats
3W - 7L
1,331 SR
Queue Stats
28W - 66L
1,273 Elo+
Party 1
Team Averages
Level 42
1,323 SR
1,470 Elo+

VS

Team Averages
Level 112
1,486 SR
1,387 Elo+
Sobek
Sobek
EAGLEOFTHESTORM
Sobek
Level 149
God Stats
18W - 10L
1,517 SR
Queue Stats
120W - 120L
1,424 Elo+
Party 2
Ne Zha
Ne Zha
THEWOLFARTORIAS
Ne Zha
Level 153
God Stats
0W - 1L
1,604 SR
Queue Stats
222W - 170L
1,520 Elo+
Party 2
Nox
Nox
TPS1920
Nox
Level 33
God Stats
3W - 6L
1,336 SR
Queue Stats
4W - 11L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MassiveCõck
Chernobog
15
7 / 1 / 8
11,187
746
20,839
12,636
4,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 5 / 4
10,947
730
13,241
11,535
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 5 / 12
10,059
671
6,764
7,593
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
9,412
627
4,959
15,437
15,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 8 / 1
11,185
746
12,978
17,981
6,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
12
1 / 7 / 6
8,788
586
5,263
13,347
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
11
11
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
9
2.75
W
Chernobog
MassiveCõck
Chernobog
7
1
8
11
W
8
5
4
2
L
9
8
1
1.19
L
Nox
1
7
6
0.57
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
23,200
31,764
Taken
46,765
10,388
Mitigated
26,025
9,168
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,959
116
248
2,296
15,437
15,960
0
2,145
12,872
14,889
0
W
Chernobog
MassiveCõck
Chernobog
20,839
13,308
0
5,637
12,636
4,351
1,362
4,781
7,855
0
56,002
W
13,241
1,697
0
2,839
11,535
4,362
922
2,756
8,779
0
27,428
L
12,978
4,931
105
2,040
17,981
6,633
0
1,953
15,406
0
29,412
L
Nox
5,263
550
0
370
13,347
3,432
0
2,618
10,302
23,024
0
W
6,764
239
50
642
7,593
1,675
666
3,310
4,283
23,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
29,385
148
Minions Killed
107
4
Camps Cleared
5
795,370
Distance Traveled
787,524
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,412
627
23
2
0
307,667
1
W
Chernobog
11,187
746
77
5
1
277,638
2
W
Bastet
10,947
730
22
1
2
283,822
1
L
Ne Zha
11,185
746
34
2
2
234,754
0
L
Nox
8,788
586
50
3
3
245,103
3
W
Janus
10,059
671
49
3
1
233,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role