Player Matchup

Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Gozrre
Khepri
Level 43
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 5L
1,193 Elo+
Party 2
Nu Wa
Nu Wa
MissesGoku
Nu Wa
Level 123
God Stats
22W - 26L
1,493 SR
Queue Stats
38W - 58L
1,132 Elo+
Party 1
Bakasura
Bakasura
TheDrifter11
Bakasura
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 243L
1,431 Elo+
Solo
King Arthur
King Arthur
shurax69
King Arthur
Level 25
God Stats
1W - 0L
1,385 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 73
1,464 SR
1,351 Elo+

VS

Team Averages
Level 82
1,441 SR
1,453 Elo+
Eset
Eset
 
Eset
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Abarashard
Nemesis
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 65L
1,500 Elo+
Solo
Izanami
Izanami
Cubaaaaaa
Izanami
Level 46
God Stats
35W - 38L
1,518 SR
Queue Stats
147W - 157L
1,417 Elo+
Solo
Achilles
Achilles
SalqaQolla
Achilles
Level 86
God Stats
2W - 8L
1,175 SR
Queue Stats
147W - 157L
1,431 Elo+
Solo
Ares
Ares
Stalagmiit
Ares
Level 102
God Stats
22W - 17L
1,513 SR
Queue Stats
353W - 386L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 3
6,971
581
5,821
5,811
1,418
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Gozrre
Khepri
10
1 / 0 / 9
6,560
547
2,664
5,964
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
11
7 / 0 / 2
7,164
597
8,088
3,293
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
TheDrifter11
Bakasura
12
3 / 1 / 7
7,144
595
6,035
8,590
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
shurax69
King Arthur
9
2 / 2 / 1
5,710
476
6,102
8,374
4,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 3 / 1
5,882
490
5,436
6,939
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Abarashard
Nemesis
9
0 / 3 / 2
5,525
460
3,711
7,699
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Cubaaaaaa
Izanami
11
0 / 4 / 0
6,566
547
2,269
7,384
1,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SalqaQolla
Achilles
8
3 / 3 / 0
5,658
472
3,930
9,313
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
5,549
462
2,132
11,276
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
3
3
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
L
Eset
 
Eset
0
3
1
0.17
L
Nemesis
Abarashard
Nemesis
0
3
2
0.33
L
Izanami
Cubaaaaaa
Izanami
0
4
0
0
W
Khepri
Gozrre
Khepri
1
0
9
5.5
W
Nu Wa
7
0
2
8
L
Achilles
SalqaQolla
Achilles
3
3
0
1
L
0
3
0
0
W
Bakasura
TheDrifter11
Bakasura
3
1
7
6.5
W
King Arthur
shurax69
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
17,478
32,032
Taken
42,611
14,102
Mitigated
15,080
8,737
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,821
3,934
0
1,625
5,811
1,418
442
236
5,541
0
46,919
L
Eset
 
Eset
5,436
205
297
913
6,939
1,681
96
2,039
4,638
37,636
0
L
Nemesis
Abarashard
Nemesis
3,711
1,653
0
2,485
7,699
2,490
0
918
6,457
0
27,097
L
Izanami
Cubaaaaaa
Izanami
2,269
1,552
0
1,244
7,384
1,769
0
1,357
5,983
0
47,596
W
Khepri
Gozrre
Khepri
2,664
335
417
2,506
5,964
4,354
493
2,089
3,659
14,385
0
W
Nu Wa
8,088
1,862
0
1,339
3,293
1,040
84
1,524
1,649
28,805
0
L
Achilles
SalqaQolla
Achilles
3,930
1,571
0
1,318
9,313
3,822
0
1,824
6,883
0
20,560
L
2,132
158
1,298
3,043
11,276
5,318
0
3,860
6,890
13,894
0
W
Bakasura
TheDrifter11
Bakasura
6,035
4,748
0
1,612
8,590
2,520
0
1,241
7,211
0
44,730
W
King Arthur
shurax69
King Arthur
6,102
1,572
0
1,238
8,374
4,770
445
1,918
5,994
0
21,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
29,180
317
Minions Killed
298
0
Camps Cleared
0
1,194,469
Distance Traveled
1,186,555
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,971
581
102
9
0
214,831
4
L
Eset
5,882
490
72
6
0
253,141
3
L
Nemesis
5,525
460
63
5
0
250,906
0
L
Izanami
6,566
547
104
9
0
216,875
3
W
Khepri
6,560
547
30
3
0
236,288
2
W
Nu Wa
7,164
597
54
5
0
243,290
2
L
Achilles
5,658
472
41
3
0
228,971
3
L
Ares
5,549
462
18
2
0
236,662
3
W
Bakasura
7,144
595
80
7
0
278,173
3
W
King Arthur
5,710
476
51
4
0
221,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role