Player Matchup

Izanami
Izanami
ChristianLeonard
Izanami
Level 67
God Stats
4W - 1L
1,762 SR
Queue Stats
116W - 115L
1,592 Elo+
Party 2
Chang'e
Chang'e
FlacidTaco
Chang'e
Level 127
God Stats
12W - 9L
1,596 SR
Queue Stats
423W - 391L
1,648 Elo+
Party 2
Artio
Artio
Necrotii
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,668 Elo+
Party 2
Team Averages
Level 105
1,619 SR
1,636 Elo+

VS

Team Averages
Level 107
1,617 SR
1,616 Elo+
Ah Puch
Ah Puch
DJDestro32
Ah Puch
Level 86
God Stats
4W - 4L
1,581 SR
Queue Stats
114W - 89L
1,613 Elo+
Party 1
Khepri
Khepri
HungrySock
Khepri
Level 115
God Stats
11W - 6L
1,560 SR
Queue Stats
163W - 110L
1,563 Elo+
Party 1
Bastet
Bastet
MajorGlory14
Bastet
Level 119
God Stats
3W - 3L
1,712 SR
Queue Stats
348W - 212L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
10,849
638
13,197
14,146
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
FlacidTaco
Chang'e
16
5 / 4 / 4
11,154
656
12,945
17,478
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
Necrotii
Artio
14
2 / 2 / 8
10,214
601
13,051
24,926
27,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DJDestro32
Ah Puch
14
5 / 4 / 2
10,316
607
16,512
11,335
4,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
HungrySock
Khepri
14
1 / 3 / 6
10,409
612
8,205
14,202
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
14
2 / 3 / 6
9,995
588
20,794
18,532
10,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
8
8
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Ah Puch
DJDestro32
Ah Puch
5
4
2
1.5
W
Chang'e
FlacidTaco
Chang'e
5
4
4
1.75
L
Khepri
HungrySock
Khepri
1
3
6
1.33
L
Bastet
2
3
6
1.67
W
Artio
Necrotii
Artio
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
45,511
56,550
Taken
44,069
41,022
Mitigated
29,897
24,247
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,197
8,079
0
2,862
14,146
5,989
2,174
8,516
5,208
0
51,823
L
Ah Puch
DJDestro32
Ah Puch
16,512
1,183
0
1,409
11,335
4,043
228
6,679
4,366
39,120
0
W
Chang'e
FlacidTaco
Chang'e
12,945
890
5,690
7,470
17,478
7,164
210
5,960
11,222
43,408
0
L
Khepri
HungrySock
Khepri
8,205
1,144
1,183
3,096
14,202
15,088
0
5,930
7,910
24,876
0
L
Bastet
20,794
4,599
0
5,553
18,532
10,766
247
11,993
5,571
7,415
37,249
W
Artio
Necrotii
Artio
13,051
864
2,765
5,460
24,926
27,869
0
11,680
12,758
20,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
30,720
225
Minions Killed
156
7
Camps Cleared
6
871,997
Distance Traveled
877,687
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,849
638
126
7
4
263,286
4
L
Ah Puch
10,316
607
68
4
1
251,610
2
W
Chang'e
11,154
656
81
5
1
297,329
0
L
Khepri
10,409
612
31
2
1
293,141
4
L
Bastet
9,995
588
57
3
4
332,936
3
W
Artio
10,214
601
18
1
2
311,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role