Player Matchup

Kumbhakarna
Kumbhakarna
Dracunculiasis
Kumbhakarna
Level 8
God Stats
2W - 0L
1,909 SR
Queue Stats
5W - 2L
1,308 Elo+
Party 1
Arachne
Arachne
EPICpacosTac0s
Arachne
Level 155
God Stats
1W - 0L
1,745 SR
Queue Stats
24W - 21L
1,556 Elo+
Party 1
Medusa
Medusa
IIron Chef
Medusa
Level 89
God Stats
2W - 0L
1,498 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
WAR OF WINTER
Zeus
Level 158
God Stats
3W - 4L
1,625 SR
Queue Stats
31W - 21L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
petermarquez
Ah Puch
Level 153
God Stats
16W - 18L
1,469 SR
Queue Stats
270W - 304L
1,485 Elo+
Solo
Team Averages
Level 113
1,649 SR
1,492 Elo+

VS

Team Averages
Level 84
1,484 SR
1,545 Elo+
Izanami
Izanami
Amapolaline
Izanami
Level 47
God Stats
0W - 1L
1,274 SR
Queue Stats
23W - 23L
1,508 Elo+
Solo
Sylvanus
Sylvanus
FanOfCeiling
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 277L
1,573 Elo+
Solo
Kukulkan
Kukulkan
NAVIZM
Kukulkan
Level 69
God Stats
0W - 1L
1,570 SR
Queue Stats
6W - 4L
1,624 Elo+
Solo
Zeus
Zeus
kmartkm2000
Zeus
Level 133
God Stats
33W - 22L
1,578 SR
Queue Stats
329W - 313L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
twosoftchztacos
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dracunculiasis
Kumbhakarna
17
1 / 2 / 15
10,081
1,008
4,799
12,710
13,441
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 3 / 8
12,708
1,271
12,885
12,406
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
IIron Chef
Medusa
17
3 / 2 / 9
10,158
1,016
7,520
5,588
1,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 1 / 9
11,049
1,105
13,561
5,998
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
petermarquez
Ah Puch
17
3 / 1 / 13
10,428
1,043
17,710
5,697
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amapolaline
Izanami
15
2 / 6 / 3
9,375
938
3,764
11,234
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FanOfCeiling
Sylvanus
16
2 / 1 / 6
10,227
1,023
8,802
12,877
12,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
NAVIZM
Kukulkan
15
0 / 3 / 3
9,076
908
5,088
10,147
3,795
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 4 / 6
9,591
959
11,792
9,535
3,082
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
twosoftchztacos
Gilgamesh
16
4 / 7 / 3
10,925
1,093
6,476
15,736
10,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
21
Kills
9
9
Deaths
21
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amapolaline
Izanami
2
6
3
0.58
W
Kumbhakarna
Dracunculiasis
Kumbhakarna
1
2
15
4.25
W
10
3
8
4.67
L
Sylvanus
FanOfCeiling
Sylvanus
2
1
6
5
W
Medusa
IIron Chef
Medusa
3
2
9
3.75
L
Kukulkan
NAVIZM
Kukulkan
0
3
3
0.5
W
4
1
9
8.5
L
1
4
6
1
W
Ah Puch
petermarquez
Ah Puch
3
1
13
9.5
L
Gilgamesh
twosoftchztacos
Gilgamesh
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,475
Damage
35,922
42,399
Taken
59,529
24,318
Mitigated
34,526
12,219
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amapolaline
Izanami
3,764
3,178
0
466
11,234
4,620
0
6,460
4,490
0
13,628
W
Kumbhakarna
Dracunculiasis
Kumbhakarna
4,799
179
423
2,038
12,710
13,441
0
7,168
5,542
11,017
0
W
12,885
9,093
0
5,857
12,406
4,192
0
6,937
5,469
0
27,590
L
Sylvanus
FanOfCeiling
Sylvanus
8,802
784
2,562
2,125
12,877
12,369
0
7,908
4,614
16,205
0
W
Medusa
IIron Chef
Medusa
7,520
2,700
0
0
5,588
1,916
0
4,083
1,505
0
28,065
L
Kukulkan
NAVIZM
Kukulkan
5,088
870
0
489
10,147
3,795
0
5,899
3,911
30,200
0
W
13,561
959
70
1,215
5,998
1,827
0
4,003
1,995
49,972
0
L
11,792
452
165
726
9,535
3,082
0
3,848
5,477
41,183
0
W
Ah Puch
petermarquez
Ah Puch
17,710
137
254
2,362
5,697
2,942
0
3,491
2,206
31,865
0
L
Gilgamesh
twosoftchztacos
Gilgamesh
6,476
2,471
1,368
1,234
15,736
10,660
0
10,311
4,967
0
17,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,424
Gold Earned
49,194
239
Minions Killed
218
14
Camps Cleared
3
983,370
Distance Traveled
889,196
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,375
938
32
3
0
167,907
1
W
Kumbhakarna
10,081
1,008
14
1
0
226,755
0
W
Arachne
12,708
1,271
27
3
11
187,068
0
L
Sylvanus
10,227
1,023
22
2
0
160,130
0
W
Medusa
10,158
1,016
38
4
1
201,979
0
L
Kukulkan
9,076
908
66
7
3
180,349
0
W
Zeus
11,049
1,105
120
12
1
194,056
0
L
Zeus
9,591
959
73
7
0
177,498
0
W
Ah Puch
10,428
1,043
40
4
1
173,512
2
L
Gilgamesh
10,925
1,093
25
3
0
203,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role