Player Matchup

Bastet
Bastet
LORD PUTMAN
Bastet
Level 153
God Stats
7W - 3L
1,681 SR
Queue Stats
337W - 363L
1,425 Elo+
Party 1
Medusa
Medusa
NobleReverend
Medusa
Level 24
God Stats
29W - 12L
1,562 SR
Queue Stats
70W - 64L
1,444 Elo+
Party 1
Atlas
Atlas
ZeromusArk
Atlas
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 69L
1,442 Elo+
Party 1
Team Averages
Level 91
1,581 SR
1,437 Elo+

VS

Team Averages
Level 53
1,352 SR
1,243 Elo+
Ymir
Ymir
Yessicaa__Latina
Ymir
Level 27
God Stats
2W - 5L
1,235 SR
Queue Stats
4W - 11L
1,177 Elo+
Party 2
Gilgamesh
Gilgamesh
kind_hut7
Gilgamesh
Level 101
God Stats
19W - 23L
1,541 SR
Queue Stats
537W - 519L
1,431 Elo+
Party 2
Thoth
Thoth
mysticalgohan03
Thoth
Level 30
God Stats
46W - 99L
1,280 SR
Queue Stats
56W - 144L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
10 / 1 / 6
13,127
691
21,313
15,443
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 9
11,928
628
10,452
12,791
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
17
3 / 0 / 13
13,383
704
11,204
14,994
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
11,003
579
7,515
23,666
31,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
kind_hut7
Gilgamesh
15
4 / 7 / 1
11,342
597
16,572
22,520
22,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 6 / 1
9,404
495
2,654
8,126
1,787

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
5
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
1
6
13
W
4
5
9
1.7
L
1
4
4
0.75
W
Atlas
3
0
13
9.5
L
Gilgamesh
kind_hut7
Gilgamesh
4
7
1
0.64
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,969
Damage
26,741
43,228
Taken
54,312
23,878
Mitigated
55,339
14,315
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
21,313
8,654
0
7,368
15,443
6,356
1,202
2,758
12,506
0
70,165
W
10,452
5,315
0
2,463
12,791
5,691
586
3,660
8,961
0
32,955
L
7,515
1,012
0
884
23,666
31,396
0
6,038
17,628
32,066
0
W
Atlas
11,204
3,722
0
4,484
14,994
11,831
671
3,521
10,972
30,685
0
L
Gilgamesh
kind_hut7
Gilgamesh
16,572
2,518
0
3,366
22,520
22,156
0
5,294
17,226
0
57,285
L
2,654
136
0
7
8,126
1,787
0
806
7,320
14,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
31,749
169
Minions Killed
167
11
Camps Cleared
4
1,035,041
Distance Traveled
795,606
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,127
691
86
5
10
364,341
3
W
Medusa
11,928
628
49
3
0
305,574
4
L
Ymir
11,003
579
45
2
0
335,833
0
W
Atlas
13,383
704
34
2
1
365,126
3
L
Gilgamesh
11,342
597
94
5
4
291,940
5
L
Thoth
9,404
495
28
1
0
167,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role