Player Matchup

Heimdallr
Heimdallr
GuraHolo
Heimdallr
Level 86
God Stats
12W - 10L
1,538 SR
Queue Stats
91W - 89L
1,489 Elo+
Party 1
Athena
Athena
LavenderJade7
Athena
Level 146
God Stats
3W - 3L
1,423 SR
Queue Stats
134W - 157L
1,378 Elo+
Solo
Scylla
Scylla
Lovely_Peach24
Scylla
Level 48
God Stats
1W - 0L
1,436 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 1
Team Averages
Level 93
1,466 SR
1,455 Elo+

VS

Team Averages
Level 89
1,569 SR
1,392 Elo+
Chiron
Chiron
Deadmule66
Chiron
Level 77
God Stats
1W - 1L
1,733 SR
Queue Stats
21W - 26L
1,388 Elo+
Party 2
Ra
Ra
GoodxRiot
Ra
Level 61
God Stats
2W - 3L
1,483 SR
Queue Stats
15W - 19L
1,359 Elo+
Party 2
Loki
Loki
TheDankLady
Loki
Level 129
God Stats
30W - 31L
1,491 SR
Queue Stats
84W - 77L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GuraHolo
Heimdallr
12
3 / 7 / 6
8,456
705
8,435
11,681
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 3
9,923
827
7,078
14,116
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 5 / 5
9,062
755
7,992
7,424
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deadmule66
Chiron
12
4 / 4 / 6
8,439
703
9,470
8,576
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 7 / 7
8,673
723
6,056
10,275
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 3 / 8
9,065
755
11,788
8,543
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
14
Kills
13
13
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
Deadmule66
Chiron
4
4
6
1.75
L
4
7
7
1.07
W
Heimdallr
GuraHolo
Heimdallr
3
7
6
0.86
W
7
1
3
8.5
W
4
5
5
1.3
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
27,314
33,221
Taken
27,394
17,963
Mitigated
10,129
4,562
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Deadmule66
Chiron
9,470
4,106
325
2,185
8,576
3,040
0
5,556
3,020
0
22,440
L
6,056
821
511
2,415
10,275
3,323
0
5,075
5,200
21,860
0
W
Heimdallr
GuraHolo
Heimdallr
8,435
4,024
0
957
11,681
3,738
0
2,370
8,962
0
25,438
W
7,078
1,498
432
3,173
14,116
12,145
198
2,552
10,805
19,567
0
W
7,992
631
0
0
7,424
2,080
512
1,506
5,764
30,102
0
L
11,788
2,462
0
981
8,543
3,766
0
4,723
3,820
0
24,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
26,177
125
Minions Killed
108
6
Camps Cleared
4
642,510
Distance Traveled
695,452
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,439
703
28
2
2
199,201
2
L
Ra
8,673
723
56
5
2
245,268
4
W
Heimdallr
8,456
705
35
3
4
195,965
4
W
Athena
9,923
827
26
2
1
246,277
4
W
Scylla
9,062
755
64
5
1
200,268
2
L
Loki
9,065
755
24
2
0
250,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role