Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jorandito
Bastet
Level 23
God Stats
1W - 1L
1,840 SR
Queue Stats
62W - 33L
1,684 Elo+
Party 1
Artio
Artio
Snowbreed
Artio
Level 89
God Stats
0W - 1L
1,363 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Nox
Nox
Zamyrel
Nox
Level 121
God Stats
1W - 3L
1,395 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gethealed
Ah Muzen Cab
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 66
1,519 SR
1,537 Elo+

VS

Team Averages
Level 103
1,651 SR
1,635 Elo+
Izanami
Izanami
BuckeltChimp
Izanami
Level 87
God Stats
10W - 6L
1,664 SR
Queue Stats
137W - 80L
1,687 Elo+
Party 2
Sylvanus
Sylvanus
Cewlnesifi
Sylvanus
Level 27
God Stats
2W - 1L
1,669 SR
Queue Stats
61W - 30L
1,695 Elo+
Party 2
Ne Zha
Ne Zha
RingPunnisher
Ne Zha
Level 104
God Stats
4W - 1L
1,661 SR
Queue Stats
40W - 18L
1,723 Elo+
Party 2
Freya
Freya
Sedahhh
Freya
Level 143
God Stats
4W - 3L
1,686 SR
Queue Stats
121W - 55L
1,706 Elo+
Party 2
Chang'e
Chang'e
eberindesing
Chang'e
Level 154
God Stats
95W - 73L
1,573 SR
Queue Stats
394W - 453L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 4 / 0
4,337
434
2,755
7,850
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Jorandito
Bastet
11
5 / 2 / 1
6,347
635
6,546
6,734
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Snowbreed
Artio
10
1 / 1 / 3
5,292
529
3,973
7,689
4,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
8
0 / 6 / 0
4,858
486
2,121
5,487
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
gethealed
Ah Muzen Cab
9
0 / 4 / 0
4,834
483
4,024
5,851
1,104
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuckeltChimp
Izanami
13
13 / 0 / 0
8,190
819
7,813
6,936
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Cewlnesifi
Sylvanus
8
0 / 0 / 6
5,349
535
3,127
5,280
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 2 / 1
5,313
531
2,439
6,166
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Sedahhh
Freya
9
3 / 1 / 3
5,683
568
4,198
6,464
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
eberindesing
Chang'e
10
0 / 3 / 1
5,809
581
3,777
8,282
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Izanami
BuckeltChimp
Izanami
13
0
0
13
W
Sylvanus
Cewlnesifi
Sylvanus
0
0
6
3
L
Bastet
Jorandito
Bastet
5
2
1
2.75
W
1
2
1
0.75
W
Freya
Sedahhh
Freya
3
1
3
4.5
L
Artio
Snowbreed
Artio
1
1
3
2.5
L
Nox
0
6
0
0
W
Chang'e
eberindesing
Chang'e
0
3
1
0.17
L
Ah Muzen Cab
gethealed
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
21,354
33,611
Taken
33,128
10,529
Mitigated
11,017
10,550
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,755
866
190
1,323
7,850
2,372
0
4,422
3,428
11,182
5,026
W
Izanami
BuckeltChimp
Izanami
7,813
4,357
0
2,741
6,936
2,233
185
1,459
5,477
0
50,981
W
Sylvanus
Cewlnesifi
Sylvanus
3,127
879
754
2,489
5,280
3,217
0
1,396
3,884
11,678
0
L
Bastet
Jorandito
Bastet
6,546
2,044
0
3,226
6,734
1,386
0
869
5,865
0
33,390
W
2,439
752
0
2,226
6,166
1,615
0
792
5,374
0
25,609
W
Freya
Sedahhh
Freya
4,198
1,918
0
2,966
6,464
1,692
0
1,088
5,376
26,549
0
L
Artio
Snowbreed
Artio
3,973
191
66
3,731
7,689
4,478
0
3,208
4,481
24,070
0
L
Nox
2,121
126
0
541
5,487
1,189
0
65
5,422
25,282
0
W
Chang'e
eberindesing
Chang'e
3,777
497
223
4,833
8,282
2,260
267
3,675
4,607
32,260
0
L
Ah Muzen Cab
gethealed
Ah Muzen Cab
4,024
1,473
0
1,473
5,851
1,104
0
2,538
3,313
0
29,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
30,344
280
Minions Killed
314
0
Camps Cleared
0
988,014
Distance Traveled
933,689
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,337
434
34
3
0
184,587
2
W
Izanami
8,190
819
104
10
0
215,121
2
W
Sylvanus
5,349
535
14
1
0
176,542
1
L
Bastet
6,347
635
72
7
0
238,490
0
W
Ne Zha
5,313
531
58
6
0
201,947
0
W
Freya
5,683
568
66
7
0
178,822
1
L
Artio
5,292
529
53
5
0
202,471
0
L
Nox
4,858
486
53
5
0
184,810
2
W
Chang'e
5,809
581
72
7
0
161,257
3
L
Ah Muzen Cab
4,834
483
68
7
0
177,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role