Player Matchup

Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AbrasiveSoup220
Persephone
Level 99
God Stats
103W - 112L
1,539 SR
Queue Stats
1,053W - 1,020L
1,526 Elo+
Party 1
Geb
Geb
Sir Alon3
Geb
Level 160
God Stats
7W - 2L
1,731 SR
Queue Stats
55W - 67L
1,467 Elo+
Solo
Nemesis
Nemesis
UKLEN
Nemesis
Level 109
God Stats
103W - 117L
1,489 SR
Queue Stats
936W - 893L
1,525 Elo+
Party 1
Team Averages
Level 123
1,552 SR
1,504 Elo+

VS

Team Averages
Level 134
1,549 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ClamBeast720
Ares
Level 129
God Stats
12W - 11L
1,576 SR
Queue Stats
432W - 449L
1,547 Elo+
Party 2
Izanami
Izanami
LeonX3
Izanami
Level 125
God Stats
36W - 20L
1,606 SR
Queue Stats
231W - 212L
1,420 Elo+
Party 2
Nemesis
Nemesis
Mr_Nemes1s_
Nemesis
Level 149
God Stats
7W - 2L
1,561 SR
Queue Stats
158W - 169L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
SatanicpzaParty
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 0 / 11
10,249
1,025
18,634
18,728
21,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
17
4 / 0 / 13
10,082
1,008
14,350
6,348
2,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
AbrasiveSoup220
Persephone
17
7 / 0 / 12
11,590
1,159
14,579
4,043
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 18
10,784
1,078
14,774
12,119
8,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
UKLEN
Nemesis
17
5 / 0 / 16
10,777
1,078
14,259
8,420
4,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

275

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 8 / 1
8,819
882
15,579
15,623
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 1
9,610
961
10,011
24,975
27,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
LeonX3
Izanami
16
1 / 4 / 0
10,146
1,015
9,729
11,353
4,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Mr_Nemes1s_
Nemesis
15
0 / 2 / 1
8,651
865
3,957
10,217
4,230
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SatanicpzaParty
Sun Wukong
15
0 / 6 / 1
8,713
871
3,388
17,297
13,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
5
25
Kills
1
1
Deaths
25
70
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
11
9.5
W
Chiron
 
Chiron
4
0
13
10.5
L
Nu Wa
 
Nu Wa
0
8
1
0.06
W
Persephone
AbrasiveSoup220
Persephone
7
0
12
13
L
0
5
1
0.1
L
Izanami
LeonX3
Izanami
1
4
0
0.25
L
Nemesis
Mr_Nemes1s_
Nemesis
0
2
1
0.25
L
Sun Wukong
SatanicpzaParty
Sun Wukong
0
6
1
0.08
W
5
1
18
14
W
Nemesis
UKLEN
Nemesis
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,596
Damage
42,664
49,658
Taken
79,465
39,359
Mitigated
57,112
10,467
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,634
1,458
0
3,478
18,728
21,743
0
7,061
11,187
11,230
28,906
W
Chiron
 
Chiron
14,350
3,839
1,614
2,124
6,348
2,206
0
3,481
2,669
0
36,121
L
Nu Wa
 
Nu Wa
15,579
2,785
66
956
15,623
6,490
0
7,495
7,802
29,624
0
W
Persephone
AbrasiveSoup220
Persephone
14,579
237
236
921
4,043
1,499
0
2,347
1,526
41,170
0
L
10,011
974
0
2,545
24,975
27,902
0
10,131
14,348
23,821
0
L
Izanami
LeonX3
Izanami
9,729
6,298
239
1,907
11,353
4,846
0
4,582
6,515
0
63,259
L
Nemesis
Mr_Nemes1s_
Nemesis
3,957
930
0
922
10,217
4,230
0
4,529
5,462
0
9,583
L
Sun Wukong
SatanicpzaParty
Sun Wukong
3,388
386
0
854
17,297
13,644
0
5,469
11,480
0
6,920
W
14,774
424
0
500
12,119
8,986
0
7,309
4,520
27,062
0
W
Nemesis
UKLEN
Nemesis
14,259
4,211
0
1,594
8,420
4,925
0
4,104
4,166
0
29,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,482
Gold Earned
45,939
237
Minions Killed
208
4
Camps Cleared
4
1,181,797
Distance Traveled
966,474
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,249
1,025
42
4
3
249,236
0
W
Chiron
10,082
1,008
47
5
0
222,843
1
L
Nu Wa
8,819
882
24
2
0
175,523
0
W
Persephone
11,590
1,159
83
8
0
232,755
1
L
Ares
9,610
961
20
2
1
208,773
2
L
Izanami
10,146
1,015
140
14
0
176,691
1
L
Nemesis
8,651
865
19
2
3
200,110
0
L
Sun Wukong
8,713
871
5
1
0
205,377
0
W
Geb
10,784
1,078
23
2
0
226,460
0
W
Nemesis
10,777
1,078
42
4
1
250,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role