Player Matchup

Yemoja
Yemoja
DiegoBurrito
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,524 Elo+
Party 1
Susano
Susano
IIIXeroIII
Susano
Level 18
God Stats
1W - 2L
1,604 SR
Queue Stats
2W - 5L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Youngshmoney
Tsukuyomi
Level 14
God Stats
6W - 5L
1,631 SR
Queue Stats
8W - 7L
1,565 Elo+
Party 1
Team Averages
Level 27
1,578 SR
1,457 Elo+

VS

Team Averages
Level 100
1,450 SR
1,397 Elo+
Sun Wukong
Sun Wukong
DaddyDrPhil26
Sun Wukong
Level 119
God Stats
17W - 12L
1,534 SR
Queue Stats
136W - 150L
1,377 Elo+
Party 2
Neith
Neith
Handzdown1 7977
Neith
Level 29
God Stats
3W - 1L
1,312 SR
Queue Stats
50W - 55L
1,376 Elo+
Party 2
Ra
Ra
robandvirg
Ra
Level 151
God Stats
1W - 0L
1,503 SR
Queue Stats
7W - 4L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 2 / 5
9,506
594
8,652
17,009
18,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
IIIXeroIII
Susano
14
5 / 7 / 3
10,060
629
14,515
14,590
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Youngshmoney
Tsukuyomi
13
2 / 7 / 3
9,362
585
11,615
14,727
5,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaddyDrPhil26
Sun Wukong
14
2 / 4 / 11
10,414
651
10,241
21,873
26,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 3 / 6
12,412
776
14,504
11,344
4,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 10
11,283
705
12,924
17,898
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
16
16
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaddyDrPhil26
Sun Wukong
2
4
11
1.88
L
Yemoja
3
2
5
2.75
W
10
3
6
4.33
L
Susano
IIIXeroIII
Susano
5
7
3
0.93
L
Tsukuyomi
Youngshmoney
Tsukuyomi
2
7
3
0.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,782
Damage
37,669
46,326
Taken
51,115
29,386
Mitigated
37,808
3,849
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaddyDrPhil26
Sun Wukong
10,241
1,526
457
5,765
21,873
26,611
226
2,550
19,183
0
28,491
L
Yemoja
8,652
2,020
1,748
1,290
17,009
18,249
0
4,666
11,447
26,988
0
W
14,504
2,391
1,008
2,917
11,344
4,158
1,109
2,944
8,400
0
29,012
L
Susano
IIIXeroIII
Susano
14,515
3,251
0
295
14,590
5,908
0
2,881
11,033
0
39,889
L
Tsukuyomi
Youngshmoney
Tsukuyomi
11,615
2,943
0
516
14,727
5,229
0
4,492
9,626
0
26,678
W
12,924
1,150
3,074
9,572
17,898
7,039
303
4,172
13,726
52,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
34,109
119
Minions Killed
146
4
Camps Cleared
5
775,531
Distance Traveled
920,044
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,414
651
36
2
3
284,487
0
L
Yemoja
9,506
594
25
2
1
265,507
1
W
Neith
12,412
776
34
2
0
311,425
4
L
Susano
10,060
629
56
4
2
253,299
4
L
Tsukuyomi
9,362
585
38
2
1
256,725
0
W
Ra
11,283
705
76
5
2
324,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role