Player Matchup

Chaac
Chaac
Platinum V
Breakneck7
Chaac
Platinum V
Level 126
God Stats
3W - 4L
1,453 SR
Queue Stats
436W - 444L
1,490 MMR
Solo
Scylla
Scylla
Gold III
CheapScrub
Scylla
Gold III
Level 65
God Stats
89W - 74L
1,604 SR
Queue Stats
158W - 164L
1,424 MMR
Solo
Hou Yi
Hou Yi
Gold II
RogueWo1fTTV
Hou Yi
Gold II
Level 98
God Stats
2W - 3L
1,484 SR
Queue Stats
75W - 83L
1,509 MMR
Solo
Kali
Kali
Platinum II
TempestEmoo
Kali
Platinum II
Level 119
God Stats
18W - 14L
1,583 SR
Queue Stats
515W - 511L
1,716 MMR
Party 1
Ganesha
Ganesha
Gold III
Tempestglokvy
Ganesha
Gold III
Level 119
God Stats
3W - 2L
1,634 SR
Queue Stats
36W - 34L
1,437 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,552 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,579 SR
1,515 MMR
Aphrodite
Aphrodite
Gold III
BackedPrune
Aphrodite
Gold III
Level 157
God Stats
1W - 3L
1,458 SR
Queue Stats
148W - 132L
1,481 MMR
Solo
Ymir
Ymir
Silver II
Jktrolling
Ymir
Silver II
Level 107
God Stats
2W - 3L
1,580 SR
Queue Stats
9W - 9L
1,549 MMR
Solo
Anhur
Anhur
Silver III
SpankMyBeef
Anhur
Silver III
Level 86
God Stats
1W - 1L
1,861 SR
Queue Stats
5W - 7L
1,456 MMR
Solo
Mulan
Mulan
Bronze III
ToastedCutlery
Mulan
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,542 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
UnderTheBed
Erlang Shen
Gold II
Level 89
God Stats
0W - 1L
1,497 SR
Queue Stats
93W - 101L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 0 / 1
4,663
666
3,294
5,830
3,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
CheapScrub
Scylla
8
0 / 1 / 0
4,602
657
1,541
2,522
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
9
5 / 0 / 0
5,444
778
3,823
2,794
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 1
4,392
627
3,119
5,104
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
6
0 / 0 / 5
4,371
624
1,341
2,630
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CliodhnaGebGilgameshCharybdis

VS

Bans
BastetTsukuyomiTiamatArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BackedPrune
Aphrodite
10
1 / 0 / 1
5,357
765
1,669
3,968
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
4,092
585
584
3,488
1,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
3,615
516
731
3,244
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,290
613
3,645
6,493
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
UnderTheBed
Erlang Shen
7
1 / 2 / 0
4,402
629
1,155
5,218
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BackedPrune
Aphrodite
1
0
1
1.5
W
Chaac
0
0
1
0.5
W
Scylla
CheapScrub
Scylla
0
1
0
0
L
0
1
0
0
W
Hou Yi
5
0
0
5
L
0
2
0
0
W
1
1
1
1.5
W
Ganesha
0
0
5
2.5
L
0
1
0
0
L
Erlang Shen
UnderTheBed
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,118
Damage
7,784
18,880
Taken
22,411
7,315
Mitigated
6,949
7,745
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BackedPrune
Aphrodite
1,669
274
243
2,876
3,968
1,117
0
1,583
2,385
34,991
0
W
Chaac
3,294
999
178
3,501
5,830
3,021
0
0
5,455
0
23,009
W
Scylla
CheapScrub
Scylla
1,541
629
0
639
2,522
621
0
585
1,937
26,204
0
L
584
280
0
858
3,488
1,238
0
312
3,176
10,307
0
W
Hou Yi
3,823
2,460
0
1,820
2,794
636
0
205
2,589
0
32,214
L
731
532
0
778
3,244
404
0
550
2,694
0
13,933
W
3,119
1,596
0
893
5,104
1,899
0
457
4,647
0
20,653
W
Ganesha
1,341
211
0
714
2,630
1,138
0
1,006
1,624
8,042
0
L
3,645
754
0
3,613
6,493
3,000
0
0
6,493
0
20,378
L
Erlang Shen
UnderTheBed
Erlang Shen
1,155
599
0
1,062
5,218
1,190
0
437
4,781
0
19,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
21,756
235
Minions Killed
222
0
Camps Cleared
0
735,595
Distance Traveled
712,245
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,357
765
81
12
0
145,285
0
W
Chaac
4,663
666
42
6
0
144,505
1
W
Scylla
4,602
657
64
9
0
145,751
2
L
Ymir
4,092
585
20
3
0
154,727
2
W
Hou Yi
5,444
778
79
11
0
145,536
2
L
Anhur
3,615
516
33
5
0
101,155
0
W
Kali
4,392
627
48
7
0
168,209
3
W
Ganesha
4,371
624
2
0
0
131,594
1
L
Mulan
4,290
613
45
6
0
156,051
3
L
Erlang Shen
4,402
629
43
6
0
155,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role