Player Matchup

Cu Chulainn
Cu Chulainn
Finerchutoy
Cu Chulainn
Level 110
God Stats
3W - 3L
1,633 SR
Queue Stats
61W - 38L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
HackSalid
Baron Samedi
Level 104
God Stats
1W - 1L
1,730 SR
Queue Stats
53W - 33L
1,648 Elo+
Party 1
Anubis
Anubis
KiraKurayami
Anubis
Level 117
God Stats
1W - 2L
1,685 SR
Queue Stats
59W - 40L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
Zirhin
Amaterasu
Level 147
God Stats
0W - 3L
1,154 SR
Queue Stats
67W - 44L
1,647 Elo+
Party 1
Scylla
Scylla
satronachYT
Scylla
Level 127
God Stats
0W - 1L
1,573 SR
Queue Stats
65W - 49L
1,589 Elo+
Party 1
Team Averages
Level 121
1,555 SR
1,633 Elo+

VS

Team Averages
Level 120
1,655 SR
1,610 Elo+
Tiamat
Tiamat
Jshiz_
Tiamat
Level 155
God Stats
18W - 9L
1,611 SR
Queue Stats
318W - 256L
1,597 Elo+
Party 2
Artio
Artio
TWilgy
Artio
Level 155
God Stats
12W - 4L
1,648 SR
Queue Stats
483W - 365L
1,600 Elo+
Party 2
Fenrir
Fenrir
TheRustySquid
Fenrir
Level 114
God Stats
3W - 0L
1,856 SR
Queue Stats
298W - 229L
1,627 Elo+
Party 2
Olorun
Olorun
ZWilgy
Olorun
Level 129
God Stats
2W - 1L
1,660 SR
Queue Stats
272W - 176L
1,654 Elo+
Party 2
Mulan
Mulan
srdudley
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 67L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Finerchutoy
Cu Chulainn
19
4 / 5 / 10
12,745
637
21,116
39,173
43,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
HackSalid
Baron Samedi
20
4 / 3 / 10
12,913
646
28,075
21,544
9,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
1 / 4 / 11
11,842
592
14,985
15,894
7,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Zirhin
Amaterasu
19
5 / 5 / 9
12,202
610
16,195
28,612
26,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
2 / 2 / 11
11,877
594
22,936
13,360
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jshiz_
Tiamat
20
3 / 2 / 15
13,186
659
43,512
16,473
18,176
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
TWilgy
Artio
20
8 / 2 / 5
13,084
654
19,074
35,538
56,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 5 / 13
11,943
597
9,319
24,011
22,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
ZWilgy
Olorun
20
4 / 4 / 14
13,511
676
21,479
20,430
15,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
srdudley
Mulan
20
3 / 3 / 14
13,755
688
11,993
27,986
40,949
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
16
Kills
19
19
Deaths
16
51
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Finerchutoy
Cu Chulainn
4
5
10
1.8
L
Baron Samedi
HackSalid
Baron Samedi
4
3
10
3
W
Tiamat
Jshiz_
Tiamat
3
2
15
5.25
L
Anubis
1
4
11
1.63
W
Artio
TWilgy
Artio
8
2
5
5.25
W
1
5
13
1.5
W
Olorun
ZWilgy
Olorun
4
4
14
2.75
L
Amaterasu
Zirhin
Amaterasu
5
5
9
1.9
L
Scylla
2
2
11
3.75
W
Mulan
srdudley
Mulan
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,307
Damage
105,377
118,583
Taken
124,438
92,450
Mitigated
153,502
60,663
Healing
67,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Finerchutoy
Cu Chulainn
21,116
3,421
2,461
12,783
39,173
43,069
341
24,480
14,074
0
35,389
L
Baron Samedi
HackSalid
Baron Samedi
28,075
3,146
13,273
8,611
21,544
9,998
700
15,299
5,921
53,391
0
W
Tiamat
Jshiz_
Tiamat
43,512
3,787
2,886
4,182
16,473
18,176
942
10,659
5,490
73,277
0
L
Anubis
14,985
503
3,696
4,629
15,894
7,767
1,020
12,319
3,215
43,184
0
W
Artio
TWilgy
Artio
19,074
1,212
11,165
14,411
35,538
56,590
516
16,544
17,864
27,172
0
W
9,319
2,032
1,261
2,568
24,011
22,057
624
13,566
9,884
0
20,228
W
Olorun
ZWilgy
Olorun
21,479
9,933
13,579
8,017
20,430
15,730
4,466
9,900
9,946
59,937
0
L
Amaterasu
Zirhin
Amaterasu
16,195
5,179
2,121
9,026
28,612
26,993
717
19,505
8,574
0
22,271
L
Scylla
22,936
1,394
956
3,107
13,360
4,623
1,393
10,996
2,092
43,839
0
W
Mulan
srdudley
Mulan
11,993
2,309
4,720
4,311
27,986
40,949
75
13,557
13,765
1,380
25,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,579
Gold Earned
65,479
217
Minions Killed
199
0
Camps Cleared
0
1,803,878
Distance Traveled
1,822,871
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,745
637
32
2
0
364,545
0
L
Baron Samedi
12,913
646
73
4
0
367,053
1
W
Tiamat
13,186
659
60
3
0
387,209
4
L
Anubis
11,842
592
57
3
0
345,140
0
W
Artio
13,084
654
13
1
0
415,183
0
W
Fenrir
11,943
597
19
1
0
327,025
2
W
Olorun
13,511
676
85
4
0
336,314
5
L
Amaterasu
12,202
610
8
0
0
360,238
0
L
Scylla
11,877
594
47
2
0
366,902
0
W
Mulan
13,755
688
22
1
0
357,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role