Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Antary1489
Ah Muzen Cab
Level 19
God Stats
4W - 0L
1,824 SR
Queue Stats
11W - 4L
1,749 Elo+
Party 2
Gilgamesh
Gilgamesh
Chuppatsta
Gilgamesh
Level 23
God Stats
3W - 0L
1,813 SR
Queue Stats
13W - 4L
1,749 Elo+
Party 2
Zhong Kui
Zhong Kui
Jarch7348
Zhong Kui
Level 81
God Stats
1W - 0L
1,583 SR
Queue Stats
2W - 1L
1,244 Elo+
Party 2
Baron Samedi
Baron Samedi
Ouiouibag4404
Baron Samedi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 2
Team Averages
Level 35
1,680 SR
1,561 Elo+

VS

Team Averages
Level 114
1,664 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DOMandJOE5
Horus
Level 124
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
NotASmurf2586
Vamana
Level 16
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
TryNotToBeSalty
Sol
Level 160
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Antary1489
Ah Muzen Cab
20
6 / 4 / 11
14,659
814
18,168
15,688
6,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Chuppatsta
Gilgamesh
20
9 / 3 / 5
14,500
806
20,843
21,746
19,508
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Jarch7348
Zhong Kui
19
0 / 3 / 7
13,139
730
9,623
15,631
11,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Ouiouibag4404
Baron Samedi
20
10 / 2 / 9
15,311
851
30,610
20,858
11,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 8 / 3
14,444
802
14,082
19,379
7,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
18
4 / 5 / 7
12,542
697
10,516
31,402
22,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 6 / 3
11,831
657
13,099
27,104
26,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 6 / 4
12,400
689
14,469
17,653
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
25
Kills
12
12
Deaths
25
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
8
3
0.69
W
Ah Muzen Cab
Antary1489
Ah Muzen Cab
6
4
11
2.88
W
Gilgamesh
Chuppatsta
Gilgamesh
9
3
5
3.83
L
Horus
4
5
7
1.5
W
Zhong Kui
Jarch7348
Zhong Kui
0
3
7
1.17
L
2
6
3
0.58
W
Baron Samedi
Ouiouibag4404
Baron Samedi
10
2
9
7.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,244
Damage
52,166
73,923
Taken
95,538
49,568
Mitigated
62,194
26,869
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,082
515
2,196
3,763
19,379
7,778
67
10,629
8,750
78,599
0
W
Ah Muzen Cab
Antary1489
Ah Muzen Cab
18,168
6,142
0
4,332
15,688
6,824
4,682
5,678
9,863
0
71,305
W
Gilgamesh
Chuppatsta
Gilgamesh
20,843
7,456
0
4,722
21,746
19,508
564
7,878
12,621
51
60,758
L
Horus
10,516
5,049
1,330
6,156
31,402
22,610
0
11,906
19,496
0
26,348
W
Zhong Kui
Jarch7348
Zhong Kui
9,623
800
670
4,888
15,631
11,680
2,746
6,430
8,863
49,474
0
L
13,099
6,143
0
3,904
27,104
26,269
30
9,581
17,523
956
37,852
W
Baron Samedi
Ouiouibag4404
Baron Samedi
30,610
1,817
3,707
8,550
20,858
11,556
642
9,490
11,105
77,016
0
L
14,469
2,820
0
6,069
17,653
5,537
1,128
8,763
8,890
76,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,609
Gold Earned
51,217
356
Minions Killed
347
17
Camps Cleared
12
1,397,569
Distance Traveled
1,183,541
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,444
802
146
8
6
285,712
1
W
Ah Muzen Cab
14,659
814
95
5
4
334,306
2
W
Gilgamesh
14,500
806
77
4
5
380,639
0
L
Horus
12,542
697
38
2
1
304,333
1
W
Zhong Kui
13,139
730
88
5
3
331,439
0
L
Vamana
11,831
657
60
3
0
291,745
0
W
Baron Samedi
15,311
851
96
5
5
351,185
2
L
Sol
12,400
689
103
6
5
301,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role