Player Matchup

Gilgamesh
Gilgamesh
Archímedes
Gilgamesh
Level 46
God Stats
9W - 10L
1,475 SR
Queue Stats
79W - 64L
1,563 Elo+
Party 3
Medusa
Medusa
Chaglee
Medusa
Level 25
God Stats
23W - 24L
1,508 SR
Queue Stats
59W - 48L
1,540 Elo+
Party 3
Vulcan
Vulcan
RollingRock
Vulcan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 48L
1,559 Elo+
Party 2
Osiris
Osiris
XirraGuyro
Osiris
Level 47
God Stats
0W - 2L
1,770 SR
Queue Stats
59W - 67L
1,554 Elo+
Party 2
Anhur
Anhur
drewshaver
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,534 Elo+
Party 2
Team Averages
Level 57
1,550 SR
1,550 Elo+

VS

Team Averages
Level 41
1,568 SR
1,542 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Boreoz
Nemesis
Level 29
God Stats
9W - 7L
1,408 SR
Queue Stats
60W - 64L
1,407 Elo+
Party 4
Nu Wa
Nu Wa
Phordin
Nu Wa
Level 47
God Stats
5W - 3L
1,387 SR
Queue Stats
26W - 30L
1,425 Elo+
Party 4
Danzaburou
Danzaburou
ZapWashed
Danzaburou
Level 11
God Stats
4W - 0L
1,885 SR
Queue Stats
19W - 11L
1,749 Elo+
Party 1
Charybdis
Charybdis
Ρiety
Charybdis
Level 15
God Stats
5W - 2L
1,662 SR
Queue Stats
42W - 32L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archímedes
Gilgamesh
11
3 / 0 / 2
6,450
461
7,345
10,189
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Chaglee
Medusa
13
2 / 3 / 2
7,238
517
5,804
8,167
1,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
11
0 / 5 / 2
6,142
439
3,378
6,409
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
XirraGuyro
Osiris
12
1 / 2 / 1
6,889
492
3,929
12,231
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
12
1 / 5 / 0
6,771
484
5,523
12,357
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 1 / 5
7,216
515
6,608
9,804
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Boreoz
Nemesis
13
4 / 1 / 4
7,865
562
3,970
8,408
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Phordin
Nu Wa
12
0 / 1 / 5
6,950
496
11,209
5,731
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ZapWashed
Danzaburou
16
7 / 1 / 0
9,792
699
8,375
10,015
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Ρiety
Charybdis
14
1 / 3 / 1
8,186
585
4,229
9,546
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
Gilgamesh
Archímedes
Gilgamesh
3
0
2
4
W
Nemesis
Boreoz
Nemesis
4
1
4
6
L
Medusa
Chaglee
Medusa
2
3
2
1
W
Nu Wa
Phordin
Nu Wa
0
1
5
2.5
L
Vulcan
0
5
2
0.2
L
Osiris
XirraGuyro
Osiris
1
2
1
0.75
W
Danzaburou
ZapWashed
Danzaburou
7
1
0
7
L
Anhur
1
5
0
0.2
W
Charybdis
Ρiety
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
34,391
49,353
Taken
43,504
16,477
Mitigated
17,902
12,846
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,608
1,464
1,694
4,124
9,804
7,300
222
2,012
7,285
19,878
4,985
L
Gilgamesh
Archímedes
Gilgamesh
7,345
2,222
407
4,094
10,189
4,037
0
5,374
4,425
0
31,164
W
Nemesis
Boreoz
Nemesis
3,970
1,047
0
3,908
8,408
2,446
0
540
7,748
0
43,895
L
Medusa
Chaglee
Medusa
5,804
1,860
116
882
8,167
1,723
0
1,596
6,318
0
48,776
W
Nu Wa
Phordin
Nu Wa
11,209
2,203
0
1,073
5,731
1,557
989
232
5,352
41,523
0
L
Vulcan
3,378
810
0
740
6,409
1,749
0
3,962
2,101
27,967
0
L
Osiris
XirraGuyro
Osiris
3,929
810
0
3,483
12,231
5,803
0
3,425
8,464
0
45,374
W
Danzaburou
ZapWashed
Danzaburou
8,375
2,903
0
3,762
10,015
3,894
909
0
10,015
0
64,434
L
Anhur
5,523
2,189
0
3,124
12,357
3,165
0
1,551
10,022
0
38,852
W
Charybdis
Ρiety
Charybdis
4,229
1,693
203
4,011
9,546
2,705
0
396
9,049
0
63,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
40,009
377
Minions Killed
458
0
Camps Cleared
0
1,381,219
Distance Traveled
1,389,120
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,216
515
43
3
0
275,519
2
L
Gilgamesh
6,450
461
53
4
0
297,333
2
W
Nemesis
7,865
562
76
5
0
324,641
0
L
Medusa
7,238
517
88
6
0
283,300
3
W
Nu Wa
6,950
496
77
6
0
258,334
7
L
Vulcan
6,142
439
66
5
0
257,237
5
L
Osiris
6,889
492
89
6
0
296,590
6
W
Danzaburou
9,792
699
131
9
0
282,815
5
L
Anhur
6,771
484
81
6
0
246,759
1
W
Charybdis
8,186
585
131
9
0
247,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role