Player Matchup

Skadi
Skadi
Bunks0n
Skadi
Level 81
God Stats
7W - 6L
1,492 SR
Queue Stats
245W - 259L
1,408 Elo+
Party 3
Geb
Geb
Senor Phrogg
Geb
Level 49
God Stats
7W - 4L
1,610 SR
Queue Stats
160W - 179L
1,374 Elo+
Party 3
Arachne
Arachne
Timoshi-Senpai
Arachne
Level 120
God Stats
37W - 15L
1,722 SR
Queue Stats
604W - 599L
1,497 Elo+
Party 2
Ra
Ra
ZEO4325
Ra
Level 84
God Stats
7W - 8L
1,543 SR
Queue Stats
172W - 210L
1,423 Elo+
Party 2
Achilles
Achilles
mutsang321
Achilles
Level 15
God Stats
4W - 3L
1,526 SR
Queue Stats
24W - 16L
1,457 Elo+
Party 2
Team Averages
Level 70
1,579 SR
1,432 Elo+

VS

Team Averages
Level 58
1,441 SR
1,387 Elo+
Ares
Ares
Britinho_Wag
Ares
Level 43
God Stats
56W - 76L
1,391 SR
Queue Stats
104W - 151L
1,334 Elo+
Party 1
Xbalanque
Xbalanque
Hang_Man22
Xbalanque
Level 58
God Stats
7W - 6L
1,584 SR
Queue Stats
88W - 128L
1,399 Elo+
Party 1
Freya
Freya
Jefon_Wag
Freya
Level 60
God Stats
57W - 58L
1,507 SR
Queue Stats
165W - 198L
1,390 Elo+
Party 1
Pele
Pele
Udyrsolenix
Pele
Level 66
God Stats
1W - 2L
1,458 SR
Queue Stats
22W - 14L
1,477 Elo+
Solo
Tiamat
Tiamat
pedromatts95
Tiamat
Level 61
God Stats
1W - 3L
1,266 SR
Queue Stats
151W - 191L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bunks0n
Skadi
15
6 / 2 / 2
9,112
536
8,704
9,418
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 8
8,578
505
4,691
9,274
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
14 / 1 / 2
11,175
657
16,187
15,727
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 8
9,885
581
3,744
7,132
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
mutsang321
Achilles
15
3 / 3 / 4
9,448
556
8,632
13,704
11,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,919
407
2,454
8,505
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Hang_Man22
Xbalanque
13
2 / 7 / 2
7,726
454
6,723
12,535
4,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Jefon_Wag
Freya
15
6 / 2 / 1
9,478
558
10,998
12,699
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 6 / 1
7,868
463
4,258
12,361
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
1 / 7 / 1
8,398
494
6,236
12,572
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
10
10
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Skadi
Bunks0n
Skadi
6
2
2
3.5
L
Xbalanque
Hang_Man22
Xbalanque
2
7
2
0.43
L
Freya
Jefon_Wag
Freya
6
2
1
3.25
W
1
2
8
2.5
W
14
1
2
15
L
1
6
1
0.25
W
1
2
8
2.5
W
Achilles
mutsang321
Achilles
3
3
4
1.67
L
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,958
Damage
30,669
55,255
Taken
58,672
30,750
Mitigated
27,283
16,337
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,454
87
0
999
8,505
5,655
0
974
7,531
21,913
0
W
Skadi
Bunks0n
Skadi
8,704
4,512
0
2,673
9,418
2,817
706
1,463
7,931
0
79,879
L
Xbalanque
Hang_Man22
Xbalanque
6,723
2,160
0
2,018
12,535
4,032
1,190
1,623
10,912
0
45,649
L
Freya
Jefon_Wag
Freya
10,998
4,065
0
7,506
12,699
5,758
40
1,678
11,021
51,506
6,234
W
4,691
440
425
2,697
9,274
8,085
0
3,162
6,088
18,824
0
W
16,187
11,631
0
4,535
15,727
5,635
14
4,065
11,518
0
84,292
L
4,258
1,091
0
4,240
12,361
4,127
0
1,618
10,683
0
40,634
W
3,744
327
277
2,414
7,132
2,864
747
3,438
3,506
62,576
0
W
Achilles
mutsang321
Achilles
8,632
2,452
0
3,316
13,704
11,349
382
5,791
7,911
5,174
41,203
L
Tiamat
6,236
914
0
2,710
12,572
7,711
0
2,662
9,416
50,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
40,389
518
Minions Killed
440
0
Camps Cleared
0
1,634,071
Distance Traveled
1,544,669
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,919
407
37
2
0
324,641
6
W
Skadi
9,112
536
134
8
0
315,289
2
L
Xbalanque
7,726
454
81
5
0
305,665
4
L
Freya
9,478
558
104
6
0
308,923
1
W
Geb
8,578
505
26
2
0
314,445
4
W
Arachne
11,175
657
122
7
0
394,751
4
L
Pele
7,868
463
92
5
0
315,081
0
W
Ra
9,885
581
142
8
0
298,487
5
W
Achilles
9,448
556
94
6
0
311,099
0
L
Tiamat
8,398
494
126
7
0
290,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role