Player Matchup

Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
Hoodini505
Thoth
Diamond III
Level 149
God Stats
20W - 2L
1,927 SR
Queue Stats
58W - 27L
2,202 MMR
Party 2
Mulan
Mulan
Diamond II
Sharpshooter2112
Mulan
Diamond II
Level 93
God Stats
10W - 10L
1,572 SR
Queue Stats
59W - 28L
2,276 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,666 SR
1,993 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,576 SR
1,701 MMR
He Bo
He Bo
Gold II
LittlePickIe
He Bo
Gold II
Level 147
God Stats
0W - 1L
1,867 SR
Queue Stats
28W - 29L
1,766 MMR
Party 1
Cthulhu
Cthulhu
Gold V
UrAnAccident
Cthulhu
Gold V
Level 134
God Stats
0W - 2L
1,501 SR
Queue Stats
16W - 13L
1,648 MMR
Party 1
Cliodhna
Cliodhna
Gold III
coffeegoose3747
Cliodhna
Gold III
Level 152
God Stats
0W - 1L
1,360 SR
Queue Stats
48W - 51L
1,690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 2 / 11
7,824
782
4,664
7,898
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
12
7 / 1 / 6
7,939
794
12,516
4,280
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 10
8,106
811
8,306
6,602
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshAchillesAh Muzen CabSolFenrir

VS

Bans
HeraAresHou YiOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,172
717
2,830
8,825
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
UrAnAccident
Cthulhu
9
0 / 6 / 3
6,643
664
4,628
11,819
7,802
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
10
1 / 4 / 1
6,218
622
4,522
7,787
5,123
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
11
4.75
W
Thoth
7
1
6
10
L
2
7
1
0.36
W
6
0
10
11
L
Cthulhu
UrAnAccident
Cthulhu
0
6
3
0.25
L
Cliodhna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
11,980
18,780
Taken
28,431
9,049
Mitigated
15,170
6,466
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,664
1,109
254
2,866
7,898
3,693
490
2,945
4,857
0
23,067
W
Thoth
12,516
338
0
707
4,280
1,455
390
1,769
2,511
31,635
0
L
2,830
0
0
712
8,825
2,245
0
4,666
3,538
11,781
0
W
8,306
1,684
0
2,639
6,602
3,901
165
3,415
3,009
1,721
20,288
L
Cthulhu
UrAnAccident
Cthulhu
4,628
40
334
2,065
11,819
7,802
0
4,488
6,444
11,963
0
L
Cliodhna
4,522
307
0
219
7,787
5,123
0
3,414
3,857
0
17,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
20,033
128
Minions Killed
83
7
Camps Cleared
3
589,357
Distance Traveled
501,904
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,824
782
44
4
4
201,491
4
W
Thoth
7,939
794
56
6
1
184,438
2
L
He Bo
7,172
717
27
3
1
162,835
2
W
Mulan
8,106
811
28
3
2
203,428
3
L
Cthulhu
6,643
664
18
2
1
166,191
0
L
Cliodhna
6,218
622
38
4
1
172,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role