Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Arcen
Awilix
Level 69
God Stats
7W - 4L
1,670 SR
Queue Stats
131W - 108L
1,609 Elo+
Solo
Geb
Geb
Fun Yet
Geb
Level 122
God Stats
1W - 1L
1,335 SR
Queue Stats
6W - 7L
1,477 Elo+
Solo
Olorun
Olorun
PleaseDontInvade
Olorun
Level 129
God Stats
3W - 0L
1,807 SR
Queue Stats
264W - 240L
1,601 Elo+
Party 2
Loki
Loki
decliningmule
Loki
Level 160
God Stats
260W - 166L
1,691 SR
Queue Stats
748W - 675L
1,592 Elo+
Party 2
Team Averages
Level 122
1,601 SR
1,556 Elo+

VS

Team Averages
Level 152
1,602 SR
1,561 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Cexar117z
Mulan
Level 142
God Stats
5W - 5L
1,656 SR
Queue Stats
154W - 151L
1,615 Elo+
Party 1
Terra
Terra
HeiligenSaint
Terra
Level 156
God Stats
2W - 8L
1,462 SR
Queue Stats
226W - 245L
1,525 Elo+
Party 3
Anhur
Anhur
Master of Jets
Anhur
Level 155
God Stats
5W - 2L
1,787 SR
Queue Stats
130W - 96L
1,674 Elo+
Party 3
Poseidon
Poseidon
ThunderGoose433
Poseidon
Level 148
God Stats
83W - 65L
1,603 SR
Queue Stats
659W - 621L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 3
6,183
618
3,832
4,195
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Awilix
Arcen
Awilix
12
8 / 1 / 4
7,443
744
7,535
6,740
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
9
0 / 0 / 6
5,618
562
1,767
4,306
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 6
7,147
715
4,537
3,528
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 0 / 1
7,033
703
2,103
6,018
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 0
5,873
587
1,979
7,404
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Cexar117z
Mulan
9
0 / 2 / 0
5,583
558
3,701
5,513
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,633
463
935
7,202
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,776
478
1,832
6,520
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
11
0 / 4 / 1
5,941
594
2,430
5,066
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
1
1
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
3
2.5
L
Mercury
 
Mercury
1
4
0
0.25
W
Awilix
Arcen
Awilix
8
1
4
10
L
Mulan
Cexar117z
Mulan
0
2
0
0
W
Geb
0
0
6
3
L
0
2
0
0
L
0
3
0
0
W
4
0
6
7
L
Poseidon
0
4
1
0.13
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
10,877
24,787
Taken
31,705
8,717
Mitigated
13,156
9,943
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,832
2,217
0
2,466
4,195
1,317
719
346
3,849
0
51,567
L
Mercury
 
Mercury
1,979
1,052
0
1,907
7,404
1,829
70
320
7,084
0
27,894
W
Awilix
Arcen
Awilix
7,535
2,586
0
785
6,740
2,067
0
1,516
5,187
0
42,243
L
Mulan
Cexar117z
Mulan
3,701
100
0
1,254
5,513
5,254
28
231
5,282
5,536
24,155
W
Geb
1,767
658
0
1,597
4,306
1,942
209
201
4,105
10,270
0
L
935
226
148
2,178
7,202
3,518
0
2,381
4,821
7,468
0
L
1,832
935
0
2,094
6,520
1,325
0
1,341
5,179
0
25,226
W
4,537
2,365
261
2,245
3,528
1,462
630
1,465
2,063
36,485
4,166
L
Poseidon
2,430
345
0
1,450
5,066
1,230
0
1,509
3,557
39,908
0
W
2,103
330
0
2,589
6,018
1,929
443
442
5,228
0
44,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
26,806
379
Minions Killed
294
0
Camps Cleared
0
1,091,899
Distance Traveled
1,073,339
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,183
618
107
11
0
182,264
3
L
Mercury
5,873
587
69
7
0
264,384
2
W
Awilix
7,443
744
68
7
0
242,450
4
L
Mulan
5,583
558
75
8
0
193,055
3
W
Geb
5,618
562
16
2
0
215,146
1
L
Terra
4,633
463
12
1
0
231,457
3
L
Anhur
4,776
478
51
5
0
162,548
3
W
Olorun
7,147
715
90
9
0
208,526
2
L
Poseidon
5,941
594
87
9
0
221,895
4
W
Loki
7,033
703
98
10
0
243,513
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role