Player Matchup

Hera
Hera
Bulivyf
Hera
Level 66
God Stats
4W - 4L
1,363 SR
Queue Stats
79W - 65L
1,519 Elo+
Party 2
Bacchus
Bacchus
Fullforce1
Bacchus
Level 25
God Stats
3W - 0L
1,684 SR
Queue Stats
43W - 31L
1,576 Elo+
Party 2
Geb
Geb
LordBeanyBaby
Geb
Level 125
God Stats
1W - 0L
2,016 SR
Queue Stats
92W - 71L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
ZaBandido
Danzaburou
Level 118
God Stats
2W - 0L
1,656 SR
Queue Stats
18W - 17L
1,504 Elo+
Party 2
Chaac
Chaac
muttonfudge
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,376 Elo+
Solo
Team Averages
Level 72
1,644 SR
1,508 Elo+

VS

Team Averages
Level 90
1,572 SR
1,557 Elo+
Athena
Athena
AquaticAvian
Athena
Level 85
God Stats
4W - 3L
1,634 SR
Queue Stats
200W - 189L
1,430 Elo+
Solo
Persephone
Persephone
Blondie0825
Persephone
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 27L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
DOCK FEES
Cabrakan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,575 Elo+
Party 1
Artemis
Artemis
DrewPerryy
Artemis
Level 124
God Stats
3W - 1L
1,735 SR
Queue Stats
280W - 229L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
Imthebossson
Jing Wei
Level 148
God Stats
1W - 3L
1,490 SR
Queue Stats
356W - 300L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bulivyf
Hera
17
12 / 3 / 17
10,529
957
16,197
7,789
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Fullforce1
Bacchus
15
2 / 1 / 23
9,320
847
5,396
10,223
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 1 / 21
10,188
926
12,051
10,867
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
ZaBandido
Danzaburou
16
8 / 2 / 17
10,086
917
18,665
11,080
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 17
8,424
766
13,908
14,673
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 7 / 3
7,219
656
3,674
17,304
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Blondie0825
Persephone
12
1 / 6 / 2
7,075
643
2,770
9,887
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
DOCK FEES
Cabrakan
13
3 / 7 / 3
8,507
773
7,662
17,302
22,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
DrewPerryy
Artemis
14
4 / 6 / 3
8,812
801
13,122
13,000
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Imthebossson
Jing Wei
14
2 / 5 / 4
7,933
721
12,364
14,850
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
32
Kills
10
10
Deaths
31
95
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
0
7
3
0.21
L
Persephone
Blondie0825
Persephone
1
6
2
0.33
W
Hera
Bulivyf
Hera
12
3
17
6.83
L
Cabrakan
DOCK FEES
Cabrakan
3
7
3
0.64
L
Artemis
DrewPerryy
Artemis
4
6
3
0.92
W
Bacchus
Fullforce1
Bacchus
2
1
23
13.5
L
Jing Wei
Imthebossson
Jing Wei
2
5
4
0.8
W
8
1
21
18.5
W
Danzaburou
ZaBandido
Danzaburou
8
2
17
8.25
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,217
Damage
39,592
54,632
Taken
72,343
43,481
Mitigated
51,781
22,696
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,674
756
1,123
2,850
17,304
15,346
0
8,991
7,925
10,526
0
L
Persephone
Blondie0825
Persephone
2,770
256
660
942
9,887
3,274
0
4,920
4,633
4,542
0
W
Hera
Bulivyf
Hera
16,197
4,172
1,650
1,334
7,789
2,823
1,307
784
6,960
29,901
0
L
Cabrakan
DOCK FEES
Cabrakan
7,662
476
294
1,720
17,302
22,490
0
7,383
8,913
10,888
0
L
Artemis
DrewPerryy
Artemis
13,122
5,068
468
2,331
13,000
4,796
0
5,434
7,021
0
23,912
W
Bacchus
Fullforce1
Bacchus
5,396
365
864
1,625
10,223
11,340
545
2,265
7,247
10,007
0
L
Jing Wei
Imthebossson
Jing Wei
12,364
6,068
744
6,127
14,850
5,875
0
5,015
9,276
0
32,853
W
12,051
1,456
2,961
3,509
10,867
11,724
475
3,304
7,247
17,549
0
W
Danzaburou
ZaBandido
Danzaburou
18,665
10,235
0
4,036
11,080
5,007
2,961
1,665
8,180
0
40,528
W
13,908
868
1,097
5,620
14,673
12,587
574
5,258
9,142
0
19,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
39,546
107
Minions Killed
85
0
Camps Cleared
0
1,058,413
Distance Traveled
840,640
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,219
656
14
1
0
172,661
2
L
Persephone
7,075
643
6
1
0
179,868
0
W
Hera
10,529
957
34
3
0
199,073
0
L
Cabrakan
8,507
773
10
1
0
175,827
0
L
Artemis
8,812
801
22
2
0
145,508
0
W
Bacchus
9,320
847
9
1
0
220,766
4
L
Jing Wei
7,933
721
33
3
0
166,776
1
W
Geb
10,188
926
12
1
0
232,077
0
W
Danzaburou
10,086
917
45
4
0
202,956
3
W
Chaac
8,424
766
7
1
0
203,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role