Player Matchup

Bacchus
Bacchus
ArkWright_25
Bacchus
Level 76
God Stats
0W - 1L
1,437 SR
Queue Stats
43W - 38L
1,381 Elo+
Party 1
Discordia
Discordia
NemesisW
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,586 Elo+
Solo
Artemis
Artemis
RedCyanide16
Artemis
Level 97
God Stats
8W - 14L
1,390 SR
Queue Stats
78W - 87L
1,387 Elo+
Party 1
Team Averages
Level 100
1,442 SR
1,451 Elo+

VS

Team Averages
Level 115
1,490 SR
1,547 Elo+
Bacchus
Bacchus
Asvp AIex
Bacchus
Level 136
God Stats
4W - 2L
1,693 SR
Queue Stats
441W - 327L
1,637 Elo+
Party 2
Zhong Kui
Zhong Kui
Degiog
Zhong Kui
Level 85
God Stats
1W - 1L
1,287 SR
Queue Stats
16W - 14L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jamster521
Tsukuyomi
Level 123
God Stats
18W - 13L
1,490 SR
Queue Stats
574W - 447L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArkWright_25
Bacchus
9
0 / 5 / 0
7,028
586
3,945
13,268
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Discordia
NemesisW
Discordia
10
0 / 6 / 0
6,661
555
3,533
6,885
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RedCyanide16
Artemis
10
0 / 5 / 0
6,489
541
7,028
7,163
3,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asvp AIex
Bacchus
13
7 / 0 / 6
8,955
746
8,318
7,096
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Degiog
Zhong Kui
14
5 / 0 / 8
8,875
740
8,594
10,454
7,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Jamster521
Tsukuyomi
12
4 / 0 / 7
8,196
683
6,741
7,861
3,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
16
16
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArkWright_25
Bacchus
0
5
0
0
W
Bacchus
Asvp AIex
Bacchus
7
0
6
10
W
Zhong Kui
Degiog
Zhong Kui
5
0
8
9
W
Tsukuyomi
Jamster521
Tsukuyomi
4
0
7
7.5
L
Discordia
NemesisW
Discordia
0
6
0
0
L
Artemis
RedCyanide16
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,506
Damage
23,653
27,316
Taken
25,411
18,744
Mitigated
19,948
4,850
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArkWright_25
Bacchus
3,945
616
371
2,742
13,268
13,133
0
7,330
5,200
11,633
0
W
Bacchus
Asvp AIex
Bacchus
8,318
1,123
786
1,705
7,096
8,873
29
2,415
4,484
19,639
0
W
Zhong Kui
Degiog
Zhong Kui
8,594
877
0
5,545
10,454
7,410
447
3,282
6,782
33,528
0
W
Tsukuyomi
Jamster521
Tsukuyomi
6,741
945
0
3,872
7,861
3,665
105
2,240
5,320
0
26,513
L
Discordia
NemesisW
Discordia
3,533
425
0
448
6,885
2,200
0
3,823
2,664
22,154
0
L
Artemis
RedCyanide16
Artemis
7,028
1,498
0
1,289
7,163
3,411
0
5,225
1,572
0
17,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,178
Gold Earned
26,026
98
Minions Killed
137
1
Camps Cleared
8
577,827
Distance Traveled
670,779
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,028
586
15
1
0
214,352
4
W
Bacchus
8,955
746
16
1
1
207,180
3
W
Zhong Kui
8,875
740
83
7
2
227,883
3
W
Tsukuyomi
8,196
683
38
3
5
235,716
2
L
Discordia
6,661
555
53
4
0
182,698
4
L
Artemis
6,489
541
30
3
1
180,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role