Player Matchup

Medusa
Medusa
Gavinmc02
Medusa
Level 141
God Stats
4W - 1L
1,333 SR
Queue Stats
260W - 249L
1,571 Elo+
Party 2
Bakasura
Bakasura
Raul_Badz02
Bakasura
Level 127
God Stats
6W - 0L
1,993 SR
Queue Stats
205W - 201L
1,540 Elo+
Party 2
Ganesha
Ganesha
Wildpaul2002
Ganesha
Level 99
God Stats
12W - 0L
2,023 SR
Queue Stats
59W - 57L
1,582 Elo+
Party 2
Agni
Agni
wiggleworm1231
Agni
Level 146
God Stats
4W - 2L
1,651 SR
Queue Stats
184W - 182L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
zak_delaney02
Ah Puch
Level 84
God Stats
2W - 3L
1,511 SR
Queue Stats
112W - 123L
1,513 Elo+
Party 2
Team Averages
Level 119
1,702 SR
1,555 Elo+

VS

Team Averages
Level 129
1,511 SR
1,565 Elo+
Hera
Hera
Akame_FR
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 152L
1,550 Elo+
Solo
Apollo
Apollo
GearWar Spartan
Apollo
Level 151
God Stats
22W - 25L
1,571 SR
Queue Stats
701W - 643L
1,588 Elo+
Party 1
Cliodhna
Cliodhna
GhostBanshee967
Cliodhna
Level 90
God Stats
5W - 10L
1,489 SR
Queue Stats
395W - 287L
1,575 Elo+
Party 1
Xing Tian
Xing Tian
Veluvic
Xing Tian
Level 154
God Stats
5W - 6L
1,515 SR
Queue Stats
516W - 441L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
rommy_94
Zhong Kui
Level 127
God Stats
2W - 4L
1,482 SR
Queue Stats
200W - 210L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gavinmc02
Medusa
8
0 / 3 / 0
4,746
527
4,334
5,309
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Raul_Badz02
Bakasura
9
1 / 2 / 1
5,246
583
2,226
7,739
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Wildpaul2002
Ganesha
8
0 / 1 / 1
4,759
529
1,158
4,980
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
5,156
573
3,094
3,417
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
11
2 / 0 / 0
5,977
664
4,145
3,836
1,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
6
0 / 0 / 0
4,203
467
1,301
3,064
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 0
5,571
619
3,443
4,806
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
9
1 / 1 / 0
5,093
566
1,623
5,042
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Veluvic
Xing Tian
6
0 / 0 / 3
4,830
537
2,614
6,313
2,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
rommy_94
Zhong Kui
9
1 / 2 / 0
4,884
543
1,989
5,954
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
0
0
0
0
W
Medusa
Gavinmc02
Medusa
0
3
0
0
L
4
0
0
4
L
Cliodhna
1
1
0
1
W
Bakasura
Raul_Badz02
Bakasura
1
2
1
0.75
L
Xing Tian
Veluvic
Xing Tian
0
0
3
1.5
W
Ganesha
Wildpaul2002
Ganesha
0
1
1
0.5
L
Zhong Kui
rommy_94
Zhong Kui
1
2
0
0.5
W
0
0
1
0.5
W
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
10,970
25,281
Taken
25,179
8,070
Mitigated
9,233
8,576
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
1,301
212
0
1,025
3,064
759
29
1,213
1,615
18,529
0
W
Medusa
Gavinmc02
Medusa
4,334
2,156
0
1,740
5,309
1,284
0
1,405
3,904
0
29,359
L
3,443
2,480
0
1,481
4,806
900
0
333
4,393
0
30,840
L
Cliodhna
1,623
142
0
2,602
5,042
1,510
0
2,010
2,756
0
26,373
W
Bakasura
Raul_Badz02
Bakasura
2,226
1,454
0
1,989
7,739
2,331
0
1,519
6,070
0
24,286
L
Xing Tian
Veluvic
Xing Tian
2,614
634
890
1,624
6,313
2,112
0
1,064
5,245
7,974
0
W
Ganesha
Wildpaul2002
Ganesha
1,158
200
0
1,487
4,980
2,207
208
521
4,459
12,882
0
L
Zhong Kui
rommy_94
Zhong Kui
1,989
172
0
1,569
5,954
3,952
0
2,986
2,177
21,320
0
W
3,094
125
0
1,000
3,417
859
380
823
2,554
30,093
0
W
Ah Puch
4,145
205
0
2,360
3,836
1,389
34
1,284
2,390
33,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
24,581
291
Minions Killed
238
0
Camps Cleared
0
919,219
Distance Traveled
850,044
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,203
467
38
4
0
134,246
3
W
Medusa
4,746
527
69
8
0
164,266
3
L
Apollo
5,571
619
62
7
0
183,630
1
L
Cliodhna
5,093
566
73
8
0
196,603
1
W
Bakasura
5,246
583
69
8
0
205,253
0
L
Xing Tian
4,830
537
10
1
0
171,205
1
W
Ganesha
4,759
529
5
1
0
184,354
0
L
Zhong Kui
4,884
543
55
6
0
164,360
2
W
Agni
5,156
573
71
8
0
194,981
4
W
Ah Puch
5,977
664
77
9
0
170,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role