Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Masters
 
Nox
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
Gararoooh
Cernunnos
Masters
Level 148
God Stats
18W - 9L
1,769 SR
Queue Stats
367W - 340L
2,613 MMR
Solo
Neith
Neith
Masters
MrMaby
Neith
Masters
Level 160
God Stats
5W - 5L
1,734 SR
Queue Stats
495W - 424L
3,131 MMR
Solo
Cerberus
Cerberus
Masters
Valkuren
Cerberus
Masters
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 16L
3,203 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 138
1,601 SR
2,390 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,562 SR
2,523 MMR
Cupid
Cupid
Masters
 
Cupid
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
 
Sobek
Diamond I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Gаbu
Thanatos
Masters
Level 159
God Stats
27W - 16L
1,703 SR
Queue Stats
809W - 732L
2,834 MMR
Solo
Sol
Sol
Masters
PHOЗNIX
Sol
Masters
Level 159
God Stats
9W - 4L
1,750 SR
Queue Stats
162W - 130L
3,390 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
cj110299
Erlang Shen
Masters
Level 46
God Stats
1W - 1L
1,358 SR
Queue Stats
65W - 28L
3,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 5 / 1
6,420
494
5,351
10,136
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nox
 
Nox
9
1 / 2 / 2
5,997
461
2,549
8,755
4,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cernunnos
Gararoooh
Cernunnos
12
0 / 3 / 2
7,016
540
5,896
7,802
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
MrMaby
Neith
9
1 / 3 / 1
5,746
442
5,240
6,843
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Valkuren
Cerberus
12
1 / 4 / 1
6,979
537
5,885
14,387
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CharybdisBastetGilgamesh

VS

Bans
MercuryAh Muzen CabFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 1 / 1
8,749
673
4,370
7,899
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
 
Sobek
13
0 / 2 / 7
7,710
593
6,934
13,611
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Gаbu
Thanatos
14
13 / 0 / 0
8,667
667
11,891
10,415
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 6
7,936
610
8,725
8,906
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
cj110299
Erlang Shen
12
2 / 2 / 4
6,758
520
3,726
7,075
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
17
17
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
1
0.7
L
Nox
 
Nox
1
2
2
1
W
Cupid
 
Cupid
2
1
1
2.5
W
Sobek
 
Sobek
0
2
7
1.75
L
Cernunnos
Gararoooh
Cernunnos
0
3
2
0.33
W
Thanatos
Gаbu
Thanatos
13
0
0
13
L
Neith
MrMaby
Neith
1
3
1
0.5
W
0
1
6
3
L
Cerberus
Valkuren
Cerberus
1
4
1
0.38
W
Erlang Shen
cj110299
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,921
Damage
35,646
47,923
Taken
47,906
20,412
Mitigated
28,600
13,042
Healing
29,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,351
1,177
0
280
10,136
2,835
0
2,784
7,289
0
33,109
L
Nox
 
Nox
2,549
605
1,370
1,214
8,755
4,984
0
3,486
5,235
17,388
0
W
Cupid
 
Cupid
4,370
2,675
0
4,645
7,899
1,924
742
93
7,806
0
71,836
W
Sobek
 
Sobek
6,934
1,748
178
6,927
13,611
12,590
0
3,607
9,122
39,048
0
L
Cernunnos
Gararoooh
Cernunnos
5,896
3,245
0
1,128
7,802
1,329
0
695
7,065
0
48,771
W
Thanatos
Gаbu
Thanatos
11,891
4,399
0
9,305
10,415
4,553
128
1,880
8,057
0
50,079
L
Neith
MrMaby
Neith
5,240
2,034
0
1,610
6,843
2,259
0
3,615
3,228
0
30,211
W
8,725
5,364
0
6,484
8,906
3,053
2,591
1,206
7,556
66,070
0
L
Cerberus
Valkuren
Cerberus
5,885
1,428
55
7,385
14,387
9,005
0
4,143
9,447
45,556
0
W
Erlang Shen
cj110299
Erlang Shen
3,726
1,111
516
1,256
7,075
6,480
55
881
6,194
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
39,820
379
Minions Killed
487
0
Camps Cleared
0
1,207,638
Distance Traveled
1,319,911
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,420
494
55
4
0
279,568
3
L
Nox
5,997
461
27
2
0
260,219
2
W
Cupid
8,749
673
143
11
0
243,205
5
W
Sobek
7,710
593
82
6
0
260,327
4
L
Cernunnos
7,016
540
106
8
0
248,200
6
W
Thanatos
8,667
667
92
7
0
302,668
1
L
Neith
5,746
442
60
5
0
176,340
1
W
Sol
7,936
610
133
10
0
244,551
6
L
Cerberus
6,979
537
131
10
0
243,311
2
W
Erlang Shen
6,758
520
37
3
0
269,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role