Player Matchup

Xing Tian
Xing Tian
Finerchutoy
Xing Tian
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,660 Elo+
Party 1
Eset
Eset
HackSalid
Eset
Level 104
God Stats
1W - 1L
1,707 SR
Queue Stats
53W - 33L
1,650 Elo+
Party 1
Tiamat
Tiamat
KiraKurayami
Tiamat
Level 117
God Stats
3W - 2L
1,651 SR
Queue Stats
59W - 40L
1,624 Elo+
Party 1
Pele
Pele
Zirhin
Pele
Level 146
God Stats
3W - 2L
1,728 SR
Queue Stats
67W - 44L
1,649 Elo+
Party 1
Rama
Rama
satronachYT
Rama
Level 127
God Stats
0W - 1L
1,344 SR
Queue Stats
65W - 49L
1,588 Elo+
Party 1
Team Averages
Level 121
1,586 SR
1,634 Elo+

VS

Team Averages
Level 60
1,477 SR
1,577 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Jordiejedi
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,592 Elo+
Solo
Da Ji
Da Ji
Madilynne
Da Ji
Level 90
God Stats
3W - 1L
1,524 SR
Queue Stats
268W - 169L
1,696 Elo+
Party 2
Fenrir
Fenrir
mightybeast5051
Fenrir
Level 26
God Stats
2W - 3L
1,194 SR
Queue Stats
129W - 110L
1,571 Elo+
Solo
Vamana
Vamana
xboxer4Life
Vamana
Level 140
God Stats
5W - 1L
1,666 SR
Queue Stats
308W - 281L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Finerchutoy
Xing Tian
19
4 / 4 / 14
11,352
757
9,077
22,424
33,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
15
0 / 7 / 10
8,944
596
8,933
12,253
5,170
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
17
3 / 6 / 8
9,527
635
13,192
14,017
17,744
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Zirhin
Pele
20
10 / 4 / 9
12,078
805
19,349
19,077
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 11
10,098
673
15,233
13,967
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
8 / 2 / 11
12,383
826
22,047
16,782
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Jordiejedi
Anubis
19
5 / 4 / 14
11,729
782
17,766
17,727
9,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Madilynne
Da Ji
19
5 / 4 / 11
11,770
785
9,086
11,418
4,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 7 / 11
10,498
700
10,406
13,616
5,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
19
5 / 5 / 11
11,920
795
13,929
20,714
19,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
83
21
Kills
25
25
Deaths
22
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
11
6.75
L
Xing Tian
Finerchutoy
Xing Tian
4
4
14
2.75
L
Eset
0
7
10
0.71
W
Anubis
Jordiejedi
Anubis
5
4
14
3
L
Tiamat
3
6
8
1.17
W
Da Ji
Madilynne
Da Ji
5
4
11
2.63
L
Pele
Zirhin
Pele
10
4
9
3.63
W
2
7
11
1.07
L
4
4
11
2.38
W
Vamana
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,784
Damage
73,234
81,738
Taken
80,257
78,105
Mitigated
47,367
23,990
Healing
36,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
22,047
10,104
2,780
7,143
16,782
7,929
4,138
3,817
12,714
0
46,685
L
Xing Tian
Finerchutoy
Xing Tian
9,077
814
914
3,267
22,424
33,221
0
5,575
16,849
14,643
0
L
Eset
8,933
1,091
1,028
1,298
12,253
5,170
256
2,184
10,069
28,455
0
W
Anubis
Jordiejedi
Anubis
17,766
456
1,776
6,977
17,727
9,231
741
9,066
8,383
36,677
0
L
Tiamat
13,192
763
985
2,014
14,017
17,744
393
2,042
11,975
21,434
0
W
Da Ji
Madilynne
Da Ji
9,086
936
2,581
1,641
11,418
4,968
644
4,091
7,091
0
14,205
L
Pele
Zirhin
Pele
19,349
3,734
2,522
7,665
19,077
15,582
510
4,929
14,148
0
36,099
W
10,406
2,402
1,609
2,198
13,616
5,466
784
6,474
6,974
0
15,344
L
15,233
8,161
708
3,589
13,967
6,388
1,579
3,036
10,931
0
31,520
W
Vamana
13,929
6,557
2,071
7,829
20,714
19,773
285
7,754
12,543
0
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,999
Gold Earned
58,300
122
Minions Killed
164
0
Camps Cleared
0
1,382,899
Distance Traveled
1,320,620
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,383
826
59
4
0
264,842
1
L
Xing Tian
11,352
757
13
1
0
289,290
0
L
Eset
8,944
596
26
2
0
285,299
0
W
Anubis
11,729
782
42
3
0
243,434
0
L
Tiamat
9,527
635
18
1
0
262,729
0
W
Da Ji
11,770
785
9
1
0
292,576
0
L
Pele
12,078
805
28
2
0
297,032
0
W
Fenrir
10,498
700
14
1
0
268,797
1
L
Rama
10,098
673
37
2
0
248,549
1
W
Vamana
11,920
795
40
3
0
250,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role