Player Matchup

He Bo
He Bo
Eltmac1
He Bo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 149L
1,454 Elo+
Solo
Merlin
Merlin
Goldshmoney6
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,122 Elo+
Solo
Artio
Artio
UnderALunaLight
Artio
Level 158
God Stats
19W - 28L
1,382 SR
Queue Stats
1,598W - 1,705L
1,286 Elo+
Solo
Zhong Kui
Zhong Kui
XMegadeathX1
Zhong Kui
Level 120
God Stats
3W - 4L
1,391 SR
Queue Stats
221W - 231L
1,274 Elo+
Solo
Jormungandr
Jormungandr
xxSwityxx
Jormungandr
Level 61
God Stats
1W - 1L
1,249 SR
Queue Stats
274W - 317L
1,254 Elo+
Solo
Team Averages
Level 92
1,404 SR
1,278 Elo+

VS

Team Averages
Level 57
1,457 SR
1,349 Elo+
Skadi
Skadi
 
Skadi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jadesatyre
King Arthur
Level 28
God Stats
0W - 2L
1,265 SR
Queue Stats
42W - 57L
1,302 Elo+
Solo
Hades
Hades
MaiSann
Hades
Level 48
God Stats
2W - 1L
1,796 SR
Queue Stats
114W - 168L
1,332 Elo+
Party 1
Ganesha
Ganesha
MythicHippie
Ganesha
Level 79
God Stats
10W - 10L
1,464 SR
Queue Stats
212W - 282L
1,300 Elo+
Solo
Janus
Janus
TheRedComet98
Janus
Level 74
God Stats
1W - 2L
1,259 SR
Queue Stats
64W - 84L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eltmac1
He Bo
16
5 / 3 / 18
10,364
740
9,834
14,286
5,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
18
4 / 3 / 18
11,556
825
11,749
9,364
3,445
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 15
10,367
741
8,600
16,202
8,672
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
XMegadeathX1
Zhong Kui
18
16 / 2 / 8
12,123
866
15,048
10,359
7,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
xxSwityxx
Jormungandr
17
2 / 2 / 21
11,277
806
10,795
13,469
10,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 4 / 0
6,623
473
2,592
3,998
1,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Jadesatyre
King Arthur
15
1 / 8 / 6
9,086
649
9,326
24,353
21,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
MaiSann
Hades
17
5 / 6 / 4
10,304
736
7,119
13,037
6,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
MythicHippie
Ganesha
16
1 / 9 / 10
9,234
660
11,289
22,226
32,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 4 / 2
9,781
699
17,574
9,707
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
30
Kills
12
14
Deaths
31
80
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
W
He Bo
Eltmac1
He Bo
5
3
18
4.67
W
Merlin
4
3
18
4.33
L
King Arthur
Jadesatyre
King Arthur
1
8
6
0.5
L
Hades
MaiSann
Hades
5
6
4
1.17
L
Ganesha
MythicHippie
Ganesha
1
9
10
0.67
L
5
4
2
1.5
W
3
4
15
2.63
W
Zhong Kui
XMegadeathX1
Zhong Kui
16
2
8
10
W
Jormungandr
xxSwityxx
Jormungandr
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,026
Damage
47,900
63,680
Taken
73,321
35,485
Mitigated
65,458
27,102
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,592
1,013
31
195
3,998
1,293
0
3,908
90
0
4,684
W
He Bo
Eltmac1
He Bo
9,834
1,840
771
4,145
14,286
5,353
1,017
7,259
6,869
20,929
0
W
Merlin
11,749
2,718
664
752
9,364
3,445
1,140
6,725
2,540
27,603
0
L
King Arthur
Jadesatyre
King Arthur
9,326
1,384
274
5,604
24,353
21,138
87
18,569
5,603
0
17,290
L
Hades
MaiSann
Hades
7,119
1,227
908
3,506
13,037
6,660
135
9,966
3,071
19,804
0
L
Ganesha
MythicHippie
Ganesha
11,289
673
673
1,618
22,226
32,453
117
15,835
6,391
20,209
0
L
17,574
1,314
179
2,183
9,707
3,914
264
7,567
2,140
29,882
0
W
8,600
1,241
4,347
5,624
16,202
8,672
704
8,572
7,355
14,660
0
W
Zhong Kui
XMegadeathX1
Zhong Kui
15,048
2,629
1,769
4,247
10,359
7,334
1,997
5,957
4,242
24,412
0
W
Jormungandr
xxSwityxx
Jormungandr
10,795
3,212
2,032
2,751
13,469
10,681
770
7,406
5,657
26,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
45,028
122
Minions Killed
82
0
Camps Cleared
0
1,237,951
Distance Traveled
903,377
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,623
473
5
0
0
42,589
0
W
He Bo
10,364
740
23
2
0
264,821
1
W
Merlin
11,556
825
46
3
0
227,415
0
L
King Arthur
9,086
649
19
1
0
197,625
4
L
Hades
10,304
736
29
2
0
207,844
0
L
Ganesha
9,234
660
2
0
0
222,876
0
L
Janus
9,781
699
27
2
0
232,443
0
W
Artio
10,367
741
6
0
0
285,328
0
W
Zhong Kui
12,123
866
17
1
0
210,926
0
W
Jormungandr
11,277
806
30
2
0
249,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role