Player Matchup

Guan Yu
Guan Yu
Gold III
Redd_Vampyr
Guan Yu
Gold III
Level 160
God Stats
2W - 1L
1,627 SR
Queue Stats
18W - 13L
1,583 MMR
Party 1
Scylla
Scylla
Gold IV
Tony_NY86
Scylla
Gold IV
Level 98
God Stats
8W - 8L
1,550 SR
Queue Stats
80W - 80L
1,420 MMR
Solo
Artio
Artio
Gold IV
WEREWOLF_LIIFE
Artio
Gold IV
Level 156
God Stats
3W - 2L
1,536 SR
Queue Stats
75W - 72L
1,347 MMR
Party 1
Kali
Kali
Gold II
elie1371368
Kali
Gold II
Level 120
God Stats
2W - 3L
1,478 SR
Queue Stats
112W - 108L
1,608 MMR
Party 3
Sol
Sol
Gold V
xivSkyy
Sol
Gold V
Level 146
God Stats
2W - 8L
1,511 SR
Queue Stats
182W - 181L
1,177 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,540 SR
1,427 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,514 SR
1,373 MMR
Awilix
Awilix
Gold V
C1vaked
Awilix
Gold V
Level 118
God Stats
1W - 3L
1,511 SR
Queue Stats
111W - 120L
1,392 MMR
Party 2
Izanami
Izanami
Bronze III
FOREVER-VLONE-
Izanami
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,326 MMR
Solo
Sylvanus
Sylvanus
Gold V
HighKingBubbles
Sylvanus
Gold V
Level 133
God Stats
26W - 28L
1,523 SR
Queue Stats
674W - 698L
1,333 MMR
Party 2
Chaac
Chaac
Bronze IV
TanCheeksBNY
Chaac
Bronze IV
Level 100
God Stats
0W - 2L
1,523 SR
Queue Stats
1W - 4L
1,404 MMR
Solo
Chiron
Chiron
Silver III
murl9O7t
Chiron
Silver III
Level 106
God Stats
0W - 1L
1,513 SR
Queue Stats
19W - 27L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Redd_Vampyr
Guan Yu
15
4 / 2 / 13
9,717
540
9,158
12,586
12,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
Tony_NY86
Scylla
17
9 / 1 / 7
11,829
657
16,285
9,609
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 8
10,843
602
14,528
23,017
33,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
15 / 1 / 5
13,050
725
14,515
14,332
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
18
2 / 2 / 6
11,625
646
8,638
15,388
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CliodhnaAthenaBastetHera

VS

Bans
ZeusCupidGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
C1vaked
Awilix
12
1 / 9 / 0
7,715
429
5,919
14,867
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 7 / 1
9,072
504
7,632
12,746
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
0 / 5 / 4
7,192
400
2,696
16,004
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 0
7,848
436
7,774
19,746
8,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
murl9O7t
Chiron
15
0 / 5 / 2
8,826
490
8,043
14,174
4,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
33
Kills
7
8
Deaths
33
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
C1vaked
Awilix
1
9
0
0.11
L
4
7
1
0.64
L
Sylvanus
0
5
4
0.4
W
Guan Yu
Redd_Vampyr
Guan Yu
4
2
13
5.25
L
2
7
0
0.29
W
Scylla
Tony_NY86
Scylla
9
1
7
12.5
W
3
2
8
3.5
W
15
1
5
17.5
L
Chiron
murl9O7t
Chiron
0
5
2
0.2
W
Sol
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,124
Damage
32,064
74,932
Taken
77,537
62,207
Mitigated
33,521
43,977
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
C1vaked
Awilix
5,919
2,307
0
2,548
14,867
3,899
0
4,725
9,998
0
34,288
L
7,632
4,776
0
544
12,746
4,186
704
7,050
5,562
0
48,839
L
Sylvanus
2,696
316
1,065
1,887
16,004
12,145
0
8,369
7,397
15,151
0
W
Guan Yu
Redd_Vampyr
Guan Yu
9,158
1,206
2,592
2,547
12,586
12,910
1,106
2,312
10,274
0
26,228
L
7,774
1,699
0
7,482
19,746
8,610
0
13,022
5,239
0
42,297
W
Scylla
Tony_NY86
Scylla
16,285
1,031
222
4,455
9,609
4,020
3,604
606
9,003
81,689
0
W
14,528
1,714
1,188
14,542
23,017
33,476
1,084
2,144
20,873
64,174
0
W
14,515
6,327
0
8,821
14,332
7,439
129
1,488
12,844
0
94,815
L
Chiron
murl9O7t
Chiron
8,043
1,842
274
2,740
14,174
4,681
0
3,957
9,890
0
70,912
W
Sol
8,638
4,413
0
9,610
15,388
4,362
7,219
782
14,606
100,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
40,653
534
Minions Killed
435
0
Camps Cleared
0
1,827,595
Distance Traveled
1,581,344
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,715
429
75
4
0
309,302
0
L
Izanami
9,072
504
108
6
0
315,656
3
L
Sylvanus
7,192
400
28
2
0
319,397
3
W
Guan Yu
9,717
540
30
2
0
377,843
1
L
Chaac
7,848
436
78
4
0
308,413
6
W
Scylla
11,829
657
126
7
0
357,401
9
W
Artio
10,843
602
109
6
0
362,475
4
W
Kali
13,050
725
122
7
0
382,707
1
L
Chiron
8,826
490
146
8
0
328,576
5
W
Sol
11,625
646
147
8
0
347,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role