Player Matchup

Hades
Hades
LostCanadian13
Hades
Level 65
God Stats
13W - 13L
1,511 SR
Queue Stats
13W - 13L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
arougedeer
Kuzenbo
Level 47
God Stats
7W - 11L
1,375 SR
Queue Stats
181W - 296L
1,219 Elo+
Party 2
Medusa
Medusa
hellsing619
Medusa
Level 68
God Stats
23W - 26L
1,457 SR
Queue Stats
229W - 355L
1,301 Elo+
Party 2
Team Averages
Level 60
1,448 SR
1,332 Elo+

VS

Team Averages
Level 64
1,610 SR
1,272 Elo+
Bellona
Bellona
IceeFlame101
Bellona
Level 76
God Stats
7W - 8L
1,503 SR
Queue Stats
366W - 443L
1,296 Elo+
Solo
Set
Set
LEGIONTHEK1NG
Set
Level 49
God Stats
5W - 1L
1,827 SR
Queue Stats
121W - 136L
1,264 Elo+
Party 1
Horus
Horus
Watthem402
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 7 / 12
11,626
775
13,716
17,164
7,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
arougedeer
Kuzenbo
15
3 / 2 / 20
10,935
729
7,939
16,220
13,403
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
11 / 5 / 10
12,251
817
19,020
11,710
3,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IceeFlame101
Bellona
15
7 / 8 / 7
11,427
762
17,076
15,383
12,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 8 / 9
9,970
665
6,267
13,362
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
13
5 / 7 / 7
11,363
758
11,156
20,489
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
23
Kills
14
14
Deaths
23
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
IceeFlame101
Bellona
7
8
7
1.31
L
2
8
9
0.81
W
9
7
12
2.14
L
Horus
5
7
7
1.21
W
Kuzenbo
arougedeer
Kuzenbo
3
2
20
6.5
W
Medusa
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,675
Damage
34,499
45,094
Taken
49,234
23,981
Mitigated
35,326
11,145
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
IceeFlame101
Bellona
17,076
5,548
0
430
15,383
12,768
0
6,695
8,688
0
36,732
L
6,267
3,075
0
736
13,362
6,093
0
5,979
7,383
0
24,457
W
13,716
1,571
663
4,328
17,164
7,064
420
1,158
15,792
37,932
0
L
Horus
11,156
4,371
1,196
2,569
20,489
16,465
14
9,433
11,056
7,504
17,959
W
Kuzenbo
arougedeer
Kuzenbo
7,939
3,285
547
2,619
16,220
13,403
949
1,417
14,472
20,311
0
W
Medusa
19,020
11,137
70
2,918
11,710
3,514
980
291
11,347
0
55,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
32,760
157
Minions Killed
115
8
Camps Cleared
4
782,278
Distance Traveled
719,915
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,427
762
36
2
1
237,847
2
L
Set
9,970
665
48
3
3
259,367
4
W
Hades
11,626
775
48
3
5
223,827
0
L
Horus
11,363
758
31
2
0
222,701
2
W
Kuzenbo
10,935
729
26
2
2
318,755
4
W
Medusa
12,251
817
83
6
1
239,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role