Player Matchup

Ra
Ra
IAmSadNoww
Ra
Level 88
God Stats
1W - 0L
1,699 SR
Queue Stats
24W - 20L
1,570 Elo+
Party 1
Charybdis
Charybdis
MK650
Charybdis
Level 125
God Stats
2W - 1L
1,276 SR
Queue Stats
106W - 71L
1,650 Elo+
Party 1
Ymir
Ymir
Sh00kon3
Ymir
Level 18
God Stats
3W - 3L
1,587 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 1
Team Averages
Level 77
1,521 SR
1,598 Elo+

VS

Team Averages
Level 86
1,403 SR
1,439 Elo+
Chang'e
Chang'e
FabMonster8080
Chang'e
Level 129
God Stats
5W - 14L
1,316 SR
Queue Stats
388W - 408L
1,455 Elo+
Party 2
Medusa
Medusa
HappyPlanner
Medusa
Level 23
God Stats
16W - 23L
1,429 SR
Queue Stats
28W - 37L
1,416 Elo+
Party 2
Mulan
Mulan
X6Motionless6X
Mulan
Level 107
God Stats
15W - 21L
1,464 SR
Queue Stats
529W - 569L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 13
11,716
781
16,539
8,960
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MK650
Charybdis
16
14 / 4 / 6
12,389
826
17,515
11,592
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
3 / 1 / 22
12,278
819
6,764
18,608
23,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 0
11,000
733
7,930
14,585
3,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
1 / 8 / 5
10,086
672
10,749
15,211
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 3
9,314
621
9,259
19,514
14,616
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
25
Kills
7
7
Deaths
25
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
L
Medusa
1
8
5
0.44
W
8
2
13
7.25
W
Charybdis
MK650
Charybdis
14
4
6
4.25
W
Ymir
3
1
22
14
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,818
Damage
27,938
39,160
Taken
49,310
34,119
Mitigated
22,899
9,634
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,930
440
2,304
4,198
14,585
3,716
0
5,870
8,549
32,600
0
L
Medusa
10,749
4,893
0
0
15,211
4,567
199
7,180
7,739
0
41,865
W
16,539
1,494
1,873
2,048
8,960
4,533
1,040
1,369
7,591
68,714
0
W
Charybdis
MK650
Charybdis
17,515
8,978
0
1,313
11,592
5,624
1,861
4,345
7,247
0
39,602
W
Ymir
6,764
1,799
0
4,400
18,608
23,962
170
2,739
15,869
15,920
0
L
9,259
1,201
0
494
19,514
14,616
0
9,676
9,394
0
18,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
30,400
193
Minions Killed
151
8
Camps Cleared
3
786,188
Distance Traveled
672,903
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,000
733
80
5
2
207,001
0
L
Medusa
10,086
672
54
4
0
248,250
0
W
Ra
11,716
781
126
8
6
270,003
0
W
Charybdis
12,389
826
54
4
1
231,188
1
W
Ymir
12,278
819
13
1
1
284,997
3
L
Mulan
9,314
621
17
1
1
217,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role