Player Matchup

Serqet
Serqet
FlooperBoy
Serqet
Level 123
God Stats
0W - 2L
1,273 SR
Queue Stats
48W - 52L
1,483 Elo+
Solo
Ares
Ares
I PneumoniaHawk
Ares
Level 69
God Stats
0W - 1L
1,891 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Chiron
Chiron
MZZAT
Chiron
Level 158
God Stats
1W - 1L
1,626 SR
Queue Stats
36W - 43L
1,500 Elo+
Party 1
Janus
Janus
Smoked XCI
Janus
Level 108
God Stats
4W - 5L
1,493 SR
Queue Stats
247W - 262L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
TangoKills
Heimdallr
Level 111
God Stats
12W - 12L
1,523 SR
Queue Stats
706W - 735L
1,453 Elo+
Party 1
Team Averages
Level 114
1,561 SR
1,427 Elo+

VS

Team Averages
Level 124
1,506 SR
1,505 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BorosWins
Tiamat
Level 127
God Stats
2W - 3L
1,332 SR
Queue Stats
276W - 277L
1,526 Elo+
Solo
Ravana
Ravana
Molokodude
Ravana
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,481 Elo+
Solo
Neith
Neith
StarWars8797
Neith
Level 118
God Stats
5W - 2L
1,699 SR
Queue Stats
154W - 159L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FlooperBoy
Serqet
13
1 / 8 / 5
7,530
628
2,772
12,297
4,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 5
9,296
775
3,259
17,661
18,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
MZZAT
Chiron
16
3 / 6 / 9
9,241
770
17,532
14,147
5,375
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
16
5 / 5 / 5
9,614
801
6,848
10,726
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TangoKills
Heimdallr
16
2 / 4 / 9
9,325
777
7,937
12,905
6,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
10 / 2 / 11
11,275
940
19,119
8,554
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
 
Persephone
17
8 / 4 / 10
10,941
912
15,365
10,956
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
BorosWins
Tiamat
15
2 / 4 / 14
9,038
753
8,916
9,231
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Molokodude
Ravana
15
2 / 3 / 15
9,418
785
5,941
10,962
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
7 / 1 / 15
10,566
881
11,273
8,841
4,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
14
Kills
29
29
Deaths
14
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
2
11
7.75
W
Persephone
 
Persephone
8
4
10
3.25
W
Tiamat
BorosWins
Tiamat
2
4
14
2.25
L
Serqet
FlooperBoy
Serqet
1
8
5
0.44
L
3
6
5
0.92
L
Chiron
MZZAT
Chiron
3
6
9
1.25
W
Ravana
Molokodude
Ravana
2
3
15
3.17
L
Janus
5
5
5
1.5
W
7
1
15
14.5
L
Heimdallr
TangoKills
Heimdallr
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,348
Damage
60,614
67,736
Taken
48,544
39,543
Mitigated
27,115
21,267
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,119
4,492
1,831
2,470
8,554
2,888
766
1,360
7,194
42,575
0
W
Persephone
 
Persephone
15,365
172
1,116
3,348
10,956
3,892
399
2,967
7,958
30,468
0
W
Tiamat
BorosWins
Tiamat
8,916
1,046
2,711
2,265
9,231
4,368
551
1,367
7,864
14,962
0
L
Serqet
FlooperBoy
Serqet
2,772
824
801
1,686
12,297
4,958
0
7,024
5,041
0
5,918
L
3,259
94
1,477
3,518
17,661
18,432
267
10,306
6,837
5,931
0
L
Chiron
MZZAT
Chiron
17,532
4,017
2,608
4,021
14,147
5,375
1,020
9,037
4,742
0
28,348
W
Ravana
Molokodude
Ravana
5,941
1,063
29
1,210
10,962
11,880
423
2,766
7,615
0
9,211
L
Janus
6,848
252
1,030
1,506
10,726
4,374
502
7,415
3,076
21,110
0
W
11,273
5,362
1,522
4,472
8,841
4,087
2,919
1,643
7,198
0
26,370
L
Heimdallr
TangoKills
Heimdallr
7,937
945
1,493
3,127
12,905
6,404
1,247
8,764
3,920
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,006
Gold Earned
51,238
108
Minions Killed
131
0
Camps Cleared
0
1,066,243
Distance Traveled
1,217,927
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,275
940
45
4
0
235,961
3
W
Persephone
10,941
912
44
4
0
249,359
0
W
Tiamat
9,038
753
14
1
0
234,970
1
L
Serqet
7,530
628
7
1
0
196,120
3
L
Ares
9,296
775
4
0
0
236,840
0
L
Chiron
9,241
770
34
3
0
197,324
0
W
Ravana
9,418
785
6
1
0
270,599
5
L
Janus
9,614
801
35
3
0
214,089
0
W
Neith
10,566
881
22
2
0
227,038
0
L
Heimdallr
9,325
777
28
2
0
221,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role