Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CEZorCEZ
Ares
Level 28
God Stats
2W - 2L
1,710 SR
Queue Stats
13W - 14L
1,647 Elo+
Party 2
Chaac
Chaac
SimpMegatron
Chaac
Level 25
God Stats
3W - 0L
1,911 SR
Queue Stats
15W - 4L
1,736 Elo+
Party 2
Fenrir
Fenrir
c23278
Fenrir
Level 160
God Stats
8W - 7L
1,705 SR
Queue Stats
100W - 84L
1,649 Elo+
Party 2
Hachiman
Hachiman
insaneman27
Hachiman
Level 115
God Stats
1W - 1L
1,468 SR
Queue Stats
35W - 18L
1,733 Elo+
Party 2
Team Averages
Level 94
1,659 SR
1,653 Elo+

VS

Team Averages
Level 58
1,612 SR
1,563 Elo+
Hou Yi
Hou Yi
BoeTheJug
Hou Yi
Level 31
God Stats
7W - 8L
1,500 SR
Queue Stats
112W - 86L
1,606 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SolidGurn
Kumbhakarna
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 194L
1,531 Elo+
Solo
Da Ji
Da Ji
Txc_UrAdopted
Da Ji
Level 129
God Stats
3W - 7L
1,442 SR
Queue Stats
645W - 572L
1,599 Elo+
Party 1
Pele
Pele
imLOSTTTT
Pele
Level 39
God Stats
2W - 1L
1,880 SR
Queue Stats
90W - 76L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
jinxje
Baron Samedi
Level 42
God Stats
0W - 1L
1,739 SR
Queue Stats
21W - 17L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 1
6,815
682
1,441
2,578
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
6
0 / 3 / 2
4,082
408
1,461
4,839
2,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 3
6,349
635
6,185
8,044
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
c23278
Fenrir
11
6 / 1 / 3
6,886
689
7,177
7,207
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
insaneman27
Hachiman
7
0 / 5 / 0
4,130
413
2,518
4,880
714
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BoeTheJug
Hou Yi
9
7 / 1 / 0
6,161
616
4,648
5,246
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SolidGurn
Kumbhakarna
9
1 / 0 / 5
5,700
570
2,124
5,202
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,847
485
2,765
6,780
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
9
2 / 5 / 0
5,265
527
4,147
7,538
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
jinxje
Baron Samedi
9
0 / 4 / 0
4,811
481
2,168
4,456
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
10
10
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
1
2.5
L
Hou Yi
BoeTheJug
Hou Yi
7
1
0
7
W
Ares
0
3
2
0.33
W
4
1
3
5.5
L
Kumbhakarna
SolidGurn
Kumbhakarna
1
0
5
3.5
L
0
2
0
0
W
Fenrir
c23278
Fenrir
6
1
3
7.5
L
Pele
2
5
0
0.4
W
Hachiman
insaneman27
Hachiman
0
5
0
0
L
Baron Samedi
jinxje
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,782
Damage
15,852
27,548
Taken
29,222
11,885
Mitigated
11,795
8,207
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,441
100
0
605
2,578
991
0
611
1,901
45,361
0
L
Hou Yi
BoeTheJug
Hou Yi
4,648
2,228
0
2,085
5,246
1,556
228
680
4,566
0
28,973
W
Ares
1,461
123
0
125
4,839
2,366
0
1,577
3,232
4,401
0
W
6,185
1,121
0
4,255
8,044
5,323
0
643
7,397
0
32,486
L
Kumbhakarna
SolidGurn
Kumbhakarna
2,124
325
0
1,282
5,202
3,473
0
469
4,633
17,921
0
L
2,765
539
0
2,630
6,780
1,992
0
87
6,587
0
26,933
W
Fenrir
c23278
Fenrir
7,177
1,954
0
2,636
7,207
2,491
0
994
6,153
0
38,563
L
Pele
4,147
474
0
1,812
7,538
2,517
0
156
6,988
0
24,403
W
Hachiman
insaneman27
Hachiman
2,518
1,291
0
586
4,880
714
0
307
4,573
0
15,089
L
Baron Samedi
jinxje
Baron Samedi
2,168
179
137
584
4,456
2,257
0
1,450
2,907
21,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,262
Gold Earned
26,784
307
Minions Killed
256
0
Camps Cleared
0
1,000,083
Distance Traveled
981,034
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,815
682
121
12
0
200,678
1
L
Hou Yi
6,161
616
65
7
0
180,682
2
W
Ares
4,082
408
8
1
0
199,965
3
W
Chaac
6,349
635
67
7
0
216,654
0
L
Kumbhakarna
5,700
570
24
2
0
221,891
4
L
Da Ji
4,847
485
65
7
0
202,475
5
W
Fenrir
6,886
689
86
9
0
215,886
3
L
Pele
5,265
527
50
5
0
199,733
2
W
Hachiman
4,130
413
25
3
0
166,900
4
L
Baron Samedi
4,811
481
52
5
0
176,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role