Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Guziio
Cthulhu
Level 64
God Stats
5W - 6L
1,485 SR
Queue Stats
327W - 319L
1,493 Elo+
Party 3
Izanami
Izanami
King_Swag423
Izanami
Level 46
God Stats
4W - 4L
1,464 SR
Queue Stats
102W - 109L
1,385 Elo+
Party 1
Nemesis
Nemesis
LRP 20XX
Nemesis
Level 86
God Stats
19W - 18L
1,599 SR
Queue Stats
327W - 329L
1,479 Elo+
Party 3
Chaac
Chaac
Sealverz
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 103L
1,366 Elo+
Party 1
Team Averages
Level 54
1,510 SR
1,444 Elo+

VS

Team Averages
Level 83
1,588 SR
1,497 Elo+
Vamana
Vamana
HM IIScoutII
Vamana
Level 156
God Stats
9W - 9L
1,666 SR
Queue Stats
281W - 276L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
HM ShoOkoN
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,254 Elo+
Party 2
Cliodhna
Cliodhna
I Hate Guard
Cliodhna
Level 103
God Stats
2W - 0L
1,713 SR
Queue Stats
17W - 7L
1,589 Elo+
Party 4
Sobek
Sobek
TheVorteX Mind
Sobek
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
70W - 63L
1,487 Elo+
Party 2
Izanami
Izanami
Veoqe
Izanami
Level 66
God Stats
5W - 0L
1,768 SR
Queue Stats
14W - 4L
1,630 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 5 / 5
8,879
467
8,569
10,733
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Guziio
Cthulhu
13
3 / 4 / 4
9,277
488
8,780
17,220
20,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
King_Swag423
Izanami
15
0 / 9 / 0
9,377
494
9,526
13,808
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
LRP 20XX
Nemesis
15
5 / 7 / 2
9,747
513
7,687
15,024
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Sealverz
Chaac
14
1 / 5 / 1
8,089
426
9,464
16,755
14,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
13 / 1 / 5
11,991
631
20,811
17,256
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
HM ShoOkoN
Kukulkan
14
0 / 3 / 5
8,959
472
7,361
6,250
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
I Hate Guard
Cliodhna
18
7 / 4 / 2
11,416
601
9,826
15,006
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 10
10,703
563
9,731
16,673
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Veoqe
Izanami
18
5 / 0 / 5
11,777
620
6,835
8,915
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
30
30
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
5
0.7
L
Cthulhu
Guziio
Cthulhu
3
4
4
1.25
W
Vamana
13
1
5
15.5
W
Kukulkan
HM ShoOkoN
Kukulkan
0
3
5
0.83
W
Cliodhna
I Hate Guard
Cliodhna
7
4
2
2
L
Izanami
King_Swag423
Izanami
0
9
0
0
L
Nemesis
LRP 20XX
Nemesis
5
7
2
0.86
L
Chaac
Sealverz
Chaac
1
5
1
0.3
W
5
2
10
5
W
Izanami
Veoqe
Izanami
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,026
Damage
54,564
73,540
Taken
64,100
50,214
Mitigated
40,696
12,974
Healing
25,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,569
717
1,486
2,271
10,733
5,437
243
4,557
5,932
51,090
0
L
Cthulhu
Guziio
Cthulhu
8,780
1,113
362
1,875
17,220
20,253
0
6,477
10,340
30,014
0
W
Vamana
20,811
8,519
285
7,629
17,256
14,946
1,384
5,117
12,139
0
78,887
W
Kukulkan
HM ShoOkoN
Kukulkan
7,361
1,245
0
189
6,250
2,078
468
1,925
4,325
45,956
0
W
Cliodhna
I Hate Guard
Cliodhna
9,826
1,949
0
7,550
15,006
5,506
0
2,555
12,451
0
74,367
L
Izanami
King_Swag423
Izanami
9,526
6,492
0
1,098
13,808
4,314
3,407
1,461
12,195
0
72,098
L
Nemesis
LRP 20XX
Nemesis
7,687
4,050
0
1,366
15,024
6,162
0
1,225
13,644
0
51,508
L
Chaac
Sealverz
Chaac
9,464
1,157
0
4,516
16,755
14,048
630
3,372
12,727
0
43,062
W
9,731
798
480
5,758
16,673
16,042
0
6,933
9,740
35,894
0
W
Izanami
Veoqe
Izanami
6,835
4,911
0
3,340
8,915
2,124
7,989
890
8,025
0
85,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
54,846
419
Minions Killed
539
0
Camps Cleared
0
1,723,559
Distance Traveled
1,856,923
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,879
467
89
5
0
344,169
9
L
Cthulhu
9,277
488
37
2
0
377,626
6
W
Vamana
11,991
631
108
6
0
385,048
5
W
Kukulkan
8,959
472
91
5
0
350,376
0
W
Cliodhna
11,416
601
131
7
0
379,026
1
L
Izanami
9,377
494
143
8
0
285,218
1
L
Nemesis
9,747
513
84
4
0
381,153
2
L
Chaac
8,089
426
66
3
0
335,393
1
W
Sobek
10,703
563
40
2
0
380,677
9
W
Izanami
11,777
620
169
9
0
361,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role