Player Matchup

Sylvanus
Sylvanus
AC130 Online
Sylvanus
Level 155
God Stats
1W - 0L
1,698 SR
Queue Stats
17W - 9L
1,724 Elo+
Party 1
Hel
Hel
Happyjoey77
Hel
Level 156
God Stats
1W - 0L
1,724 SR
Queue Stats
27W - 15L
1,729 Elo+
Party 1
Anhur
Anhur
MOBB PRODIGY
Anhur
Level 148
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 1
Fenrir
Fenrir
Soopey
Fenrir
Level 149
God Stats
1W - 0L
1,842 SR
Queue Stats
4W - 2L
1,630 Elo+
Party 1
Team Averages
Level 152
1,649 SR
1,609 Elo+

VS

Team Averages
Level 148
1,794 SR
1,768 Elo+
Ra
Ra
QueenCatra
Ra
Level 160
God Stats
1W - 1L
1,701 SR
Queue Stats
42W - 17L
1,750 Elo+
Party 2
Bastet
Bastet
QueenMermista
Bastet
Level 148
God Stats
0W - 1L
1,723 SR
Queue Stats
17W - 8L
1,791 Elo+
Party 2
Gilgamesh
Gilgamesh
SanitySZN
Gilgamesh
Level 128
God Stats
7W - 4L
1,949 SR
Queue Stats
35W - 12L
1,816 Elo+
Party 2
Xing Tian
Xing Tian
Vycsi
Xing Tian
Level 156
God Stats
0W - 1L
1,804 SR
Queue Stats
13W - 11L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AC130 Online
Sylvanus
17
2 / 5 / 8
11,247
703
9,126
21,425
24,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 9
13,730
858
15,457
17,976
11,280
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 6 / 9
13,097
819
9,570
20,814
8,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Soopey
Fenrir
19
6 / 5 / 7
12,950
809
12,193
19,691
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 11
12,892
806
16,278
14,587
9,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 3 / 4
12,910
807
17,214
13,695
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SanitySZN
Gilgamesh
18
6 / 6 / 11
12,669
792
24,910
23,048
23,381
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Vycsi
Xing Tian
17
2 / 5 / 12
11,800
738
9,872
18,256
18,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
20
Kills
20
20
Deaths
20
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AC130 Online
Sylvanus
2
5
8
1.2
W
8
4
9
3.13
W
4
6
9
1.42
L
6
6
11
1.92
L
6
3
4
2.67
L
Gilgamesh
SanitySZN
Gilgamesh
6
6
11
1.92
W
Fenrir
Soopey
Fenrir
6
5
7
1.9
L
Xing Tian
Vycsi
Xing Tian
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,346
Damage
68,274
79,906
Taken
69,586
63,399
Mitigated
58,740
23,244
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AC130 Online
Sylvanus
9,126
1,158
1,994
3,532
21,425
24,193
222
6,474
13,645
20,745
0
W
15,457
1,500
6,648
6,733
17,976
11,280
965
7,791
9,512
62,265
0
W
9,570
4,167
0
3,140
20,814
8,143
2,968
7,560
12,714
0
63,663
L
16,278
1,701
3,355
5,205
14,587
9,417
1,250
7,664
6,567
53,570
0
L
17,214
4,990
0
3,591
13,695
7,282
3,091
3,494
9,448
0
52,556
L
Gilgamesh
SanitySZN
Gilgamesh
24,910
5,772
83
4,015
23,048
23,381
705
8,369
14,206
5,035
39,080
W
Fenrir
Soopey
Fenrir
12,193
2,297
0
1,197
19,691
19,783
1,437
6,789
11,793
0
34,159
L
Xing Tian
Vycsi
Xing Tian
9,872
597
887
3,417
18,256
18,660
428
4,573
12,829
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,024
Gold Earned
50,271
268
Minions Killed
265
11
Camps Cleared
15
1,011,407
Distance Traveled
1,162,078
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,247
703
25
2
3
188,411
2
W
Hel
13,730
858
97
6
1
259,897
1
W
Anhur
13,097
819
90
6
3
261,155
1
L
Ra
12,892
806
95
6
4
255,990
2
L
Bastet
12,910
807
88
6
3
323,088
1
L
Gilgamesh
12,669
792
40
3
4
294,929
2
W
Fenrir
12,950
809
56
4
4
301,944
1
L
Xing Tian
11,800
738
42
3
4
288,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role