Player Matchup

Ares
Ares
Atrin1x
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,346 Elo+
Party 2
Neith
Neith
DaCreamyMilkMan
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,436 Elo+
Solo
Mulan
Mulan
EV3LYN-H4RRISON2
Mulan
Level 46
God Stats
56W - 51L
1,574 SR
Queue Stats
90W - 105L
1,491 Elo+
Solo
Hera
Hera
Ghoul-39
Hera
Level 142
God Stats
2W - 2L
1,361 SR
Queue Stats
235W - 219L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
YoungM___
Jing Wei
Level 158
God Stats
15W - 11L
1,646 SR
Queue Stats
336W - 328L
1,597 Elo+
Party 2
Team Averages
Level 87
1,516 SR
1,475 Elo+

VS

Team Averages
Level 59
1,528 SR
1,559 Elo+
Izanami
Izanami
Amiri I Rock
Izanami
Level 89
God Stats
38W - 26L
1,612 SR
Queue Stats
542W - 487L
1,583 Elo+
Party 1
Artio
Artio
BanyeEast
Artio
Level 47
God Stats
17W - 11L
1,621 SR
Queue Stats
186W - 164L
1,533 Elo+
Party 3
Bacchus
Bacchus
ReXx_Zero
Bacchus
Level 48
God Stats
19W - 20L
1,558 SR
Queue Stats
124W - 102L
1,507 Elo+
Solo
Thanatos
Thanatos
Vamp-Cartii
Thanatos
Level 41
God Stats
3W - 6L
1,380 SR
Queue Stats
126W - 103L
1,545 Elo+
Party 1
Tiamat
Tiamat
cmoney1578
Tiamat
Level 69
God Stats
7W - 13L
1,469 SR
Queue Stats
418W - 342L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Atrin1x
Ares
10
2 / 0 / 4
6,043
604
3,962
6,147
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 2 / 3
6,170
617
5,519
5,596
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 0
7,037
704
6,465
6,760
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
10
2 / 1 / 1
5,756
576
2,075
3,042
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
YoungM___
Jing Wei
12
3 / 0 / 2
6,601
660
3,465
7,095
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amiri I Rock
Izanami
9
0 / 4 / 3
5,458
546
5,370
6,032
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
BanyeEast
Artio
9
0 / 3 / 0
5,334
533
3,794
10,219
7,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bacchus
ReXx_Zero
Bacchus
8
3 / 2 / 0
5,806
581
3,506
8,477
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Vamp-Cartii
Thanatos
6
0 / 3 / 0
4,468
447
1,786
5,759
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
cmoney1578
Tiamat
11
0 / 1 / 0
5,667
567
1,896
3,358
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amiri I Rock
Izanami
0
4
3
0.38
W
Ares
Atrin1x
Ares
2
0
4
4
L
Artio
BanyeEast
Artio
0
3
0
0
W
3
2
3
2.25
W
3
0
0
3
W
Hera
2
1
1
2.5
L
Bacchus
ReXx_Zero
Bacchus
3
2
0
1.5
L
Thanatos
Vamp-Cartii
Thanatos
0
3
0
0
W
Jing Wei
YoungM___
Jing Wei
3
0
2
4
L
Tiamat
cmoney1578
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,486
Damage
16,352
28,640
Taken
33,845
11,600
Mitigated
17,893
12,511
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amiri I Rock
Izanami
5,370
4,121
0
722
6,032
1,799
200
1,522
4,466
0
39,877
W
Ares
Atrin1x
Ares
3,962
306
108
2,291
6,147
3,432
128
1,140
5,007
14,899
0
L
Artio
BanyeEast
Artio
3,794
501
0
5,171
10,219
7,918
0
0
9,589
29,429
0
W
5,519
2,217
0
1,670
5,596
2,029
0
1,521
4,075
0
39,023
W
6,465
829
0
4,320
6,760
3,318
668
3,751
3,009
0
40,098
W
Hera
2,075
276
0
726
3,042
760
530
869
2,013
28,309
0
L
Bacchus
ReXx_Zero
Bacchus
3,506
279
246
2,139
8,477
5,218
0
2,531
5,946
15,236
0
L
Thanatos
Vamp-Cartii
Thanatos
1,786
581
0
3,116
5,759
1,400
0
633
5,104
0
15,971
W
Jing Wei
YoungM___
Jing Wei
3,465
2,331
0
3,396
7,095
2,061
39
1,561
5,340
0
34,663
L
Tiamat
cmoney1578
Tiamat
1,896
82
0
1,167
3,358
1,558
54
1,155
2,073
31,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
26,733
354
Minions Killed
269
0
Camps Cleared
0
1,034,530
Distance Traveled
957,891
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,458
546
84
8
0
161,700
1
W
Ares
6,043
604
17
2
0
210,517
0
L
Artio
5,334
533
61
6
0
214,821
2
W
Neith
6,170
617
71
7
0
191,890
3
W
Mulan
7,037
704
104
10
0
188,641
0
W
Hera
5,756
576
66
7
0
215,841
3
L
Bacchus
5,806
581
19
2
0
209,868
4
L
Thanatos
4,468
447
37
4
0
157,394
2
W
Jing Wei
6,601
660
96
10
0
227,641
3
L
Tiamat
5,667
567
68
7
0
214,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role