Player Matchup

Kuzenbo
Kuzenbo
QuangoQuango
Kuzenbo
Level 129
God Stats
6W - 5L
1,593 SR
Queue Stats
433W - 400L
1,521 Elo+
Party 3
Izanami
Izanami
SAITAMA44_33
Izanami
Level 94
God Stats
4W - 5L
1,321 SR
Queue Stats
38W - 56L
1,322 Elo+
Party 1
Pele
Pele
SenseiEmrani
Pele
Level 75
God Stats
9W - 10L
1,372 SR
Queue Stats
24W - 42L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
StiinkeKaese
Kukulkan
Level 98
God Stats
2W - 1L
1,811 SR
Queue Stats
23W - 31L
1,306 Elo+
Party 1
Ao Kuang
Ao Kuang
TheBluesScale
Ao Kuang
Level 125
God Stats
77W - 43L
1,629 SR
Queue Stats
391W - 354L
1,509 Elo+
Party 3
Team Averages
Level 104
1,545 SR
1,384 Elo+

VS

Team Averages
Level 107
1,560 SR
1,422 Elo+
Guan Yu
Guan Yu
DimVonDream
Guan Yu
Level 148
God Stats
1W - 1L
1,747 SR
Queue Stats
233W - 239L
1,459 Elo+
Party 2
Neith
Neith
HowlexBlack
Neith
Level 69
God Stats
1W - 3L
1,540 SR
Queue Stats
9W - 9L
1,465 Elo+
Solo
Scylla
Scylla
moutonsauvage59
Scylla
Level 114
God Stats
2W - 6L
1,330 SR
Queue Stats
122W - 139L
1,386 Elo+
Party 2
Mulan
Mulan
snackchou
Mulan
Level 144
God Stats
1W - 1L
1,767 SR
Queue Stats
123W - 134L
1,400 Elo+
Party 2
Bacchus
Bacchus
tazounett
Bacchus
Level 61
God Stats
5W - 7L
1,415 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
QuangoQuango
Kuzenbo
11
3 / 0 / 3
7,264
605
5,443
7,696
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
SAITAMA44_33
Izanami
10
3 / 2 / 2
6,584
549
4,219
4,952
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 3
6,431
536
2,840
8,561
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
StiinkeKaese
Kukulkan
11
1 / 2 / 1
6,739
562
3,177
4,816
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
TheBluesScale
Ao Kuang
14
4 / 0 / 0
7,517
626
6,886
7,692
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DimVonDream
Guan Yu
11
1 / 1 / 1
6,431
536
4,459
8,597
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

5
0 / 3 / 0
4,397
366
1,996
3,018
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
6,489
541
3,699
5,768
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
snackchou
Mulan
10
1 / 3 / 0
6,132
511
4,861
8,492
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
tazounett
Bacchus
9
1 / 2 / 1
5,321
443
3,321
7,807
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
5
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DimVonDream
Guan Yu
1
1
1
1.5
L
0
3
0
0
W
Kuzenbo
QuangoQuango
Kuzenbo
3
0
3
4.5
W
Izanami
SAITAMA44_33
Izanami
3
2
2
2
W
0
1
3
1.5
W
Kukulkan
StiinkeKaese
Kukulkan
1
2
1
0.75
W
Ao Kuang
TheBluesScale
Ao Kuang
4
0
0
4
L
2
2
1
1.25
L
Mulan
snackchou
Mulan
1
3
0
0.33
L
Bacchus
tazounett
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
18,336
33,717
Taken
33,682
19,175
Mitigated
15,771
12,301
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DimVonDream
Guan Yu
4,459
1,052
318
3,751
8,597
3,843
0
2,799
5,798
0
42,988
L
1,996
725
0
567
3,018
894
0
1,578
1,440
0
13,546
W
Kuzenbo
QuangoQuango
Kuzenbo
5,443
1,705
0
1,966
7,696
8,531
116
1,319
6,338
25,374
0
W
Izanami
SAITAMA44_33
Izanami
4,219
3,364
227
1,141
4,952
1,574
2,448
1,820
3,132
0
33,918
W
2,840
610
0
4,064
8,561
2,625
412
1,563
6,928
0
29,883
W
Kukulkan
StiinkeKaese
Kukulkan
3,177
141
150
1,577
4,816
1,502
370
2,223
2,375
34,791
0
W
Ao Kuang
TheBluesScale
Ao Kuang
6,886
1,757
0
3,176
7,692
4,943
126
475
7,217
38,211
4,485
L
3,699
116
131
1,508
5,768
1,783
208
3,287
2,481
31,979
0
L
Mulan
snackchou
Mulan
4,861
783
0
1,230
8,492
3,977
0
4,720
3,772
2,251
28,389
L
Bacchus
tazounett
Bacchus
3,321
176
0
1,480
7,807
5,274
0
2,610
5,197
13,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
28,770
335
Minions Killed
265
0
Camps Cleared
0
1,212,615
Distance Traveled
1,016,317
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,431
536
91
8
0
254,578
2
L
Neith
4,397
366
28
2
0
108,184
1
W
Kuzenbo
7,264
605
34
3
0
249,589
2
W
Izanami
6,584
549
76
6
0
205,831
0
W
Pele
6,431
536
72
6
0
274,935
0
W
Kukulkan
6,739
562
79
7
0
238,747
3
W
Ao Kuang
7,517
626
74
6
0
243,513
6
L
Scylla
6,489
541
68
6
0
222,961
4
L
Mulan
6,132
511
66
6
0
204,972
0
L
Bacchus
5,321
443
12
1
0
225,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role