Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Karnizero
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,244 Elo+
Solo
Nemesis
Nemesis
Lotucat
Nemesis
Level 160
God Stats
4W - 8L
1,404 SR
Queue Stats
413W - 464L
1,346 Elo+
Solo
Charybdis
Charybdis
OnlyCat
Charybdis
Level 129
God Stats
5W - 5L
1,466 SR
Queue Stats
691W - 764L
1,376 Elo+
Solo
Achilles
Achilles
XxREAGANxXHD
Achilles
Level 68
God Stats
1W - 1L
1,739 SR
Queue Stats
11W - 20L
1,335 Elo+
Solo
Team Averages
Level 106
1,522 SR
1,360 Elo+

VS

Team Averages
Level 107
1,599 SR
1,377 Elo+
Zhong Kui
Zhong Kui
BladeGlory
Zhong Kui
Level 127
God Stats
8W - 3L
1,726 SR
Queue Stats
139W - 147L
1,334 Elo+
Party 1
Raijin
Raijin
LisaMira
Raijin
Level 64
God Stats
5W - 3L
1,559 SR
Queue Stats
386W - 435L
1,408 Elo+
Solo
Ymir
Ymir
Realy to Crazy
Ymir
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 141L
1,334 Elo+
Solo
Sol
Sol
ShauniosuS
Sol
Level 143
God Stats
11W - 4L
1,709 SR
Queue Stats
557W - 594L
1,379 Elo+
Party 1
Bastet
Bastet
iNeOpAc
Bastet
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 4 / 9
9,495
633
12,623
20,630
30,261
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
Karnizero
Awilix
15
2 / 10 / 3
9,047
603
8,189
15,881
5,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Lotucat
Nemesis
17
4 / 7 / 5
10,631
709
10,314
18,988
15,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
OnlyCat
Charybdis
18
1 / 5 / 11
9,904
660
15,066
15,450
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
XxREAGANxXHD
Achilles
17
3 / 6 / 4
9,219
615
14,098
19,399
18,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BladeGlory
Zhong Kui
18
2 / 2 / 25
10,800
720
16,981
16,638
12,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
LisaMira
Raijin
20
13 / 3 / 12
12,639
843
18,719
13,284
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 21
10,184
679
6,539
16,070
18,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 3 / 15
13,155
877
23,652
18,973
8,258
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
iNeOpAc
Bastet
17
3 / 1 / 20
10,586
706
14,232
10,568
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
125
12
Kills
32
32
Deaths
12
32
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
9
1.63
W
Zhong Kui
BladeGlory
Zhong Kui
2
2
25
7.25
L
Awilix
Karnizero
Awilix
2
10
3
0.35
W
Raijin
LisaMira
Raijin
13
3
12
6.33
L
Nemesis
Lotucat
Nemesis
4
7
5
0.93
L
Charybdis
OnlyCat
Charybdis
1
5
11
1.3
W
1
3
21
3.83
W
13
3
15
6.83
L
Achilles
XxREAGANxXHD
Achilles
3
6
4
0.83
W
Bastet
iNeOpAc
Bastet
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,290
Damage
80,123
90,348
Taken
75,533
75,928
Mitigated
48,750
30,720
Healing
32,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,623
4,216
1,771
6,272
20,630
30,261
60
13,846
6,568
21,970
0
W
Zhong Kui
BladeGlory
Zhong Kui
16,981
1,577
2,785
6,879
16,638
12,086
1,661
3,016
13,280
29,452
0
L
Awilix
Karnizero
Awilix
8,189
2,690
1,869
975
15,881
5,854
155
11,624
3,983
0
15,196
W
Raijin
LisaMira
Raijin
18,719
1,351
1,189
2,808
13,284
5,801
86
1,171
11,979
36,911
0
L
Nemesis
Lotucat
Nemesis
10,314
1,534
1,507
7,184
18,988
15,447
0
12,994
5,594
0
19,937
L
Charybdis
OnlyCat
Charybdis
15,066
9,420
1,452
4,421
15,450
5,918
270
10,520
4,590
0
36,555
W
6,539
263
1,318
1,172
16,070
18,135
966
4,042
11,367
15,676
0
W
23,652
8,156
1,812
9,053
18,973
8,258
1,162
2,461
16,351
57,162
0
L
Achilles
XxREAGANxXHD
Achilles
14,098
2,604
1,291
3,978
19,399
18,448
88
15,275
3,722
0
20,886
W
Bastet
iNeOpAc
Bastet
14,232
3,337
2,138
3,600
10,568
4,470
539
1,933
8,587
0
19,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
57,364
134
Minions Killed
178
0
Camps Cleared
0
1,327,268
Distance Traveled
1,422,763
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,495
633
20
1
0
311,451
1
W
Zhong Kui
10,800
720
28
2
0
315,022
0
L
Awilix
9,047
603
16
1
0
254,074
0
W
Raijin
12,639
843
47
3
0
272,999
0
L
Nemesis
10,631
709
33
2
0
257,207
0
L
Charybdis
9,904
660
48
3
0
219,729
0
W
Ymir
10,184
679
19
1
0
272,352
3
W
Sol
13,155
877
64
4
0
296,819
1
L
Achilles
9,219
615
17
1
0
284,807
3
W
Bastet
10,586
706
20
1
0
265,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role