Player Matchup

Ganesha
Ganesha
ElParcero21
Ganesha
Level 116
God Stats
2W - 0L
1,479 SR
Queue Stats
149W - 131L
1,456 Elo+
Solo
Discordia
Discordia
Lalka9
Discordia
Level 96
God Stats
1W - 0L
1,289 SR
Queue Stats
33W - 34L
1,452 Elo+
Solo
Kali
Kali
MarIybear
Kali
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 159L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
SrLoboRebirth
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
humanfreakshow
Baron Samedi
Level 158
God Stats
4W - 4L
1,396 SR
Queue Stats
313W - 321L
1,418 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,438 Elo+

VS

Team Averages
Level 111
1,433 SR
1,457 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chef BoyarDev
Medusa
Level 69
God Stats
4W - 6L
1,413 SR
Queue Stats
407W - 437L
1,467 Elo+
Party 1
Eset
Eset
Daryl21dixon
Eset
Level 144
God Stats
4W - 7L
1,426 SR
Queue Stats
405W - 437L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Sarankhanchukov
Hou Yi
Level 94
God Stats
5W - 8L
1,307 SR
Queue Stats
304W - 302L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Xboxxturnoff368
Baron Samedi
Level 122
God Stats
21W - 14L
1,518 SR
Queue Stats
1,271W - 1,344L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElParcero21
Ganesha
18
0 / 2 / 19
11,865
698
7,425
21,418
33,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Lalka9
Discordia
20
7 / 3 / 13
12,322
725
23,003
14,097
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
19
6 / 5 / 15
12,269
722
7,012
14,945
7,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SrLoboRebirth
Ao Kuang
19
6 / 2 / 12
12,014
707
12,464
13,576
6,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
humanfreakshow
Baron Samedi
20
6 / 4 / 9
12,640
744
18,159
17,203
11,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 9 / 9
8,905
524
5,355
17,166
6,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 10
10,161
598
16,259
15,530
5,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 2 / 8
11,113
654
11,030
14,425
6,590
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 8
10,300
606
12,188
16,512
5,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Xboxxturnoff368
Baron Samedi
20
4 / 3 / 9
11,085
652
15,215
13,301
13,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
25
Kills
15
16
Deaths
25
68
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
9
9
0.5
L
3
7
10
1.14
L
6
2
8
5
W
Ganesha
ElParcero21
Ganesha
0
2
19
4.75
W
Discordia
Lalka9
Discordia
7
3
13
4.5
W
Kali
6
5
15
2.7
L
2
4
8
1.5
W
Ao Kuang
SrLoboRebirth
Ao Kuang
6
2
12
6
L
Baron Samedi
Xboxxturnoff368
Baron Samedi
4
3
9
2.83
W
Baron Samedi
humanfreakshow
Baron Samedi
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,063
Damage
60,047
81,239
Taken
76,934
67,546
Mitigated
38,383
35,638
Healing
27,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,355
3,649
152
3,411
17,166
6,309
421
13,914
3,252
0
11,805
L
16,259
7,199
1,250
1,747
15,530
5,676
166
11,858
3,672
0
23,915
L
11,030
118
3,094
4,039
14,425
6,590
0
11,640
2,785
36,162
0
W
Ganesha
ElParcero21
Ganesha
7,425
38
1,427
5,160
21,418
33,949
333
6,449
14,969
21,295
0
W
Discordia
Lalka9
Discordia
23,003
562
2,773
4,502
14,097
7,697
1,108
5,183
8,914
55,744
0
W
Kali
7,012
1,555
2,607
3,727
14,945
7,820
1,399
4,362
9,365
0
15,072
L
12,188
4,692
1,004
3,060
16,512
5,939
92
13,958
2,554
0
25,593
W
Ao Kuang
SrLoboRebirth
Ao Kuang
12,464
1,701
896
4,492
13,576
6,676
1,993
4,645
8,931
19,850
0
L
Baron Samedi
Xboxxturnoff368
Baron Samedi
15,215
339
6,059
4,043
13,301
13,869
164
9,681
3,620
34,091
0
W
Baron Samedi
humanfreakshow
Baron Samedi
18,159
569
3,800
6,254
17,203
11,404
1,043
5,606
11,597
40,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,110
Gold Earned
51,564
162
Minions Killed
149
0
Camps Cleared
0
1,602,861
Distance Traveled
1,373,071
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,905
524
7
0
0
256,085
1
L
Medusa
10,161
598
28
2
0
265,186
0
L
Eset
11,113
654
43
3
0
305,650
2
W
Ganesha
11,865
698
1
0
0
307,583
3
W
Discordia
12,322
725
67
4
0
320,279
2
W
Kali
12,269
722
27
2
0
333,065
2
L
Hou Yi
10,300
606
35
2
0
275,197
1
W
Ao Kuang
12,014
707
21
1
0
335,823
1
L
Baron Samedi
11,085
652
36
2
0
270,953
3
W
Baron Samedi
12,640
744
46
3
0
306,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role