Player Matchup

King Arthur
King Arthur
FearofTheReaper
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,481 Elo+
Party 3
The Morrigan
The Morrigan
FreeSAMples32
The Morrigan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,423 Elo+
Party 1
Apollo
Apollo
YaHoesMainSide
Apollo
Level 25
God Stats
18W - 12L
1,562 SR
Queue Stats
59W - 48L
1,517 Elo+
Party 1
Cerberus
Cerberus
ZeroVFenrir
Cerberus
Level 121
God Stats
4W - 3L
1,552 SR
Queue Stats
27W - 32L
1,488 Elo+
Party 3
Guan Yu
Guan Yu
yvngpapi151
Guan Yu
Level 29
God Stats
7W - 1L
1,783 SR
Queue Stats
117W - 101L
1,475 Elo+
Party 1
Team Averages
Level 59
1,579 SR
1,477 Elo+

VS

Team Averages
Level 89
1,599 SR
1,556 Elo+
Sol
Sol
BunnieSenpaiii
Sol
Level 28
God Stats
5W - 0L
1,601 SR
Queue Stats
15W - 9L
1,604 Elo+
Party 2
Vamana
Vamana
LiuTorreiro
Vamana
Level 125
God Stats
4W - 3L
1,462 SR
Queue Stats
101W - 98L
1,529 Elo+
Party 2
Neith
Neith
PowerCrespo
Neith
Level 107
God Stats
3W - 2L
1,742 SR
Queue Stats
33W - 29L
1,552 Elo+
Party 2
Rama
Rama
TormentorJ
Rama
Level 147
God Stats
2W - 2L
1,472 SR
Queue Stats
98W - 83L
1,530 Elo+
Solo
Olorun
Olorun
uncannedsoup
Olorun
Level 36
God Stats
2W - 0L
1,720 SR
Queue Stats
37W - 26L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FearofTheReaper
King Arthur
15
0 / 6 / 5
9,168
917
6,132
15,742
11,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
FreeSAMples32
The Morrigan
15
0 / 1 / 3
9,018
902
5,717
5,895
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 4 / 1
9,695
970
5,952
10,472
4,038
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ZeroVFenrir
Cerberus
15
0 / 0 / 4
8,843
884
7,297
15,346
14,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
yvngpapi151
Guan Yu
16
2 / 1 / 2
9,818
982
6,446
11,359
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

203

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,527
953
9,127
4,511
1,068
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
16
3 / 1 / 6
10,619
1,062
10,193
13,233
8,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 6
9,892
989
10,831
2,998
1,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 7
9,502
950
8,883
3,708
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
2 / 3 / 8
10,013
1,001
16,495
10,463
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
5
Kills
12
12
Deaths
5
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
King Arthur
FearofTheReaper
King Arthur
0
6
5
0.42
L
The Morrigan
FreeSAMples32
The Morrigan
0
1
3
1.5
W
Vamana
3
1
6
6
W
4
0
6
7
W
1
0
7
4.5
L
3
4
1
0.88
L
Cerberus
ZeroVFenrir
Cerberus
0
0
4
2
W
Olorun
2
3
8
2
L
Guan Yu
yvngpapi151
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
55,529
58,814
Taken
34,913
41,322
Mitigated
16,255
9,913
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,127
2,148
0
1,192
4,511
1,068
0
1,768
2,665
33,167
0
L
King Arthur
FearofTheReaper
King Arthur
6,132
490
271
225
15,742
11,578
0
6,907
8,835
0
19,359
L
The Morrigan
FreeSAMples32
The Morrigan
5,717
813
198
230
5,895
2,263
0
1,842
4,053
29,845
651
W
Vamana
10,193
5,578
1,434
3,671
13,233
8,972
0
3,922
9,063
0
28,265
W
10,831
7,855
0
571
2,998
1,074
0
1,010
1,942
0
20,280
W
8,883
6,300
0
1,516
3,708
1,190
0
1,501
2,161
0
34,481
L
5,952
2,619
0
0
10,472
4,038
0
4,150
6,322
0
17,465
L
Cerberus
ZeroVFenrir
Cerberus
7,297
65
445
5,520
15,346
14,058
0
6,701
8,645
14,527
0
W
Olorun
16,495
7,611
408
3,136
10,463
3,951
0
5,074
5,193
31,475
2,852
L
Guan Yu
yvngpapi151
Guan Yu
6,446
193
832
2,192
11,359
9,385
0
4,226
7,133
4,022
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
49,553
222
Minions Killed
226
6
Camps Cleared
7
977,462
Distance Traveled
998,052
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,527
953
57
6
2
196,930
0
L
King Arthur
9,168
917
27
3
4
199,884
1
L
The Morrigan
9,018
902
58
6
0
187,929
0
W
Vamana
10,619
1,062
46
5
0
228,583
0
W
Neith
9,892
989
26
3
0
197,472
0
W
Rama
9,502
950
63
6
4
187,774
0
L
Apollo
9,695
970
31
3
1
179,382
0
L
Cerberus
8,843
884
21
2
1
200,250
0
W
Olorun
10,013
1,001
34
3
1
187,293
0
L
Guan Yu
9,818
982
85
9
0
210,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role