Player Matchup

Olorun
Olorun
AgossyV2
Olorun
Level 101
God Stats
17W - 12L
1,585 SR
Queue Stats
759W - 781L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
B0BZILLA
Jormungandr
Level 101
God Stats
1W - 5L
1,231 SR
Queue Stats
395W - 381L
1,505 Elo+
Solo
Thoth
Thoth
Joframm
Thoth
Level 103
God Stats
8W - 9L
1,471 SR
Queue Stats
569W - 597L
1,445 Elo+
Solo
Rama
Rama
NikosMindTv
Rama
Level 123
God Stats
10W - 7L
1,584 SR
Queue Stats
324W - 307L
1,509 Elo+
Solo
Ne Zha
Ne Zha
iSnipeBoogz420
Ne Zha
Level 128
God Stats
0W - 7L
1,046 SR
Queue Stats
776W - 794L
1,575 Elo+
Party 1
Team Averages
Level 111
1,383 SR
1,523 Elo+

VS

Team Averages
Level 91
1,500 SR
1,523 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BrigleNigle
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
Jarsinator
Gilgamesh
Level 126
God Stats
1W - 0L
1,499 SR
Queue Stats
31W - 33L
1,502 Elo+
Party 3
Chronos
Chronos
RescuedBox
Chronos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,515 Elo+
Party 2
Zeus
Zeus
VexatiousBean
Zeus
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AgossyV2
Olorun
12
1 / 6 / 4
6,639
830
2,750
7,562
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
B0BZILLA
Jormungandr
5
0 / 0 / 0
4,968
621
0
0
0
Thoth
Joframm
Thoth
12
3 / 6 / 7
7,401
925
5,557
7,182
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 4 / 3
7,894
987
10,811
7,013
2,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 6
6,426
803
7,780
7,708
4,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 3 / 12
7,439
930
4,077
6,032
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
BrigleNigle
Cthulhu
14
2 / 2 / 14
8,062
1,008
5,233
9,755
9,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
Jarsinator
Gilgamesh
13
5 / 3 / 12
8,001
1,000
6,290
10,192
7,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
RescuedBox
Chronos
17
5 / 1 / 10
9,042
1,130
4,431
5,046
2,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 2 / 7
8,308
1,039
5,446
5,189
2,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
10
Kills
21
21
Deaths
11
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
12
2.67
L
Olorun
AgossyV2
Olorun
1
6
4
0.5
L
Jormungandr
B0BZILLA
Jormungandr
0
0
0
0
W
Cthulhu
BrigleNigle
Cthulhu
2
2
14
4.5
W
Gilgamesh
Jarsinator
Gilgamesh
5
3
12
3.67
L
Thoth
Joframm
Thoth
3
6
7
1.08
L
6
4
3
1.88
W
Chronos
RescuedBox
Chronos
5
1
10
10
W
7
2
7
5.25
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
25,477
29,465
Taken
36,214
12,055
Mitigated
26,271
4,682
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,077
419
1,996
1,592
6,032
4,084
286
1,411
4,621
7,316
0
L
Olorun
AgossyV2
Olorun
2,750
1,204
550
840
7,562
2,770
0
5,249
2,204
10,318
0
L
Jormungandr
B0BZILLA
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
BrigleNigle
Cthulhu
5,233
187
529
676
9,755
9,848
236
1,409
8,346
15,532
0
W
Gilgamesh
Jarsinator
Gilgamesh
6,290
1,182
762
2,599
10,192
7,761
310
2,312
7,880
0
9,998
L
Thoth
Joframm
Thoth
5,557
31
206
436
7,182
2,561
0
4,101
2,876
9,131
0
L
10,811
9,073
0
436
7,013
2,470
0
5,224
1,565
0
17,438
W
Chronos
RescuedBox
Chronos
4,431
1,655
774
1,777
5,046
2,425
2,815
1,193
3,853
16,315
0
W
5,446
1,539
952
1,100
5,189
2,153
691
1,982
3,207
14,659
0
L
7,780
1,796
537
1,677
7,708
4,254
0
4,439
3,084
0
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
40,852
56
Minions Killed
77
0
Camps Cleared
0
447,815
Distance Traveled
757,008
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,439
930
9
1
0
143,965
2
L
Olorun
6,639
830
19
2
0
98,296
0
L
Jormungandr
4,968
621
0
0
0
0
0
W
Cthulhu
8,062
1,008
17
2
0
146,848
0
W
Gilgamesh
8,001
1,000
8
1
0
164,466
2
L
Thoth
7,401
925
10
1
0
110,669
0
L
Rama
7,894
987
13
2
0
110,932
1
W
Chronos
9,042
1,130
26
3
0
159,281
0
W
Zeus
8,308
1,039
17
2
0
142,448
0
L
Ne Zha
6,426
803
14
2
0
127,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role