Player Matchup

Fafnir
Fafnir
IFinnyy
Fafnir
Level 159
God Stats
5W - 9L
1,285 SR
Queue Stats
537W - 546L
1,487 Elo+
Solo
Nu Wa
Nu Wa
RandoBuild
Nu Wa
Level 156
God Stats
5W - 1L
1,750 SR
Queue Stats
502W - 514L
1,545 Elo+
Solo
Anubis
Anubis
Sageof6Brucelee
Anubis
Level 46
God Stats
3W - 1L
1,618 SR
Queue Stats
142W - 131L
1,452 Elo+
Party 1
Ares
Ares
Spider-Katniss_
Ares
Level 157
God Stats
5W - 8L
1,346 SR
Queue Stats
587W - 575L
1,468 Elo+
Party 1
Mulan
Mulan
W45A
Mulan
Level 103
God Stats
5W - 2L
1,546 SR
Queue Stats
120W - 111L
1,489 Elo+
Solo
Team Averages
Level 124
1,509 SR
1,488 Elo+

VS

Team Averages
Level 110
1,400 SR
1,480 Elo+
Achilles
Achilles
RAP1DREVOLVER
Achilles
Level 104
God Stats
0W - 2L
1,411 SR
Queue Stats
65W - 67L
1,518 Elo+
Solo
Freya
Freya
Sassy McNast3y
Freya
Level 145
God Stats
0W - 4L
1,189 SR
Queue Stats
269W - 267L
1,428 Elo+
Solo
Sobek
Sobek
Toxic DreDon
Sobek
Level 119
God Stats
0W - 2L
1,439 SR
Queue Stats
39W - 42L
1,506 Elo+
Solo
Nike
Nike
gerald_bud
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,437 Elo+
Party 2
Anhur
Anhur
geralhorror
Anhur
Level 96
God Stats
3W - 4L
1,462 SR
Queue Stats
237W - 221L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IFinnyy
Fafnir
17
0 / 7 / 25
12,532
660
10,436
24,805
29,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
20
8 / 2 / 17
14,522
764
25,893
10,386
12,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 14
13,683
720
23,722
14,038
8,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 4 / 27
12,628
665
20,333
26,594
37,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
W45A
Mulan
20
9 / 3 / 15
13,524
712
19,286
22,649
22,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RAP1DREVOLVER
Achilles
20
8 / 6 / 5
13,460
708
23,391
26,620
30,841
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 9 / 10
11,766
619
16,250
22,806
7,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 8 / 7
10,814
569
6,669
25,582
22,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 5 / 10
11,465
603
15,038
21,567
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 6 / 12
11,430
602
16,920
18,416
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
62
33
Kills
18
19
Deaths
34
98
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fafnir
IFinnyy
Fafnir
0
7
25
1.79
L
Achilles
RAP1DREVOLVER
Achilles
8
6
5
1.75
W
Nu Wa
8
2
17
8.25
W
13
3
14
6.67
L
3
9
10
0.89
W
3
4
27
4.13
L
2
8
7
0.69
W
Mulan
W45A
Mulan
9
3
15
5.5
L
2
5
10
1.4
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,670
Damage
78,268
98,472
Taken
114,991
110,920
Mitigated
83,670
37,185
Healing
33,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
IFinnyy
Fafnir
10,436
5,229
4,867
5,359
24,805
29,580
268
5,655
18,046
18,573
0
L
Achilles
RAP1DREVOLVER
Achilles
23,391
4,918
1,020
7,676
26,620
30,841
30
16,861
9,759
961
47,993
W
Nu Wa
25,893
8,335
2,506
2,114
10,386
12,890
1,812
2,500
7,289
58,328
2,922
W
23,722
1,939
3,840
4,890
14,038
8,242
1,001
3,238
10,324
52,199
0
L
16,250
4,800
1,377
7,955
22,806
7,199
402
17,586
5,220
35,966
0
W
20,333
356
1,185
5,527
26,594
37,309
469
8,404
17,535
29,806
0
L
6,669
224
1,437
3,902
25,582
22,916
0
19,655
5,927
28,180
0
W
Mulan
W45A
Mulan
19,286
2,131
2,029
4,868
22,649
22,899
1,527
5,815
15,643
4,965
30,201
L
15,038
974
1,676
4,378
21,567
15,256
48
14,009
7,558
7,322
28,985
L
16,920
8,145
953
2,912
18,416
7,458
137
12,644
5,772
0
39,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,889
Gold Earned
58,935
177
Minions Killed
221
0
Camps Cleared
0
1,534,951
Distance Traveled
1,571,973
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,532
660
12
1
0
249,322
0
L
Achilles
13,460
708
59
3
0
333,180
0
W
Nu Wa
14,522
764
80
4
0
301,093
5
W
Anubis
13,683
720
47
2
0
275,532
2
L
Freya
11,766
619
37
2
0
296,433
0
W
Ares
12,628
665
14
1
0
350,812
7
L
Sobek
10,814
569
40
2
0
307,545
4
W
Mulan
13,524
712
24
1
0
358,192
2
L
Nike
11,465
603
38
2
0
344,705
1
L
Anhur
11,430
602
47
2
0
290,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role