Player Matchup

Athena
Athena
Aether_yoelus
Athena
Level 79
God Stats
1W - 1L
1,772 SR
Queue Stats
91W - 95L
1,371 Elo+
Party 1
Serqet
Serqet
Alternate_jr
Serqet
Level 69
God Stats
0W - 3L
1,142 SR
Queue Stats
112W - 110L
1,410 Elo+
Solo
Bellona
Bellona
TPM_Atrustegui_
Bellona
Level 83
God Stats
1W - 2L
1,403 SR
Queue Stats
40W - 46L
1,364 Elo+
Party 1
Izanami
Izanami
TPM_Gatito_
Izanami
Level 16
God Stats
3W - 9L
1,225 SR
Queue Stats
9W - 19L
1,121 Elo+
Party 1
Nu Wa
Nu Wa
bykikexd
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,282 Elo+
Party 1
Team Averages
Level 55
1,408 SR
1,310 Elo+

VS

Team Averages
Level 75
1,619 SR
1,334 Elo+
Awilix
Awilix
 
Awilix
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RS ATOMiiK
Nu Wa
Level 102
God Stats
25W - 22L
1,541 SR
Queue Stats
213W - 239L
1,364 Elo+
Solo
King Arthur
King Arthur
Tr-iiz
King Arthur
Level 61
God Stats
3W - 1L
1,703 SR
Queue Stats
134W - 259L
1,219 Elo+
Party 2
Izanami
Izanami
WOLF234MAN
Izanami
Level 65
God Stats
7W - 1L
1,751 SR
Queue Stats
166W - 293L
1,232 Elo+
Party 2
Cabrakan
Cabrakan
atico_germinal
Cabrakan
Level 105
God Stats
8W - 2L
1,602 SR
Queue Stats
519W - 583L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,598
431
1,305
11,771
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
8
1 / 4 / 1
5,662
436
1,608
7,624
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 0
7,869
605
7,009
6,612
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
TPM_Gatito_
Izanami
9
0 / 6 / 0
5,768
444
1,760
6,934
1,202
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
bykikexd
Nu Wa
10
1 / 4 / 0
6,153
473
1,430
5,834
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 1 / 1
6,859
528
4,392
5,806
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
12
1 / 0 / 4
6,894
530
5,634
1,237
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Tr-iiz
King Arthur
12
2 / 3 / 1
6,931
533
2,480
8,774
5,707
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
WOLF234MAN
Izanami
15
7 / 0 / 4
8,610
662
7,597
5,794
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
10
3 / 1 / 7
7,046
542
5,920
9,506
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
18
19
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
1
5.5
L
0
4
0
0
L
Serqet
1
4
1
0.38
W
Nu Wa
1
0
4
3
L
3
1
0
3
L
Izanami
TPM_Gatito_
Izanami
0
6
0
0
W
King Arthur
Tr-iiz
King Arthur
2
3
1
0.83
W
Izanami
WOLF234MAN
Izanami
7
0
4
9
W
Cabrakan
3
1
7
6.5
L
Nu Wa
bykikexd
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,112
Damage
26,023
38,775
Taken
31,117
17,621
Mitigated
19,696
8,130
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,392
1,475
0
2,211
5,806
1,574
122
197
5,461
22
28,274
L
1,305
0
286
1,575
11,771
6,386
0
4,463
7,126
18,165
0
L
Serqet
1,608
308
0
2,538
7,624
2,407
0
1,603
5,815
0
18,726
W
Nu Wa
5,634
997
0
289
1,237
271
485
157
1,040
37,217
0
L
7,009
2,469
0
2,603
6,612
6,345
472
1,570
4,916
0
45,527
L
Izanami
TPM_Gatito_
Izanami
1,760
1,413
0
400
6,934
1,202
0
1,080
5,768
0
30,412
W
King Arthur
Tr-iiz
King Arthur
2,480
437
0
646
8,774
5,707
0
128
8,043
0
31,051
W
Izanami
WOLF234MAN
Izanami
7,597
5,222
86
1,792
5,794
1,956
2,544
713
5,077
0
61,949
W
Cabrakan
5,920
589
236
1,869
9,506
10,188
180
1,434
7,712
27,786
0
L
Nu Wa
bykikexd
Nu Wa
1,430
428
41
687
5,834
1,281
192
2,092
3,584
29,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
36,340
303
Minions Killed
381
0
Camps Cleared
0
1,135,485
Distance Traveled
1,246,958
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,859
528
55
4
0
275,890
1
L
Athena
5,598
431
27
2
0
285,426
2
L
Serqet
5,662
436
42
3
0
179,491
0
W
Nu Wa
6,894
530
79
6
0
237,892
0
L
Bellona
7,869
605
104
8
0
274,466
0
L
Izanami
5,768
444
73
6
0
206,404
0
W
King Arthur
6,931
533
79
6
0
252,235
0
W
Izanami
8,610
662
115
9
0
250,866
0
W
Cabrakan
7,046
542
53
4
0
230,075
2
L
Nu Wa
6,153
473
57
4
0
189,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role