Player Matchup

Chronos
Chronos
Dank Shweed
Chronos
Level 154
God Stats
2W - 2L
1,356 SR
Queue Stats
92W - 100L
1,458 Elo+
Party 3
King Arthur
King Arthur
MisterGreen7
King Arthur
Level 83
God Stats
30W - 30L
1,349 SR
Queue Stats
472W - 488L
1,455 Elo+
Solo
Neith
Neith
SETBOOK
Neith
Level 160
God Stats
91W - 57L
1,543 SR
Queue Stats
611W - 567L
1,445 Elo+
Solo
Nu Wa
Nu Wa
STIHLteamSIX
Nu Wa
Level 145
God Stats
82W - 57L
1,612 SR
Queue Stats
656W - 657L
1,422 Elo+
Solo
Thanatos
Thanatos
baldhokage
Thanatos
Level 85
God Stats
3W - 2L
1,414 SR
Queue Stats
51W - 81L
1,378 Elo+
Party 3
Team Averages
Level 125
1,455 SR
1,431 Elo+

VS

Team Averages
Level 119
1,549 SR
1,426 Elo+
Hel
Hel
Cronic
Hel
Level 127
God Stats
12W - 19L
1,433 SR
Queue Stats
64W - 78L
1,412 Elo+
Party 1
Atlas
Atlas
DavidZaldua
Atlas
Level 119
God Stats
19W - 12L
1,579 SR
Queue Stats
65W - 71L
1,448 Elo+
Party 2
Susano
Susano
RageDxDARKHELMx
Susano
Level 67
God Stats
1W - 1L
1,738 SR
Queue Stats
11W - 21L
1,367 Elo+
Solo
King Arthur
King Arthur
Wakelee216
King Arthur
Level 140
God Stats
6W - 5L
1,552 SR
Queue Stats
97W - 99L
1,536 Elo+
Party 1
Sol
Sol
ethnoxx
Sol
Level 142
God Stats
2W - 3L
1,442 SR
Queue Stats
149W - 146L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dank Shweed
Chronos
18
5 / 2 / 8
11,883
495
12,845
16,515
7,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MisterGreen7
King Arthur
16
3 / 2 / 18
10,448
435
7,195
22,061
24,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
SETBOOK
Neith
19
9 / 1 / 11
13,123
547
25,409
16,317
8,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 18
12,701
529
27,659
11,794
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
baldhokage
Thanatos
20
10 / 1 / 7
13,112
546
6,771
14,716
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cronic
Hel
17
0 / 6 / 4
10,181
424
7,200
17,454
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 4
11,327
472
9,615
21,966
21,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 7 / 2
10,627
443
8,772
22,117
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Wakelee216
King Arthur
17
2 / 9 / 1
10,200
425
10,107
24,537
22,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
15
1 / 6 / 2
9,715
405
10,824
17,064
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
34
Kills
8
8
Deaths
34
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
Cronic
Hel
0
6
4
0.33
W
Chronos
Dank Shweed
Chronos
5
2
8
4.5
L
2
6
4
0.67
W
King Arthur
MisterGreen7
King Arthur
3
2
18
6
L
3
7
2
0.57
W
Neith
SETBOOK
Neith
9
1
11
14.5
W
7
2
18
8
L
King Arthur
Wakelee216
King Arthur
2
9
1
0.28
W
Thanatos
baldhokage
Thanatos
10
1
7
13.5
L
Sol
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,879
Damage
46,518
81,403
Taken
103,138
51,973
Mitigated
64,366
40,612
Healing
29,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Cronic
Hel
7,200
0
2,816
6,122
17,454
6,546
34
6,264
10,864
65,124
0
W
Chronos
Dank Shweed
Chronos
12,845
5,906
0
5,626
16,515
7,519
4,577
6,179
10,336
87,306
0
L
9,615
3,298
2,887
3,147
21,966
21,642
93
10,617
10,949
35,380
0
W
King Arthur
MisterGreen7
King Arthur
7,195
628
1,507
5,365
22,061
24,588
299
7,926
13,914
0
29,872
L
8,772
1,904
0
4,740
22,117
8,216
0
5,948
15,965
0
71,405
W
Neith
SETBOOK
Neith
25,409
12,715
0
7,970
16,317
8,091
4,364
3,660
12,573
0
105,945
W
27,659
7,974
0
3,530
11,794
4,850
3,079
7,057
4,463
87,012
0
L
King Arthur
Wakelee216
King Arthur
10,107
1,609
425
4,117
24,537
22,035
0
9,038
15,162
0
65,454
W
Thanatos
baldhokage
Thanatos
6,771
1,508
0
16,614
14,716
6,925
415
1,710
12,986
0
93,940
L
Sol
10,824
1,610
286
4,644
17,064
5,927
313
7,146
9,694
61,952
4,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,267
Gold Earned
52,050
588
Minions Killed
492
0
Camps Cleared
0
2,291,910
Distance Traveled
2,247,193
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,181
424
134
6
0
442,565
4
W
Chronos
11,883
495
140
6
0
442,745
6
L
Atlas
11,327
472
50
2
0
434,777
8
W
King Arthur
10,448
435
30
1
0
493,663
11
L
Susano
10,627
443
95
4
0
502,073
1
W
Neith
13,123
547
159
7
0
389,553
9
W
Nu Wa
12,701
529
127
5
0
443,488
3
L
King Arthur
10,200
425
110
5
0
449,434
12
W
Thanatos
13,112
546
132
6
0
522,461
0
L
Sol
9,715
405
103
4
0
418,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role