Player Matchup

Medusa
Medusa
Bulong
Medusa
Level 29
God Stats
3W - 2L
1,842 SR
Queue Stats
70W - 30L
1,749 Elo+
Party 2
Olorun
Olorun
Psycholiptic
Olorun
Level 63
God Stats
9W - 1L
1,812 SR
Queue Stats
177W - 84L
1,743 Elo+
Party 2
Sobek
Sobek
TubbyDooDoo
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,634 Elo+
Party 2
Team Averages
Level 35
1,718 SR
1,709 Elo+

VS

Team Averages
Level 45
1,453 SR
1,252 Elo+
Nemesis
Nemesis
 
Nemesis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
boingdeguayabaa
Ymir
Level 13
God Stats
0W - 3L
1,535 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Ra
Ra
dragonnee
Ra
Level 47
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bulong
Medusa
12
4 / 0 / 8
7,062
883
8,959
2,775
1,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
11
4 / 1 / 8
7,081
885
6,412
3,741
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
4 / 0 / 8
6,867
858
3,710
9,333
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 2 / 1
5,176
647
1,129
7,157
2,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
5,756
720
913
10,344
5,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 5 / 1
5,229
654
5,323
5,896
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
1
0.25
W
Medusa
Bulong
Medusa
4
0
8
8
W
Olorun
4
1
8
8
W
4
0
8
8
L
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
7,365
15,849
Taken
23,397
10,726
Mitigated
10,095
6,452
Healing
1,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,129
147
0
200
7,157
2,533
0
2,540
4,292
0
8,762
W
Medusa
Bulong
Medusa
8,959
3,968
0
992
2,775
1,514
1,049
1,697
1,078
0
31,320
W
Olorun
6,412
3,746
415
545
3,741
1,467
1,283
1,302
2,439
21,199
0
W
3,710
232
481
4,019
9,333
7,745
321
3,708
5,493
9,691
0
L
913
0
0
0
10,344
5,876
0
4,267
5,269
3,925
0
L
5,323
840
184
701
5,896
1,686
0
2,318
3,135
13,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,010
Gold Earned
16,161
107
Minions Killed
48
8
Camps Cleared
0
460,203
Distance Traveled
380,084
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,176
647
28
4
0
151,511
2
W
Medusa
7,062
883
39
5
3
146,097
3
W
Olorun
7,081
885
48
6
4
152,437
0
W
Sobek
6,867
858
20
3
1
161,669
3
L
Ymir
5,756
720
5
1
0
118,222
0
L
Ra
5,229
654
15
2
0
110,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role