Player Matchup

Charybdis
Charybdis
BigTazz66
Charybdis
Level 159
God Stats
8W - 9L
1,392 SR
Queue Stats
827W - 861L
1,360 Elo+
Solo
Susano
Susano
DRSWE3TTOOTH
Susano
Level 67
God Stats
3W - 2L
1,413 SR
Queue Stats
75W - 77L
1,347 Elo+
Party 2
Medusa
Medusa
SandySantanaS
Medusa
Level 89
God Stats
3W - 5L
1,238 SR
Queue Stats
197W - 187L
1,361 Elo+
Solo
Discordia
Discordia
TOTZMCGEE1331
Discordia
Level 108
God Stats
4W - 0L
1,899 SR
Queue Stats
202W - 222L
1,310 Elo+
Party 2
Guan Yu
Guan Yu
WorkdayMaple281
Guan Yu
Level 102
God Stats
2W - 0L
1,676 SR
Queue Stats
57W - 60L
1,331 Elo+
Solo
Team Averages
Level 105
1,523 SR
1,342 Elo+

VS

Team Averages
Level 100
1,405 SR
1,330 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Alex_zl2213
Kumbhakarna
Level 125
God Stats
0W - 1L
1,372 SR
Queue Stats
23W - 38L
1,283 Elo+
Party 1
Tiamat
Tiamat
NATIONWIDE HD
Tiamat
Level 158
God Stats
4W - 15L
1,163 SR
Queue Stats
574W - 613L
1,356 Elo+
Solo
Scylla
Scylla
devildude34
Scylla
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
44W - 82L
1,283 Elo+
Solo
Vulcan
Vulcan
tatersalad30001
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigTazz66
Charybdis
20
3 / 1 / 9
11,609
683
10,242
9,442
3,875
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
18
4 / 5 / 10
11,216
660
9,936
15,720
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 3 / 10
12,078
710
23,912
18,768
10,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
TOTZMCGEE1331
Discordia
17
2 / 3 / 11
10,582
622
15,059
15,094
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 1 / 10
11,289
664
5,406
21,745
23,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
3 / 3 / 6
10,521
619
15,887
19,026
23,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Alex_zl2213
Kumbhakarna
16
2 / 6 / 9
9,796
576
7,381
18,476
24,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 4 / 7
10,001
588
10,788
14,259
9,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
3 / 1 / 4
10,200
600
10,806
10,249
4,229
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 5 / 7
10,529
619
16,736
10,214
4,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
19
Kills
12
13
Deaths
19
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
6
2
L
Kumbhakarna
Alex_zl2213
Kumbhakarna
2
6
9
1.08
W
Charybdis
BigTazz66
Charybdis
3
1
9
7.5
W
Susano
4
5
10
1.8
L
2
4
7
1.38
W
6
3
10
3.67
W
Discordia
TOTZMCGEE1331
Discordia
2
3
11
2.5
W
4
1
10
9
L
Scylla
3
1
4
5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,555
Damage
61,598
80,769
Taken
72,224
48,685
Mitigated
65,416
43,732
Healing
30,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
15,887
1,443
6,605
7,423
19,026
23,544
0
3,712
15,314
0
29,075
L
Kumbhakarna
Alex_zl2213
Kumbhakarna
7,381
682
1,737
3,380
18,476
24,192
0
4,204
14,272
18,605
0
W
Charybdis
BigTazz66
Charybdis
10,242
4,956
1,211
806
9,442
3,875
2,777
6,047
3,221
0
33,048
W
Susano
9,936
1,324
1,715
2,431
15,720
6,437
239
9,708
5,805
0
24,571
L
10,788
1,443
1,919
4,198
14,259
9,005
328
3,652
10,607
22,910
0
W
23,912
10,799
996
4,178
18,768
10,084
1,266
10,948
7,668
0
54,483
W
Discordia
TOTZMCGEE1331
Discordia
15,059
2,148
1,808
3,820
15,094
4,527
517
8,190
6,676
30,155
0
W
5,406
539
16,092
10,675
21,745
23,762
147
10,818
10,387
0
13,903
L
Scylla
10,806
181
3,385
1,839
10,249
4,229
0
2,151
8,098
17,948
0
L
16,736
5,015
0
0
10,214
4,446
1,128
1,340
8,874
40,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
51,047
199
Minions Killed
133
0
Camps Cleared
0
1,477,550
Distance Traveled
1,525,438
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,521
619
20
1
0
357,739
7
L
Kumbhakarna
9,796
576
19
1
0
299,767
3
W
Charybdis
11,609
683
71
4
0
278,767
1
W
Susano
11,216
660
17
1
0
306,811
0
L
Tiamat
10,001
588
25
1
0
268,509
3
W
Medusa
12,078
710
77
5
0
270,342
0
W
Discordia
10,582
622
24
1
0
285,264
0
W
Guan Yu
11,289
664
10
1
0
336,366
1
L
Scylla
10,200
600
11
1
0
354,986
0
L
Vulcan
10,529
619
58
3
0
244,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role