Player Matchup

Nu Wa
Nu Wa
BerserKer D19
Nu Wa
Level 49
God Stats
29W - 21L
1,582 SR
Queue Stats
132W - 144L
1,520 Elo+
Solo
Charybdis
Charybdis
Just_Badger
Charybdis
Level 73
God Stats
2W - 5L
1,246 SR
Queue Stats
114W - 150L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Just_Daviiee
Morgan Le Fay
Level 85
God Stats
1W - 3L
1,364 SR
Queue Stats
48W - 66L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MadRoyal
Cu Chulainn
Level 119
God Stats
293W - 305L
1,601 SR
Queue Stats
293W - 305L
1,569 Elo+
Solo
Sylvanus
Sylvanus
yaboidark0
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,657 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,543 Elo+

VS

Team Averages
Level 70
1,487 SR
1,493 Elo+
Ra
Ra
Interceptor-88i
Ra
Level 58
God Stats
36W - 36L
1,307 SR
Queue Stats
45W - 47L
1,304 Elo+
Solo
Ne Zha
Ne Zha
Yuri_Ammano
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,646 Elo+
Party 2
Yemoja
Yemoja
ninjaMari88
Yemoja
Level 68
God Stats
4W - 1L
1,537 SR
Queue Stats
110W - 93L
1,523 Elo+
Solo
Chang'e
Chang'e
xXNeko007Xx
Chang'e
Level 85
God Stats
5W - 1L
1,794 SR
Queue Stats
135W - 115L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
zX7T
Hou Yi
Level 125
God Stats
2W - 1L
1,296 SR
Queue Stats
387W - 356L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,744
972
9,312
8,018
3,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Just_Badger
Charybdis
15
1 / 5 / 5
9,260
1,029
15,787
11,100
5,133
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Just_Daviiee
Morgan Le Fay
15
5 / 5 / 2
9,588
1,065
9,555
12,737
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MadRoyal
Cu Chulainn
15
2 / 2 / 6
9,228
1,025
12,104
13,746
7,862
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
yaboidark0
Sylvanus
15
0 / 5 / 3
9,014
1,002
6,982
11,924
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Team 1 Tickets

186

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
9,669
1,074
11,238
8,158
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
16
1 / 7 / 10
8,650
961
8,286
12,445
4,164
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
16
4 / 1 / 11
10,895
1,211
5,972
15,014
18,158
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
xXNeko007Xx
Chang'e
16
6 / 1 / 11
10,346
1,150
10,934
10,770
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hou Yi
zX7T
Hou Yi
16
5 / 0 / 11
9,925
1,103
14,978
10,945
4,057
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
9
Kills
18
18
Deaths
9
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
2
0
12
8
L
Charybdis
Just_Badger
Charybdis
1
5
5
0.7
L
Morgan Le Fay
Just_Daviiee
Morgan Le Fay
5
5
2
1.2
L
Cu Chulainn
MadRoyal
Cu Chulainn
2
2
6
2.5
W
Ne Zha
1
7
10
0.86
W
Yemoja
4
1
11
9.5
W
Chang'e
xXNeko007Xx
Chang'e
6
1
11
11.5
L
Sylvanus
yaboidark0
Sylvanus
0
5
3
0.3
W
Hou Yi
zX7T
Hou Yi
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,740
Damage
51,408
57,525
Taken
57,332
36,368
Mitigated
33,783
11,483
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,312
3,248
109
683
8,018
3,721
0
3,006
4,992
28,398
0
W
11,238
943
2,875
1,490
8,158
3,237
0
4,477
3,669
46,507
0
L
Charybdis
Just_Badger
Charybdis
15,787
10,195
0
1,722
11,100
5,133
0
4,325
6,667
0
40,754
L
Morgan Le Fay
Just_Daviiee
Morgan Le Fay
9,555
1,324
0
980
12,737
5,458
0
8,157
4,434
22,073
0
L
Cu Chulainn
MadRoyal
Cu Chulainn
12,104
2,999
0
3,479
13,746
7,862
0
5,172
8,379
0
28,959
W
Ne Zha
8,286
2,839
0
454
12,445
4,164
0
4,990
7,301
0
18,356
W
Yemoja
5,972
440
6,265
2,827
15,014
18,158
0
6,232
8,534
13,775
0
W
Chang'e
xXNeko007Xx
Chang'e
10,934
35
4,506
3,917
10,770
4,167
0
4,877
5,777
33,453
0
L
Sylvanus
yaboidark0
Sylvanus
6,982
969
1,693
2,817
11,924
14,194
0
6,803
4,909
17,103
0
W
Hou Yi
zX7T
Hou Yi
14,978
6,656
0
661
10,945
4,057
0
4,588
6,202
0
31,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,834
Gold Earned
49,485
185
Minions Killed
229
10
Camps Cleared
4
785,227
Distance Traveled
905,113
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,744
972
41
5
1
169,380
0
W
Ra
9,669
1,074
97
11
0
201,931
5
L
Charybdis
9,260
1,029
64
7
3
157,189
0
L
Morgan Le Fay
9,588
1,065
41
5
0
158,400
0
L
Cu Chulainn
9,228
1,025
23
3
6
184,687
1
W
Ne Zha
8,650
961
17
2
0
159,662
0
W
Yemoja
10,895
1,211
14
2
2
166,408
0
W
Chang'e
10,346
1,150
62
7
2
194,596
0
L
Sylvanus
9,014
1,002
16
2
0
115,571
0
W
Hou Yi
9,925
1,103
39
4
0
182,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role