Player Matchup

Thanatos
Thanatos
Bloosu
Thanatos
Level 87
God Stats
6W - 1L
1,803 SR
Queue Stats
25W - 24L
1,492 Elo+
Solo
Olorun
Olorun
ErectimusMaximus
Olorun
Level 106
God Stats
42W - 27L
1,609 SR
Queue Stats
309W - 301L
1,456 Elo+
Solo
Anubis
Anubis
Lapromega
Anubis
Level 82
God Stats
6W - 2L
1,555 SR
Queue Stats
7W - 7L
1,507 Elo+
Solo
Apollo
Apollo
MigueLVallejoS
Apollo
Level 109
God Stats
16W - 7L
1,535 SR
Queue Stats
149W - 144L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
thedanny111
Aphrodite
Level 114
God Stats
7W - 6L
1,636 SR
Queue Stats
142W - 144L
1,451 Elo+
Party 2
Team Averages
Level 100
1,628 SR
1,479 Elo+

VS

Team Averages
Level 111
1,571 SR
1,483 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Avalanche001
Bellona
Level 97
God Stats
58W - 47L
1,495 SR
Queue Stats
135W - 127L
1,456 Elo+
Party 1
Neith
Neith
Bavo1999
Neith
Level 88
God Stats
27W - 31L
1,501 SR
Queue Stats
135W - 123L
1,466 Elo+
Party 1
Fafnir
Fafnir
PeterGrün
Fafnir
Level 146
God Stats
3W - 2L
1,706 SR
Queue Stats
179W - 166L
1,551 Elo+
Solo
Ravana
Ravana
RCaptain1
Ravana
Level 82
God Stats
9W - 5L
1,653 SR
Queue Stats
164W - 151L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bloosu
Thanatos
18
17 / 4 / 4
11,923
701
16,834
16,992
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 6 / 7
10,575
622
11,591
15,151
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Lapromega
Anubis
15
1 / 6 / 3
9,791
576
7,330
11,938
5,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 1 / 6
9,651
568
11,173
14,203
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
thedanny111
Aphrodite
16
3 / 2 / 5
9,956
586
4,428
12,552
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
7 / 8 / 4
9,430
555
12,347
10,600
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Avalanche001
Bellona
14
4 / 7 / 3
9,241
544
8,766
16,613
10,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Bavo1999
Neith
12
1 / 7 / 5
6,962
410
9,301
12,456
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
PeterGrün
Fafnir
12
1 / 3 / 5
8,212
483
6,658
12,739
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
RCaptain1
Ravana
16
6 / 5 / 2
9,821
578
10,245
11,364
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
30
Kills
19
19
Deaths
30
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
8
4
1.13
L
Bellona
Avalanche001
Bellona
4
7
3
0.79
L
Neith
Bavo1999
Neith
1
7
5
0.5
W
Thanatos
Bloosu
Thanatos
17
4
4
4.75
W
4
6
7
1.25
W
Anubis
Lapromega
Anubis
1
6
3
0.42
W
5
1
6
8
L
Fafnir
PeterGrün
Fafnir
1
3
5
1.17
L
Ravana
RCaptain1
Ravana
6
5
2
1.4
W
Aphrodite
thedanny111
Aphrodite
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,356
Damage
47,317
70,836
Taken
63,772
30,280
Mitigated
32,933
43,419
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,347
744
0
1,573
10,600
2,675
507
4,602
5,998
51,842
0
L
Bellona
Avalanche001
Bellona
8,766
3,428
0
1,827
16,613
10,811
305
9,300
7,313
0
46,379
L
Neith
Bavo1999
Neith
9,301
4,898
0
3,114
12,456
2,830
0
2,211
10,245
0
41,374
W
Thanatos
Bloosu
Thanatos
16,834
4,080
0
14,949
16,992
6,162
0
4,687
12,109
0
64,028
W
11,591
5,961
990
6,079
15,151
4,986
1,146
6,155
8,714
65,753
0
W
Anubis
Lapromega
Anubis
7,330
544
0
4,482
11,938
5,220
2,282
1,144
10,718
55,623
0
W
11,173
8,456
0
5,962
14,203
4,561
1,436
4,287
9,848
0
83,612
L
Fafnir
PeterGrün
Fafnir
6,658
1,827
512
4,363
12,739
13,324
0
3,522
9,217
22,668
0
L
Ravana
RCaptain1
Ravana
10,245
2,963
0
3,302
11,364
3,293
0
3,779
7,585
0
60,017
W
Aphrodite
thedanny111
Aphrodite
4,428
807
4,350
6,607
12,552
9,351
444
2,594
9,918
30,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,896
Gold Earned
43,666
508
Minions Killed
388
0
Camps Cleared
0
1,637,865
Distance Traveled
1,645,339
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,430
555
84
5
0
315,641
2
L
Bellona
9,241
544
98
6
0
331,467
1
L
Neith
6,962
410
73
4
0
308,207
2
W
Thanatos
11,923
701
92
5
0
386,550
5
W
Olorun
10,575
622
103
6
0
297,309
2
W
Anubis
9,791
576
125
7
0
274,753
7
W
Apollo
9,651
568
139
8
0
339,413
4
L
Fafnir
8,212
483
27
2
0
327,476
4
L
Ravana
9,821
578
106
6
0
362,548
1
W
Aphrodite
9,956
586
49
3
0
339,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role