Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DaRk-GeRaRd1026
Ganesha
Level 67
God Stats
1W - 3L
1,396 SR
Queue Stats
314W - 359L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
DaRk-chonchijr
Jing Wei
Level 58
God Stats
1W - 2L
1,452 SR
Queue Stats
222W - 258L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
DaRk-dgutz35
Cliodhna
Level 20
God Stats
7W - 5L
1,640 SR
Queue Stats
47W - 60L
1,352 Elo+
Party 1
Neith
Neith
leozeracold
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,511 Elo+
Party 2
Team Averages
Level 63
1,498 SR
1,429 Elo+

VS

Team Averages
Level 81
1,449 SR
1,485 Elo+
Loki
Loki
N0Obz VRCN
Loki
Level 38
God Stats
1W - 2L
1,060 SR
Queue Stats
39W - 45L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
New Shotguns
Kuzenbo
Level 121
God Stats
5W - 8L
1,353 SR
Queue Stats
206W - 218L
1,514 Elo+
Party 3
Medusa
Medusa
Phoenix0208
Medusa
Level 117
God Stats
5W - 0L
1,861 SR
Queue Stats
352W - 283L
1,533 Elo+
Party 3
Zeus
Zeus
TheRedeemer0569
Zeus
Level 85
God Stats
19W - 14L
1,503 SR
Queue Stats
124W - 118L
1,410 Elo+
Party 3
Achilles
Achilles
TriggerTaki
Achilles
Level 45
God Stats
5W - 2L
1,465 SR
Queue Stats
160W - 88L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 6 / 0
5,046
459
2,399
7,783
2,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 3 / 3
5,346
486
1,996
8,638
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
8
2 / 2 / 0
5,147
468
4,309
6,266
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
DaRk-dgutz35
Cliodhna
8
2 / 4 / 1
5,480
498
4,311
6,642
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,280
480
1,052
5,448
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,557
596
3,603
5,772
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
New Shotguns
Kuzenbo
9
3 / 1 / 4
5,957
542
3,463
7,165
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
3 / 2 / 4
6,081
553
8,572
6,956
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 3
6,456
587
3,668
3,769
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TriggerTaki
Achilles
11
6 / 0 / 1
6,950
632
3,924
4,723
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
0
0
L
0
3
3
0.5
L
Jing Wei
2
2
0
1
L
Cliodhna
DaRk-dgutz35
Cliodhna
2
4
1
0.63
W
3
1
5
5.5
W
Kuzenbo
New Shotguns
Kuzenbo
3
1
4
5
W
Medusa
3
2
4
2.5
W
2
0
3
3.5
W
Achilles
TriggerTaki
Achilles
6
0
1
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,067
Damage
23,230
34,777
Taken
28,385
10,355
Mitigated
11,560
11,781
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,399
451
30
4,252
7,783
2,266
0
555
6,851
0
21,104
L
1,996
360
134
2,325
8,638
3,787
0
1,859
6,779
16,597
0
L
Jing Wei
4,309
2,790
0
1,453
6,266
1,128
333
1,621
4,645
0
20,352
L
Cliodhna
DaRk-dgutz35
Cliodhna
4,311
652
0
1,697
6,642
1,763
0
2,229
4,413
0
19,920
W
3,603
985
0
3,022
5,772
1,490
0
268
5,504
0
34,423
W
Kuzenbo
New Shotguns
Kuzenbo
3,463
1,520
345
2,037
7,165
4,957
60
1,129
6,036
14,690
0
W
Medusa
8,572
4,110
0
2,158
6,956
1,779
748
859
6,097
0
39,504
W
3,668
396
0
2,262
3,769
843
568
0
3,769
36,090
0
W
Achilles
TriggerTaki
Achilles
3,924
419
0
1,308
4,723
2,491
0
0
4,723
0
27,724
L
1,052
139
0
1,890
5,448
1,411
0
867
4,581
0
30,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
32,001
225
Minions Killed
286
0
Camps Cleared
0
1,009,781
Distance Traveled
1,042,368
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,046
459
65
6
0
178,510
1
L
Ganesha
5,346
486
5
0
0
213,780
0
L
Jing Wei
5,147
468
60
5
0
193,201
0
L
Cliodhna
5,480
498
37
3
0
248,347
0
W
Loki
6,557
596
65
6
0
230,449
5
W
Kuzenbo
5,957
542
27
2
0
205,438
0
W
Medusa
6,081
553
61
6
0
179,207
1
W
Zeus
6,456
587
80
7
0
212,007
1
W
Achilles
6,950
632
53
5
0
215,267
4
L
Neith
5,280
480
58
5
0
175,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role