Player Matchup

Bellona
Bellona
 
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BARTSlMPSON
Ullr
Level 155
God Stats
2W - 0L
1,476 SR
Queue Stats
23W - 21L
1,572 Elo+
Party 2
Athena
Athena
CholoFino
Athena
Level 86
God Stats
4W - 1L
1,620 SR
Queue Stats
11W - 6L
1,682 Elo+
Party 2
Fenrir
Fenrir
ElCasador12
Fenrir
Level 155
God Stats
1W - 1L
1,646 SR
Queue Stats
35W - 30L
1,599 Elo+
Party 2
Ares
Ares
SkillDrean
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Team Averages
Level 89
1,548 SR
1,571 Elo+

VS

Team Averages
Level 69
1,633 SR
1,534 Elo+
Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Clowning11
Medusa
Level 61
God Stats
7W - 5L
1,688 SR
Queue Stats
212W - 204L
1,526 Elo+
Party 3
Nike
Nike
Histy90
Nike
Level 44
God Stats
1W - 2L
1,738 SR
Queue Stats
129W - 105L
1,600 Elo+
Party 3
Chang'e
Chang'e
LaVíbora
Chang'e
Level 48
God Stats
2W - 3L
1,739 SR
Queue Stats
127W - 138L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 2 / 1
5,653
565
3,836
5,478
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 1
5,535
554
5,422
4,374
1,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
CholoFino
Athena
11
2 / 0 / 5
6,197
620
2,813
6,554
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 0 / 2
6,297
630
3,726
6,745
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 1 / 2
4,942
494
1,015
5,213
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 2 / 0
5,213
521
1,725
3,663
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
8
1 / 3 / 1
4,798
480
3,487
6,394
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Clowning11
Medusa
9
2 / 1 / 0
4,937
494
2,379
4,184
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Histy90
Nike
9
1 / 2 / 1
5,399
540
4,248
8,408
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
LaVíbora
Chang'e
9
0 / 0 / 2
4,613
461
3,516
4,348
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
4
4
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
1
0.75
L
Agni
 
Agni
0
2
0
0
L
Da Ji
 
Da Ji
1
3
1
0.5
W
1
1
1
1.5
W
Athena
CholoFino
Athena
2
0
5
4.5
L
Medusa
Clowning11
Medusa
2
1
0
2
W
Fenrir
4
0
2
5
L
Nike
Histy90
Nike
1
2
1
0.75
L
Chang'e
LaVíbora
Chang'e
0
0
2
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,812
Damage
15,355
28,364
Taken
26,997
12,898
Mitigated
9,190
10,076
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,836
1,533
39
2,323
5,478
3,742
0
0
5,013
0
26,791
L
Agni
 
Agni
1,725
310
0
549
3,663
971
382
1,032
2,631
26,668
0
L
Da Ji
 
Da Ji
3,487
851
0
2,503
6,394
1,979
0
566
5,828
0
21,496
W
5,422
1,053
0
1,164
4,374
1,276
0
2,193
2,133
0
37,860
W
Athena
CholoFino
Athena
2,813
1,291
0
2,741
6,554
3,083
37
705
5,673
28,721
5,911
L
Medusa
Clowning11
Medusa
2,379
1,180
0
1,296
4,184
1,112
0
586
3,598
0
25,395
W
Fenrir
3,726
955
0
3,006
6,745
2,520
25
463
6,224
0
33,335
L
Nike
Histy90
Nike
4,248
591
153
3,271
8,408
4,107
0
903
7,505
0
27,261
L
Chang'e
LaVíbora
Chang'e
3,516
308
707
2,828
4,348
1,021
0
368
3,980
21,191
0
W
1,015
0
0
803
5,213
2,277
0
1,656
3,514
7,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
24,960
294
Minions Killed
297
0
Camps Cleared
0
1,042,643
Distance Traveled
948,965
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,653
565
58
6
0
214,302
6
L
Agni
5,213
521
67
7
0
190,318
2
L
Da Ji
4,798
480
46
5
0
186,079
3
W
Ullr
5,535
554
92
9
0
181,463
3
W
Athena
6,197
620
62
6
0
226,504
4
L
Medusa
4,937
494
58
6
0
191,208
6
W
Fenrir
6,297
630
73
7
0
210,285
3
L
Nike
5,399
540
81
8
0
188,441
2
L
Chang'e
4,613
461
45
5
0
192,919
0
W
Ares
4,942
494
9
1
0
210,089
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role