Player Matchup

Chaac
Chaac
DrumsforDino
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,382 Elo+
Party 1
Geb
Geb
Guccifyr
Geb
Level 86
God Stats
32W - 15L
1,767 SR
Queue Stats
334W - 300L
1,627 Elo+
Solo
Vulcan
Vulcan
MacheteJuan886
Vulcan
Level 138
God Stats
0W - 1L
1,607 SR
Queue Stats
16W - 36L
1,351 Elo+
Party 1
Neith
Neith
PanicTito
Neith
Level 40
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 98
1,545 SR
1,465 Elo+

VS

Team Averages
Level 110
1,686 SR
1,665 Elo+
Sun Wukong
Sun Wukong
AttackSquad
Sun Wukong
Level 160
God Stats
1W - 0L
1,600 SR
Queue Stats
43W - 59L
1,449 Elo+
Solo
Agni
Agni
EatmoreRice
Agni
Level 148
God Stats
26W - 7L
1,774 SR
Queue Stats
194W - 96L
1,765 Elo+
Party 2
Danzaburou
Danzaburou
Mershima
Danzaburou
Level 88
God Stats
3W - 2L
1,596 SR
Queue Stats
71W - 46L
1,678 Elo+
Party 2
Bastet
Bastet
Yggdrasiell
Bastet
Level 45
God Stats
3W - 0L
1,773 SR
Queue Stats
5W - 1L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
10,113
722
10,073
20,218
15,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 1 / 0
9,365
669
5,761
14,735
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 0
9,820
701
12,789
11,568
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
PanicTito
Neith
13
0 / 4 / 0
8,572
612
4,022
9,378
2,917
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AttackSquad
Sun Wukong
18
2 / 0 / 6
11,543
825
8,992
10,769
8,336
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 2 / 5
11,310
808
18,774
14,348
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mershima
Danzaburou
17
3 / 1 / 1
11,620
830
9,401
11,453
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
17
7 / 0 / 4
11,653
832
10,518
9,876
3,369
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AttackSquad
Sun Wukong
2
0
6
5
L
0
4
3
0.38
W
2
2
5
2.25
L
0
1
0
0
L
3
5
0
0.6
W
Danzaburou
Mershima
Danzaburou
3
1
1
3.5
L
Neith
PanicTito
Neith
0
4
0
0
W
Bastet
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,645
Damage
47,685
55,899
Taken
46,446
39,168
Mitigated
20,811
10,916
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AttackSquad
Sun Wukong
8,992
1,846
0
576
10,769
8,336
1,146
4,954
5,604
0
47,885
L
10,073
1,053
0
8,748
20,218
15,829
698
6,376
13,842
0
44,920
W
18,774
2,949
0
8,404
14,348
5,110
3,178
6,379
7,516
62,450
0
L
5,761
439
0
850
14,735
16,068
25
6,751
7,984
30,035
0
L
12,789
3,400
0
1,028
11,568
4,354
160
4,043
7,525
39,640
0
W
Danzaburou
Mershima
Danzaburou
9,401
3,940
0
2,555
11,453
3,996
1,152
2,489
8,230
0
49,070
L
Neith
PanicTito
Neith
4,022
1,877
0
290
9,378
2,917
301
2,156
7,222
0
19,957
W
Bastet
10,518
2,507
0
2,488
9,876
3,369
1,724
4,867
4,750
0
34,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
46,126
228
Minions Killed
309
8
Camps Cleared
14
1,002,917
Distance Traveled
1,170,453
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,543
825
82
6
1
289,575
0
L
Chaac
10,113
722
81
6
3
274,064
2
W
Agni
11,310
808
102
7
5
278,042
2
L
Geb
9,365
669
28
2
0
277,720
4
L
Vulcan
9,820
701
67
5
2
245,205
0
W
Danzaburou
11,620
830
87
6
3
284,588
3
L
Neith
8,572
612
52
4
3
205,928
0
W
Bastet
11,653
832
38
3
5
318,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role