Player Matchup

Hachiman
Hachiman
ExpansiveGaming
Hachiman
Level 23
God Stats
8W - 9L
1,529 SR
Queue Stats
48W - 57L
1,394 Elo+
Party 2
Olorun
Olorun
GriffinJTS
Olorun
Level 60
God Stats
6W - 3L
1,751 SR
Queue Stats
116W - 142L
1,361 Elo+
Party 1
Tyr
Tyr
KakaNoice
Tyr
Level 46
God Stats
3W - 3L
1,530 SR
Queue Stats
100W - 118L
1,364 Elo+
Party 1
Geb
Geb
Mlk_Got_Peeked38
Geb
Level 41
God Stats
14W - 6L
1,769 SR
Queue Stats
108W - 93L
1,465 Elo+
Party 2
Ravana
Ravana
Thunderclaw23
Ravana
Level 54
God Stats
4W - 5L
1,340 SR
Queue Stats
114W - 148L
1,347 Elo+
Party 1
Team Averages
Level 45
1,584 SR
1,386 Elo+

VS

Team Averages
Level 37
1,493 SR
1,321 Elo+
King Arthur
King Arthur
DEUS MARCELO
King Arthur
Level 62
God Stats
18W - 11L
1,535 SR
Queue Stats
89W - 96L
1,400 Elo+
Solo
Anubis
Anubis
Michael cool12
Anubis
Level 41
God Stats
27W - 18L
1,612 SR
Queue Stats
93W - 112L
1,243 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TedFriendlyBear
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,423 Elo+
Solo
Ullr
Ullr
gamingmasterlll
Ullr
Level 8
God Stats
1W - 3L
1,437 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 3
Fenrir
Fenrir
twang77
Fenrir
Level 29
God Stats
5W - 10L
1,384 SR
Queue Stats
55W - 70L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
8 / 0 / 8
11,988
500
15,067
12,384
4,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
GriffinJTS
Olorun
20
11 / 8 / 2
13,620
568
17,342
28,836
20,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 7 / 5
12,306
513
13,540
27,540
35,034
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 14
11,596
483
11,902
17,960
22,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 11 / 7
10,023
418
14,264
20,231
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEUS MARCELO
King Arthur
19
15 / 3 / 6
12,746
531
26,860
28,439
34,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 8 / 5
12,211
509
27,071
23,574
13,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TedFriendlyBear
Ah Muzen Cab
14
3 / 7 / 0
10,200
425
8,663
14,227
3,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 6 / 3
9,235
385
2,402
15,477
5,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
twang77
Fenrir
17
4 / 5 / 6
11,284
470
6,497
21,828
9,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
29
Kills
26
27
Deaths
29
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DEUS MARCELO
King Arthur
15
3
6
6
W
Hachiman
8
0
8
12
W
Olorun
GriffinJTS
Olorun
11
8
2
1.5
W
4
7
5
0.93
L
4
8
5
0.81
W
3
1
14
10
L
Ah Muzen Cab
TedFriendlyBear
Ah Muzen Cab
3
7
0
0.43
W
3
11
7
0.59
L
0
6
3
0.25
L
Fenrir
twang77
Fenrir
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,115
Damage
71,493
106,951
Taken
103,545
90,044
Mitigated
67,248
30,924
Healing
32,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DEUS MARCELO
King Arthur
26,860
2,376
331
4,816
28,439
34,787
396
6,471
21,968
17,951
60,517
W
Hachiman
15,067
9,748
0
3,097
12,384
4,727
2,567
2,720
9,664
0
61,793
W
Olorun
GriffinJTS
Olorun
17,342
8,520
2,410
10,336
28,836
20,370
2,652
12,503
16,333
84,912
0
W
13,540
3,237
1,743
7,260
27,540
35,034
1,446
6,372
21,168
0
66,690
L
27,071
1,033
0
9,555
23,574
13,632
2,176
10,832
12,742
104,589
0
W
11,902
1,300
573
2,441
17,960
22,853
0
6,064
11,896
45,261
0
L
Ah Muzen Cab
TedFriendlyBear
Ah Muzen Cab
8,663
2,819
0
3,375
14,227
3,902
905
3,861
10,366
0
65,370
W
14,264
5,231
0
3,064
20,231
7,060
749
5,917
14,314
0
59,973
L
2,402
1,537
0
3,192
15,477
5,055
0
2,459
13,018
0
53,231
L
Fenrir
twang77
Fenrir
6,497
1,518
460
10,580
21,828
9,872
0
6,034
15,794
0
63,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,533
Gold Earned
55,676
510
Minions Killed
537
0
Camps Cleared
0
2,259,952
Distance Traveled
2,032,928
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,746
531
96
4
0
486,956
5
W
Hachiman
11,988
500
139
6
0
471,063
7
W
Olorun
13,620
568
120
5
0
394,574
0
W
Tyr
12,306
513
106
4
0
432,400
3
L
Anubis
12,211
509
150
6
0
332,659
0
W
Geb
11,596
483
58
2
0
506,162
10
L
Ah Muzen Cab
10,200
425
94
4
0
322,749
1
W
Ravana
10,023
418
87
4
0
455,753
2
L
Ullr
9,235
385
79
3
0
443,372
0
L
Fenrir
11,284
470
118
5
0
447,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role